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Comparing to cloud computing, fog computing performs computation and services at the edge of networks, thus relieving the computation burden of the data center and reducing the task latency of end devices. Computation latency is a crucial…

Signal Processing · Electrical Eng. & Systems 2021-04-08 Miao Yang , Hongbin Zhu , Hua Qian , Yevgeni Koucheryavy , Konstantin Samouylov , Haifeng Wang

Due to densification of wireless networks, there exist abundance of idling computation resources at edge devices. These resources can be scavenged by offloading heavy computation tasks from small IoT devices in proximity, thereby overcoming…

Information Theory · Computer Science 2018-02-28 Yunzheng Tao , Changsheng You , Ping Zhang , Kaibin Huang

Mobile edge computing (MEC) is a promising solution for enhancing the user experience, minimizing content delivery expenses, and reducing backhaul traffic. In this paper, we propose a novel privacy-preserving decentralized game-theoretic…

Computer Science and Game Theory · Computer Science 2023-04-27 Duong Thuy Anh Nguyen , Jiaming Cheng , Duong Tung Nguyen , Angelia Nedich

Mobile edge computing (MEC) is a promising paradigm to accommodate the increasingly prosperous delay-sensitive and computation-intensive applications in 5G systems. To achieve optimum computation performance in a dynamic MEC environment,…

Information Theory · Computer Science 2021-10-08 Xian Li , Liang Huang , Hui Wang , Suzhi Bi , Ying-Jun Angela Zhang

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

Computer Science and Game Theory · Computer Science 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

A game-theoretic model is presented to study the management of transmission power in a wireless data network. We propose a power game for a multiuser multicarrier setting where all the users are assumed to transmit at equal rate. At…

Information Theory · Computer Science 2012-02-01 Naqueeb Ahmad Warsi

Computation offloading at lower time and lower energy consumption is crucial for resource limited mobile devices. This paper proposes an offloading decision-making model using federated learning. Based on the task type and the user input,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-16 Anwesha Mukherjee , Rajkumar Buyya

We introduce a game-theoretic framework to ex- plore revenue sharing in an Edge-Cloud computing system, in which computing service providers at the edge of the Internet (edge providers) and computing service providers at the cloud (cloud…

Computer Science and Game Theory · Computer Science 2018-10-08 Zhi Cao , Honggang Zhang , Benyuan Liu , Bo Sheng

In this paper we present a new competitive packet routing model with edge priorities. We consider players that route selfishly through a network over time and try to reach their destinations as fast as possible. If the number of players who…

Computer Science and Game Theory · Computer Science 2018-08-22 Robert Scheffler , Martin Strehler , Laura Vargas Koch

We consider a request processing system composed of organizations and their servers connected by the Internet. The latency a user observes is a sum of communication delays and the time needed to handle the request on a server. The handling…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-12-04 Piotr Skowron , Krzysztof Rzadca

We study the inefficiency of equilibria for various classes of games when players are (partially) altruistic. We model altruistic behavior by assuming that player i's perceived cost is a convex combination of 1-\alpha_i times his direct…

Computer Science and Game Theory · Computer Science 2013-02-21 Po-An Chen , Bart de Keijzer , David Kempe , Guido Schaefer

Technological evolution of mobile user equipments (UEs), such as smartphones or laptops, goes hand-in-hand with evolution of new mobile applications. However, running computationally demanding applications at the UEs is constrained by…

Information Theory · Computer Science 2017-03-14 Pavel Mach , Zdenek Becvar

Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy,…

With the blasting increase of wireless data traffic, incumbent wireless service providers (WSPs) face critical challenges in provisioning spectrum resource. Given the permission of unlicensed access to TV white spaces, WSPs can alleviate…

Networking and Internet Architecture · Computer Science 2011-08-09 Feng Zhang , Wenyi Zhang , Qiang Ling

This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…

Computer Science and Game Theory · Computer Science 2012-01-06 Manjesh Kumar Hanawal , Eitan Altman , Francois Baccelli

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

Computer Science and Game Theory · Computer Science 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…

Information Theory · Computer Science 2016-11-18 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz

The recent drastic increase in mobile data traffic has pushed the mobile edge computing systems to the limit of their capacity. A promising solution to this problem is the task migration provided by unmanned aerial vehicles (UAV). Key…

Systems and Control · Electrical Eng. & Systems 2023-06-22 Khai Doan , Wesley Araujo , Evangelos Kranakis , Ioannis Lambadaris , Yannis Viniotis

We consider the problem of computing Nash equilibria in potential games where each player's strategy set is subject to private uncoupled constraints. This scenario is frequently encountered in real-world applications like road network…

Computer Science and Game Theory · Computer Science 2024-02-13 Nikolas Patris , Stelios Stavroulakis , Fivos Kalogiannis , Rose Zhang , Ioannis Panageas

In the context of networking, research has focused on non-cooperative games, where the selfish agents cannot reach a binding agreement on the way they would share the infrastructure. Many approaches have been proposed for mitigating the…

Networking and Internet Architecture · Computer Science 2016-01-19 Gideon Blocq , Ariel Orda