Related papers: Selfish Computation Offloading for Mobile Cloud Co…
Comparing to cloud computing, fog computing performs computation and services at the edge of networks, thus relieving the computation burden of the data center and reducing the task latency of end devices. Computation latency is a crucial…
Due to densification of wireless networks, there exist abundance of idling computation resources at edge devices. These resources can be scavenged by offloading heavy computation tasks from small IoT devices in proximity, thereby overcoming…
Mobile edge computing (MEC) is a promising solution for enhancing the user experience, minimizing content delivery expenses, and reducing backhaul traffic. In this paper, we propose a novel privacy-preserving decentralized game-theoretic…
Mobile edge computing (MEC) is a promising paradigm to accommodate the increasingly prosperous delay-sensitive and computation-intensive applications in 5G systems. To achieve optimum computation performance in a dynamic MEC environment,…
Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…
A game-theoretic model is presented to study the management of transmission power in a wireless data network. We propose a power game for a multiuser multicarrier setting where all the users are assumed to transmit at equal rate. At…
Computation offloading at lower time and lower energy consumption is crucial for resource limited mobile devices. This paper proposes an offloading decision-making model using federated learning. Based on the task type and the user input,…
We introduce a game-theoretic framework to ex- plore revenue sharing in an Edge-Cloud computing system, in which computing service providers at the edge of the Internet (edge providers) and computing service providers at the cloud (cloud…
In this paper we present a new competitive packet routing model with edge priorities. We consider players that route selfishly through a network over time and try to reach their destinations as fast as possible. If the number of players who…
We consider a request processing system composed of organizations and their servers connected by the Internet. The latency a user observes is a sum of communication delays and the time needed to handle the request on a server. The handling…
We study the inefficiency of equilibria for various classes of games when players are (partially) altruistic. We model altruistic behavior by assuming that player i's perceived cost is a convex combination of 1-\alpha_i times his direct…
Technological evolution of mobile user equipments (UEs), such as smartphones or laptops, goes hand-in-hand with evolution of new mobile applications. However, running computationally demanding applications at the UEs is constrained by…
Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy,…
With the blasting increase of wireless data traffic, incumbent wireless service providers (WSPs) face critical challenges in provisioning spectrum resource. Given the permission of unlicensed access to TV white spaces, WSPs can alleviate…
This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…
Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…
An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…
The recent drastic increase in mobile data traffic has pushed the mobile edge computing systems to the limit of their capacity. A promising solution to this problem is the task migration provided by unmanned aerial vehicles (UAV). Key…
We consider the problem of computing Nash equilibria in potential games where each player's strategy set is subject to private uncoupled constraints. This scenario is frequently encountered in real-world applications like road network…
In the context of networking, research has focused on non-cooperative games, where the selfish agents cannot reach a binding agreement on the way they would share the infrastructure. Many approaches have been proposed for mitigating the…