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Related papers: Elicitation for Preferences Single Peaked on Trees

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In this paper, we examine how large language models (LLMs) solve multi-step problems under a language agent framework with three components: a generator, a discriminator, and a planning method. We investigate the practical utility of two…

Computation and Language · Computer Science 2024-06-07 Ziru Chen , Michael White , Raymond Mooney , Ali Payani , Yu Su , Huan Sun

Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…

Computer Science and Game Theory · Computer Science 2022-12-02 Bo Li , Xiaowei Wu , Chenyang Xu , Ruilong Zhang

Traditional approaches to the design of multi-agent navigation algorithms consider the environment as a fixed constraint, despite the influence of spatial constraints on agents' performance. Yet hand-designing conducive environment layouts…

Systems and Control · Electrical Eng. & Systems 2023-05-22 Zhan Gao , Amanda Prorok

Query processing in search engines can be optimized for use for all queries. For this, system component parameters such as the weighting function or the automatic query expansion model can be optimized or learned from past queries. However,…

Information Retrieval · Computer Science 2023-02-23 Josiane Mothe , Md Zia Ullah

We introduce the concept of multilevel fair allocation of resources with tree-structured hierarchical relations among agents. While at each level it is possible to consider the problem locally as an allocation of an agent to its children,…

Computer Science and Game Theory · Computer Science 2026-05-13 Maxime Lucet , Nawal Benabbou , Aurélie Beynier , Nicolas Maudet

In this paper, we study the problem of eliciting preferences of agents in the house allocation model. For this we build on a recent model of Hosseini et al.[AAAI'21] and focus on the task of eliciting preferences to find matchings which are…

Computer Science and Game Theory · Computer Science 2021-12-09 Jannik Peters

Motivated by a problem of scheduling unit-length jobs with weak preferences over time-slots, the random assignment problem (also called the house allocation problem) is considered on a uniform preference domain. For the subdomain in which…

Computer Science and Game Theory · Computer Science 2014-12-19 Jay Sethuraman , Chun Ye

In fair division of indivisible goods, using sequences of sincere choices (or picking sequences) is a natural way to allocate the objects. The idea is as follows: at each stage, a designated agent picks one object among those that remain.…

Artificial Intelligence · Computer Science 2018-08-01 Aurélie Beynier , Sylvain Bouveret , Michel Lemaître , Nicolas Maudet , Simon Rey

In this paper, we consider the revealed preferences problem from a learning perspective. Every day, a price vector and a budget is drawn from an unknown distribution, and a rational agent buys his most preferred bundle according to some…

Computer Science and Game Theory · Computer Science 2012-11-20 Morteza Zadimoghaddam , Aaron Roth

Many of the distributed localization algorithms are based on relaxed optimization formulations of the localization problem. These algorithms commonly rely on first-order optimization methods, and hence may require many iterations or…

Optimization and Control · Mathematics 2016-07-19 Sina Khoshfetrat Pakazad , Emre Özkan , Carsten Fritsche , Anders Hansson , Fredrik Gustafsson

Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…

Robotics · Computer Science 2026-05-22 Hexian Ni , Tao Lu , Haoyuan Hu , Yinghao Cai , Shuo Wang

Recommender systems are important to help users select relevant and personalised information over massive amounts of data available. We propose an unified framework called Preference Network (PN) that jointly models various types of domain…

Information Retrieval · Computer Science 2014-07-23 Tran The Truyen , Dinh Q. Phung , Svetha Venkatesh

In the assignment problem, the goal is to assign indivisible items to agents who have ordinal preferences, efficiently and fairly, in a strategyproof manner. In practice, first-choice maximality, i.e., assigning a maximal number of agents…

Computer Science and Game Theory · Computer Science 2023-01-24 Xiaoxi Guo , Sujoy Sikdar , Lirong Xia , Yongzhi Cao , Hanpin Wang

The handling of user preferences is becoming an increasingly important issue in present-day information systems. Among others, preferences are used for information filtering and extraction to reduce the volume of data presented to the user.…

Databases · Computer Science 2007-05-23 Jan Chomicki

There is a growing interest in developing automated agents that can work alongside humans. In addition to completing the assigned task, such an agent will undoubtedly be expected to behave in a manner that is preferred by the human. This…

Artificial Intelligence · Computer Science 2023-02-02 Utkarsh Soni , Nupur Thakur , Sarath Sreedharan , Lin Guan , Mudit Verma , Matthew Marquez , Subbarao Kambhampati

In this paper, we consider decision trees that use both queries based on one attribute each and queries based on hypotheses about values of all attributes. Such decision trees are similar to ones studied in exact learning, where not only…

Computational Complexity · Computer Science 2022-03-18 Mohammad Azad , Igor Chikalov , Shahid Hussain , Mikhail Moshkov , Beata Zielosko

We consider the problem of PAC-learning decision trees, i.e., learning a decision tree over the n-dimensional hypercube from independent random labeled examples. Despite significant effort, no polynomial-time algorithm is known for learning…

Machine Learning · Computer Science 2008-12-05 Adam Tauman Kalai , Shang-Hua Teng

We consider the problem of determining whether a target item assignment can be reached from an initial item assignment by a sequence of pairwise exchanges of items between agents. In particular, we consider the situation where each agent…

Computer Science and Game Theory · Computer Science 2022-09-22 Takehiro Ito , Naonori Kakimura , Naoyuki Kamiyama , Yusuke Kobayashi , Yuta Nozaki , Yoshio Okamoto , Kenta Ozeki

Personalization despite being an effective solution to the problem information overload remains tricky on account of multiple dimensions to consider. Furthermore, the challenge of avoiding overdoing personalization involves estimation of a…

Information Retrieval · Computer Science 2017-11-09 Arjumand Younus , Muhammad Atif Qureshi

In the decision tree computation model for Boolean functions, the depth corresponds to query complexity, and size corresponds to storage space. The depth measure is the most well-studied one, and is known to be polynomially related to…

Computational Complexity · Computer Science 2022-09-27 Yogesh Dahiya , Meena Mahajan