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Related papers: Elicitation for Preferences Single Peaked on Trees

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Reinforcement learning (RL) faces challenges in evaluating policy trajectories within intricate game tasks due to the difficulty in designing comprehensive and precise reward functions. This inherent difficulty curtails the broader…

Artificial Intelligence · Computer Science 2024-07-02 Zichao Shen , Tianchen Zhu , Qingyun Sun , Shiqi Gao , Jianxin Li

In fair division of indivisible goods, using sequences of sincere choices (or picking sequences) is a natural way to allocate the objects. The idea is the following: at each stage, a designated agent picks one object among those that…

Computer Science and Game Theory · Computer Science 2016-04-07 Sylvain Bouveret , Michel Lemaître

We present a study of several generic tree search techniques applied to the Sequential Ordering Problem. This study enables us to propose a simple and competitive tree search algorithm. It consists of an iterative Beam Search algorithm that…

Discrete Mathematics · Computer Science 2020-01-26 Luc Libralesso , Abdel-Malik Bouhassoun , Hadrien Cambazard , Vincent Jost

We investigate the query complexity of the fair allocation of indivisible goods. For two agents with arbitrary monotonic utilities, we design an algorithm that computes an allocation satisfying envy-freeness up to one good (EF1), a…

Computer Science and Game Theory · Computer Science 2023-03-20 Hoon Oh , Ariel D. Procaccia , Warut Suksompong

A property, or statistical functional, is said to be elicitable if it minimizes expected loss for some loss function. The study of which properties are elicitable sheds light on the capabilities and limitations of point estimation and…

Machine Learning · Computer Science 2020-08-31 Rafael Frongillo , Ian A. Kash

Task allocation in heterogeneous multi-agent teams often requires reasoning about multi-dimensional agent traits (i.e., capabilities) and the demands placed on them by tasks. However, existing methods tend to ignore the fact that not all…

Robotics · Computer Science 2023-02-22 Vivek Mallampati , Harish Ravichandar

In economics and social choice single-peakedness is one of the most important and commonly studied models for preferences. It is well known that single-peaked consistency for total orders is in P. However in practice a preference profile is…

Computer Science and Game Theory · Computer Science 2016-06-27 Zack Fitzsimmons

In a delegation problem, a principal P with commitment power tries to pick one out of $n$ options. Each option is drawn independently from a known distribution. Instead of inspecting the options herself, P delegates the information…

Computer Science and Game Theory · Computer Science 2022-03-03 Pirmin Braun , Niklas Hahn , Martin Hoefer , Conrad Schecker

How to incentivize self-interested agents to explore when they prefer to exploit? Consider a population of self-interested agents that make decisions under uncertainty. They "explore" to acquire new information and "exploit" this…

Computer Science and Game Theory · Computer Science 2024-10-23 Aleksandrs Slivkins

We study strategic candidate nomination by parties in elections decided by Plurality voting. Each party selects a nominee before the election, and the winner is chosen from the nominated candidates based on the voters' preferences. We…

Computer Science and Game Theory · Computer Science 2025-11-17 Piotr Faliszewski , Stanislaw Kazmierowski , Grzegorz Lisowski , Ildiko Schlotter , Paolo Turrini

In this work we study a well-known and challenging problem of Multi-agent Pathfinding, when a set of agents is confined to a graph, each agent is assigned a unique start and goal vertices and the task is to find a set of collision-free…

Artificial Intelligence · Computer Science 2023-07-26 Yelisey Pitanov , Alexey Skrynnik , Anton Andreychuk , Konstantin Yakovlev , Aleksandr Panov

We study the problem of learning to rank from pairwise preferences, and solve a long-standing open problem that has led to development of many heuristics but no provable results for our particular problem. Given a set $V$ of $n$ elements,…

Data Structures and Algorithms · Computer Science 2011-05-18 Nir Ailon

We present a simple proof of a well-known axiomatic characterization of state-salient decision rules, using Weak Dominance Criterion and Global Independence of Irrelevant Alternatives. Subsequently we provide a simple axiomatic…

Optimization and Control · Mathematics 2025-03-11 Somdeb Lahiri

We present an extension-based approach for computing and verifying preferences in an abstract argumentation system. Although numerous argumentation semantics have been developed previously for identifying acceptable sets of arguments from…

Artificial Intelligence · Computer Science 2024-03-27 Quratul-ain Mahesar , Nir Oren , Wamberto W. Vasconcelos

House Allocations concern with matchings involving one-sided preferences, where houses serve as a proxy encoding valuable indivisible resources (e.g. organs, course seats, subsidized public housing units) to be allocated among the agents.…

Computer Science and Game Theory · Computer Science 2025-11-11 Hadi Hosseini , Sanjukta Roy , Aditi Sethia

Decisions under uncertainty or with multiple objectives usually require the decision maker to formulate a preference regarding risks or trade-offs. If this preference is known, the ordered weighted averaging (OWA) criterion can be applied…

Optimization and Control · Mathematics 2023-08-02 Werner Baak , Marc Goerigk , Michael Hartisch

We perform a fundamental investigation of the complexity of conjunctive query evaluation from the perspective of parameterized complexity. We classify sets of boolean conjunctive queries according to the complexity of this problem. Previous…

Computational Complexity · Computer Science 2013-06-26 Hubie Chen , Moritz Müller

Appropriate decisions depend on information gathered beforehand, yet such information is often obtained through intermediaries with biased preferences. Motivated by settings such as testing and recertification in organ transplantation, we…

Theoretical Economics · Economics 2026-02-17 Andres Espitia , Edwin Muñoz-Rodríguez

The widespread deployment of Machine Learning systems everywhere raises challenges, such as dealing with interactions or competition between multiple learners. In that goal, we study multi-agent sequential decision-making by considering…

Computer Science and Game Theory · Computer Science 2025-10-28 Antoine Scheid , Etienne Boursier , Alain Durmus , Eric Moulines , Michael I. Jordan

In this paper, we discuss and compare several policies to place replicas in tree networks, subject to server capacity and QoS constraints. The client requests are known beforehand, while the number and location of the servers are to be…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-16 Yves Robert , Anne Benoit , Veronika Rehn