Related papers: Leader election: A Markov chain approach
The election is a classical problem in distributed algorithmic. It aims to design and to analyze a distributed algorithm choosing a node in a graph, here, in a tree. In this paper, a class of randomized algorithms for the election is…
This paper concerns designing distributed algorithms that are {\em singularly optimal}, i.e., algorithms that are {\em simultaneously} time and message {\em optimal}, for the fundamental leader election problem in {\em asynchronous}…
We study very simple sorting algorithms based on a probabilistic comparator model. In our model, errors in comparing two elements are due to (1) the energy or effort put in the comparison and (2) the difference between the compared…
Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…
We review distributed algorithms for transmitting data ($n$ real numbers) under a broadcast communication model, as well as for maximum finding and for sorting. Our interest is in the basics of recursive formulas and corresponding…
Candidate control of elections is the study of how adding or removing candidates can affect the outcome. However, the traditional study of the complexity of candidate control is in the model in which all candidates and votes are known up…
This paper considers the problem of randomized influence maximization over a Markovian graph process: given a fixed set of nodes whose connectivity graph is evolving as a Markov chain, estimate the probability distribution (over this fixed…
The recurrence features of persistent random walks built from variable length Markov chains are investigated. We observe that these stochastic processes can be seen as L{\'e}vy walks for which the persistence times depend on some internal…
Majority voting is considered an effective method to enhance chain-of-thought reasoning, as it selects the answer with the highest "self-consistency" among different reasoning paths (Wang et al., 2023). However, previous chain-of-thought…
Electing a leader is a classical problem in distributed computing system. Synchronization between processes often requires one process acting as a coordinator. If an elected leader node fails, the other nodes of the system need to elect…
Motivated by techniques developed in recent progress on lower bounds for sublinear time algorithms (Behnezhad, Roghani and Rubinstein, STOC 2023, FOCS 2023, and STOC 2024) we introduce and study a new class of randomized algorithmic…
The goal of this paper is to analyze distributional Markov Decision Processes as a class of control problems in which the objective is to learn policies that steer the distribution of a cumulative reward toward a prescribed target law,…
We consider distributed elections, where there is a center and $k$ sites. In such distributed elections, each voter has preferences over some set of candidates, and each voter is assigned to exactly one site such that each site is aware…
We consider a class of discrete time Markov chains with state space [0,1] and the following dynamics. At each time step, first the direction of the next transition is chosen at random with probability depending on the current location. Then…
This paper considers a Markov-modulated duplication-deletion random graph where at each time instant, one node can either join or leave the network; the probabilities of joining or leaving evolve according to the realization of a finite…
The dynamics in games involving multiple players, who adaptively learn from their past experience, is not yet well understood. We analyzed a class of stochastic games with Markov strategies in which players choose their actions…
Markov chains are the de facto finite-state model for stochastic dynamical systems, and Markov decision processes (MDPs) extend Markov chains by incorporating non-deterministic behaviors. Given an MDP and rewards on states, a classical…
Suppose there are $n$ Markov chains and we need to pay a per-step \emph{price} to advance them. The "destination" states of the Markov chains contain rewards; however, we can only get rewards for a subset of them that satisfy a…
Here, a new two-dimensional process, discrete in time and space, that yields the results of both a random walk and a quantum random walk, is introduced. This model describes the population distribution of four coin states |1>,-|1>, |0> -|0>…
We introduce an automata-theoretic method for the verification of distributed algorithms running on ring networks. In a distributed algorithm, an arbitrary number of processes cooperate to achieve a common goal (e.g., elect a leader).…