Related papers: Volumes in the Uniform Infinite Planar Triangulati…
We prove that geodesic rays in the Uniform Infinite Planar Triangulation (UIPT) coalesce in a strong sense using the skeleton decomposition of random triangulations discovered by Krikun. This implies the existence of a unique horofunction…
We study the scaling limit of the volume and perimeter of the discovered regions in the Markovian explorations known as peeling processes for infinite random planar maps such as the uniform infinite planar triangulation (UIPT) or…
A construction as a growth process for sampling of the uniform infinite planar triangulation (UIPT), defined in a previous paper, is given. The construction is algorithmic in nature, and is an efficient method of sampling a portion of the…
Starting with the irreducible triangulations of a fixed surface and splitting vertices, all the triangulations of the surface up to a given number of vertices can be generated. The irreducible triangulations have previously been determined…
We describe some theoretical results on triangulations of surfaces and we develop a theory on roots, decompositions and genus-surfaces. We apply this theory to describe an algorithm to list all triangulations of closed surfaces with at most…
We study geometric properties of the infinite random lattice called the uniform infinite planar quadrangulation or UIPQ. We establish a precise form of a conjecture of Krikun stating that the minimal size of a cycle that separates the ball…
We prove that the half plane version of the uniform infinite planar triangulation (UIPT) is recurrent. The key ingredients of the proof are a construction of a new full plane extension of the half plane UIPT, based on a natural…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
We introduce a new construction of the Uniform Infinite Planar Quadrangulation (UIPQ). Our approach is based on an extension of the Cori-Vauquelin-Schaeffer mapping in the context of infinite trees, in the spirit of previous work. However,…
We give a new construction of the uniform infinite half-planar quadrangulation with a general boundary (or UIHPQ), analogous to the construction of the UIPQ presented by Chassaing and Durhuus, which allows us to perform a detailed study of…
We compute the dimensions of $\text{GL}_N$-skein modules of genus-one mapping tori $T^2\times_\gamma S^1$, for an arbitrary diffeomorphism of $T^2$, and for generic quantum parameter. These are most cleanly expressed via a generating…
We present a new derivation of the distance-dependent two-point function for planar Eulerian triangulations and give expressions for more refined generating functions where we also control hull perimeters. These results are obtained in the…
A method is proposed for the characterisation of the entropy of cellular structures, based on the compactivity concept for granular packings. Hamiltonian-like volume functions are constructed both in two and in three dimensions, enabling…
We present a detailed algorithm to construct symbolic encodings for chaotic attractors of three-dimensional flows. It is based on a topological analysis of unstable periodic orbits embedded in the attractor and follows the approach proposed…
A triangular partition is a partition whose Ferrers diagram can be separated from its complement (as a subset of $\mathbb{N}^2$) by a straight line. Having their origins in combinatorial number theory and computer vision, triangular…
A generic rectangulation is a partition of a rectangle into finitely many interior-disjoint rectangles, such that no four rectangles meet in a point. In this work we present a versatile algorithmic framework for exhaustively generating a…
As countless examples show, it can be fruitful to study a sequence of complicated objects all at once via the formalism of generating functions. We apply this point of view to the homology and combinatorics of orbit configuration spaces:…
The uniform infinite planar quadrangulation is an infinite random graph embedded in the plane, which is the local limit of uniformly distributed finite quadrangulations with a fixed number of faces. We study asymptotic properties of this…
The convex hull peeling of a point set is obtained by taking the convex hull of the set and repeating iteratively the operation on the interior points until no point remains. The boundary of each hull is called a layer. We study the number…
We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by…