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Recent research on Chain-of-Thought (CoT) reasoning in Large Language Models (LLMs) has demonstrated that agents can engage in \textit{complex}, \textit{multi-turn} negotiations, opening new avenues for agentic AI. However, existing LLM…

Artificial Intelligence · Computer Science 2026-05-27 Yunbo Long , Liming Xu , Lukas Beckenbauer , Yuhan Liu , Alexandra Brintrup

A variety of methods have been applied to the architectural configuration and learning or training of artificial deep neural networks (DNN). These methods play a crucial role in the success or failure of the DNN for most problems and…

Neural and Evolutionary Computing · Computer Science 2021-11-30 Edgar Galván , Peter Mooney

Learning an agent model that behaves like humans-capable of jointly perceiving the environment, predicting the future, and taking actions from a first-person perspective-is a fundamental challenge in computer vision. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Lu Chen , Yizhou Wang , Shixiang Tang , Qianhong Ma , Tong He , Wanli Ouyang , Xiaowei Zhou , Hujun Bao , Sida Peng

This paper studies the optimization of strategies in the context of possibly randomized two players zero-sum games with incomplete information. We compare 5 algorithms for tuning the parameters of strategies over a benchmark of 12 games. A…

Computer Science and Game Theory · Computer Science 2018-07-06 Marie-Liesse Cauwet , Olivier Teytaud

The mechanisms of emergence and evolution of collective behaviours in dynamical Multi-Agent Systems (MAS) of multiple interacting agents, with diverse behavioral strategies in co-presence, have been undergoing mathematical study via…

Artificial Intelligence · Computer Science 2022-05-17 The Anh Han

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

A central challenge in building continually improving agents is that training environments are typically static or manually constructed. This restricts continual learning and generalization beyond the training distribution. We address this…

Artificial Intelligence · Computer Science 2026-03-31 Alkis Sygkounas , Rishi Hazra , Andreas Persson , Pedro Zuidberg Dos Martires , Amy Loutfi

Genetic algorithms, computer programs that simulate natural evolution, are increasingly applied across many disciplines. They have been used to solve various optimisation problems from neural network architecture search to strategic games,…

Neural and Evolutionary Computing · Computer Science 2021-09-14 Aymeric Vie , Alissa M. Kleinnijenhuis , Doyne J. Farmer

Artificial intelligence (AI) has enabled agents to master complex video games, from first-person shooters like Counter-Strike to real-time strategy games such as StarCraft II and racing games like Gran Turismo. While these achievements are…

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

Machine Learning · Computer Science 2025-11-27 Eden Saig , Nir Rosenfeld

Generative Agents, owing to their precise modeling and simulation capabilities of human behavior, have become a pivotal tool in the field of Artificial Intelligence in Education (AIEd) for uncovering complex cognitive processes of learners.…

Artificial Intelligence · Computer Science 2026-05-11 Wei Zhang , Yihang Cheng , Zhirong Ye , Kezhen Huang

Agent-based modelling is a powerful tool when simulating human systems, yet when human behaviour cannot be described by simple rules or maximising one's own profit, we quickly reach the limits of this methodology. Machine learning has the…

Multiagent Systems · Computer Science 2022-01-21 Georg Jäger , Daniel Reisinger

Neural nets are powerful function approximators, but the behavior of a given neural net, once trained, cannot be easily modified. We wish, however, for people to be able to influence neural agents' actions despite the agents never training…

Machine Learning · Computer Science 2022-02-01 Mycal Tucker , William Kuhl , Khizer Shahid , Seth Karten , Katia Sycara , Julie Shah

In NeuroEvolution, the topologies of artificial neural networks are optimized with evolutionary algorithms to solve tasks in data regression, data classification, or reinforcement learning. One downside of NeuroEvolution is the large amount…

Neural and Evolutionary Computing · Computer Science 2019-02-12 Jörg Stork , Martin Zaefferer , Thomas Bartz-Beielstein

Planning has been a cornerstone of artificial intelligence for solving complex problems, and recent progress in LLM-based multi-agent frameworks have begun to extend this capability. However, the role of human-like memory within these…

Multiagent Systems · Computer Science 2025-12-09 Wenzhe Fan , Ning Yan , Masood Mortazavi

Machine learning models work better when curated features are provided to them. Feature engineering methods have been usually used as a preprocessing step to obtain or build a proper feature set. In late years, autoencoders (a specific type…

Neural and Evolutionary Computing · Computer Science 2023-01-18 Francisco Charte , Antonio J. Rivera , Francisco Martínez , María J. del Jesus

This paper presents a technique called evolving self-supervised neural networks - neural networks that can teach themselves, intrinsically motivated, without external supervision or reward. The proposed method presents some sort-of paradigm…

Neural and Evolutionary Computing · Computer Science 2019-06-24 Nam Le

We present Evo-Sparrow, a deep learning-based agent for AI decision-making in Sparrow Mahjong, trained by optimizing Long Short-Term Memory (LSTM) networks using Covariance Matrix Adaptation Evolution Strategy (CMA-ES). Our model evaluates…

Neural and Evolutionary Computing · Computer Science 2025-08-12 Jim O'Connor , Derin Gezgin , Gary B. Parker

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

Solving an optimization task in any domain is a very challenging problem, especially when dealing with nonlinear problems and non-convex functions. Many meta-heuristic algorithms are very efficient when solving nonlinear functions. A…

Neural and Evolutionary Computing · Computer Science 2020-07-28 Mona Nasr , Omar Farouk , Ahmed Mohamedeen , Ali Elrafie , Marwan Bedeir , Ali Khaled
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