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Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

Artificial Intelligence · Computer Science 2024-04-26 Ken Hasselmann , Quentin Lurkin

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

The deep Convolutional Neural Network (CNN) is the state-of-the-art solution for large-scale visual recognition. Following basic principles such as increasing the depth and constructing highway connections, researchers have manually…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Lingxi Xie , Alan Yuille

Genetic programming (GP) is an evolutionary computation technique to solve problems in an automated, domain-independent way. Rather than identifying the optimum of a function as in more traditional evolutionary optimization, the aim of GP…

Neural and Evolutionary Computing · Computer Science 2019-05-15 Andrei Lissovoi , Pietro S. Oliveto

Artificial Intelligence (AI) systems have made remarkable progress, attaining super-human performance across various domains. This presents us with an opportunity to further human knowledge and improve human expert performance by leveraging…

Artificial Intelligence · Computer Science 2023-10-26 Lisa Schut , Nenad Tomasev , Tom McGrath , Demis Hassabis , Ulrich Paquet , Been Kim

In this study, we present an innovative fusion of language models and query analysis techniques to unlock cognition in artificial intelligence. The introduced open-source AI system seamlessly integrates a Chess engine with a language model,…

Artificial Intelligence · Computer Science 2024-10-21 Muntasir Adnan , Buddhi Gamage , Zhiwei Xu , Damith Herath , Carlos C. N. Kuhn

MOBA games, e.g., Honor of Kings, League of Legends, and Dota 2, pose grand challenges to AI systems such as multi-agent, enormous state-action space, complex action control, etc. Developing AI for playing MOBA games has raised much…

Evolutionary Game Theory (EGT) and Artificial Intelligence (AI) are two fields that, at first glance, might seem distinct, but they have notable connections and intersections. The former focuses on the evolution of behaviors (or strategies)…

Physics and Society · Physics 2024-03-13 Long Wang , Feng Fu , Xingru Chen

Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement…

Machine Learning · Computer Science 2017-11-15 Kai Arulkumaran , Marc Peter Deisenroth , Miles Brundage , Anil Anthony Bharath

Machine learning has been successful in building control policies to drive a complex system to desired states in various applications (e.g. games, robotics, etc.). To be specific, a number of parameters of policy can be automatically…

Artificial Intelligence · Computer Science 2025-03-28 Yongshuai Liu , Taeyeong Choi , Xin Liu

Training deep neural networks is a highly nontrivial task, involving carefully selecting appropriate training algorithms, scheduling step sizes and tuning other hyperparameters. Trying different combinations can be quite labor-intensive and…

Machine Learning · Computer Science 2017-06-13 Kaifeng Lv , Shunhua Jiang , Jian Li

Chess is an emblematic sport that stands out because of its age, popularity and complexity. It has served to study human behavior from the perspective of a wide number of disciplines, from cognitive skills such as memory and learning, to…

Physics and Society · Physics 2017-11-10 Nahuel Almeira , Ana Laura Schaigorodsky , Juan Ignacio Perotti , Orlando Vito Billoni

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to…

Artificial Intelligence · Computer Science 2015-01-28 Christopher Clark , Amos Storkey

The problem of retrosynthetic planning can be framed as one player game, in which the chemist (or a computer program) works backwards from a molecular target to simpler starting materials though a series of choices regarding which reactions…

Machine Learning · Computer Science 2019-01-23 John S. Schreck , Connor W. Coley , Kyle J. M. Bishop

We present a method enabling a large number of agents to learn how to flock, which is a natural behavior observed in large populations of animals. This problem has drawn a lot of interest but requires many structural assumptions and is…

Multiagent Systems · Computer Science 2021-05-18 Sarah Perrin , Mathieu Laurière , Julien Pérolat , Matthieu Geist , Romuald Élie , Olivier Pietquin

Unlike repetitions in Western Chess where all repetitions are draws, repetitions in Chinese Chess could result in a win, draw, or loss depending on the kind of repetition being made by both players. One of the biggest hurdles facing Chinese…

Artificial Intelligence · Computer Science 2024-12-24 Daniel Tan , Neftali Watkinson Medina

Reinforcement learning algorithms can train agents that solve problems in complex, interesting environments. Normally, the complexity of the trained agent is closely related to the complexity of the environment. This suggests that a highly…

Artificial Intelligence · Computer Science 2018-03-16 Trapit Bansal , Jakub Pachocki , Szymon Sidor , Ilya Sutskever , Igor Mordatch

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

Machine Learning · Computer Science 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

We study how humans learn from AI, leveraging an introduction of an AI-powered Go program (APG) that unexpectedly outperformed the best professional player. We compare the move quality of professional players to APG's superior solutions…

General Economics · Economics 2025-01-13 Sukwoong Choi , Hyo Kang , Namil Kim , Junsik Kim

Much as replacing hand-designed features with learned functions has revolutionized how we solve perceptual tasks, we believe learned algorithms will transform how we train models. In this work we focus on general-purpose learned optimizers…

Machine Learning · Computer Science 2020-09-24 Luke Metz , Niru Maheswaranathan , C. Daniel Freeman , Ben Poole , Jascha Sohl-Dickstein