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We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

Computer Science and Game Theory · Computer Science 2018-09-12 Alexander Weinert

Game theory provides a mathematical framework for analysing strategic situations involving at least two players. Normal-form games model situations where the players simultaneously pick their moves. In this thesis we explore the strategic…

Combinatorics · Mathematics 2019-05-03 Nicholas Ham

Partial monitoring is a generalization of the well-known multi-armed bandit framework where the loss is not directly observed by the learner. We complete the classification of finite adversarial partial monitoring to include all games,…

Machine Learning · Computer Science 2018-05-24 Tor Lattimore , Csaba Szepesvari

Robust self-testing in non-local games allows a classical referee to certify that two untrustworthy players are able to perform a specific quantum strategy up to high precision. Proving robust self-testing results becomes significantly…

Quantum Physics · Physics 2025-05-12 Matthijs Vernooij , Yuming Zhao

A correlated equilibrium is a fundamental solution concept in game theory that enjoys many desirable properties. However, it requires a trusted mediator, which is a major drawback in many practical applications. A computational solution to…

Computer Science and Game Theory · Computer Science 2011-04-12 Iordanis Kerenidis , Shengyu Zhang

The dependency graph is a data architecture that models all the dependencies between the different types of assets in the game. It depicts the dependency-based relationships between the assets of a game. For example, a player must construct…

Artificial Intelligence · Computer Science 2013-01-29 Sim-Hui Tee

We propose a simple yet rich model to extend the notions of Nash equilibria and correlated equilibria of strategic games to the quantum setting, in which we then study the relations between classical and quantum equilibria. Unlike the…

Quantum Physics · Physics 2015-03-17 Shengyu Zhang

A variety of practical problems can be modeled by the decision-making process in multi-player games where a group of self-interested players aim at optimizing their own local objectives, while the objectives depend on the actions taken by…

Optimization and Control · Mathematics 2023-01-09 Yuanhanqing Huang , Jianghai Hu

An iterative finite difference scheme for mean field games (MFGs) is proposed. The target MFGs are derived from control problems for multidimensional systems with advection terms. For such MFGs, linearization using the Cole-Hopf…

Optimization and Control · Mathematics 2023-04-26 Daisuke Inoue , Yuji Ito , Takahito Kashiwabara , Norikazu Saito , Hiroaki Yoshida

Two extensive game structures with imperfect information are said to be behaviorally equivalent if they share the same map (up to relabelings) from profiles of structurally reduced strategies to induced terminal paths. We show that this is…

Theoretical Economics · Economics 2019-11-11 Pierpaolo Battigalli , Paolo Leonetti , Fabio Maccheroni

We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…

Computer Science and Game Theory · Computer Science 2010-12-13 Sachin Adlakha , Ramesh Johari

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

For any two-by-two game $\G$, we define a new two-player game $\G^Q$. The definition is motivated by a vision of players in game $\G$ communicating via quantum technology according to a certain standard protocol originally introduced by…

Optimization and Control · Mathematics 2011-10-07 Steven E. Landsburg

In this work we show a barrier towards proving a randomness-efficient parallel repetition, a promising avenue for achieving many tight inapproximability results. Feige and Kilian (STOC'95) proved an impossibility result for…

Computational Complexity · Computer Science 2016-07-26 Dana Moshkovitz , Govind Ramnarayan , Henry Yuen

We develop a rigorous mathematical framework for quantum game theory applied to static 2x2 games, extending classical concepts to the quantum setting where players may employ arbitrary unitary operations (pure strategies) or probability…

Quantum Physics · Physics 2026-05-18 Gloria Ferraris , Veronica Umanità

In this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a…

Machine Learning · Computer Science 2025-10-24 Woohyeon Byeon , Giseung Park , Jongseong Chae , Amir Leshem , Youngchul Sung

Classical game theory is a powerful tool focusing on optimized resource distribution, allocation and sharing in classical wired and wireless networks. As quantum networks are emerging as a means of providing true connectivity between…

Networking and Internet Architecture · Computer Science 2024-09-23 Indrakshi Dey , Nicola Marchetti , Marcello Caleffi , Angela Sara Cacciapuoti

We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stochastic fictitious play process. Players do not have access to…

Computer Science and Game Theory · Computer Science 2010-03-16 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

The discontinuous dependence of the properties of a quantum game on its entanglement has been shown up to be very much like phase transitions viewed in the entanglement-payoff diagram [J. Du et al., Phys. Rev. Lett, 88, 137902 (2002)]. In…

Quantum Physics · Physics 2007-05-23 Jiangfeng Du , Hui Li , Xiaodong Xu , Xianyi Zhou , Rongdian Han

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga
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