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Related papers: Towards Building an RGBD-M Scanner

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We present the first end to end approach for real time material estimation for general object shapes with uniform material that only requires a single color image as input. In addition to Lambertian surface properties, our approach fully…

Computer Vision and Pattern Recognition · Computer Science 2018-05-07 Abhimitra Meka , Maxim Maximov , Michael Zollhoefer , Avishek Chatterjee , Hans-Peter Seidel , Christian Richardt , Christian Theobalt

While LiDAR sensors have been successfully applied to 3D object detection, the affordability of radar and camera sensors has led to a growing interest in fusing radars and cameras for 3D object detection. However, previous radar-camera…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Jisong Kim , Minjae Seong , Geonho Bang , Dongsuk Kum , Jun Won Choi

Visual obstacle discovery is a key step towards autonomous navigation of indoor mobile robots. Successful solutions have many applications in multiple scenes. One of the exceptions is the reflective ground. In this case, the reflections on…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Feng Xue , Yicong Chang , Tianxi Wang , Yu Zhou , Anlong Ming

We present a novel method of simulating wave effects in graphics using ray--based renderers with a new function: the Wave BSDF (Bidirectional Scattering Distribution Function). Reflections from neighboring surface patches represented by…

Graphics · Computer Science 2011-01-31 Tom Cuypers , Se Baek Oh , Tom Haber , Philippe Bekaert , Ramesh Raskar

Object recognition has seen significant progress in the image domain, with focus primarily on 2D perception. We propose to leverage existing large-scale datasets of 3D models to understand the underlying 3D structure of objects seen in an…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Weicheng Kuo , Anelia Angelova , Tsung-Yi Lin , Angela Dai

We propose an online object-level SLAM system which builds a persistent and accurate 3D graph map of arbitrary reconstructed objects. As an RGB-D camera browses a cluttered indoor scene, Mask-RCNN instance segmentations are used to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 John McCormac , Ronald Clark , Michael Bloesch , Andrew J. Davison , Stefan Leutenegger

We introduce CurveFusion, the first approach for high quality scanning of thin structures at interactive rates using a handheld RGBD camera. Thin filament-like structures are mathematically just 1D curves embedded in R^3, and…

Graphics · Computer Science 2021-07-13 Lingjie Liu , Nenglun Chen , Duygu Ceylan , Christian Theobalt , Wenping Wang , Niloy J. Mitra

In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representations, our approach learns to map Bidirectional Reflectance…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Ivan Lopes , Jean-François Lalonde , Raoul de Charette

We propose a new multi-instance dynamic RGB-D SLAM system using an object-level octree-based volumetric representation. It can provide robust camera tracking in dynamic environments and at the same time, continuously estimate geometric,…

Robotics · Computer Science 2019-03-25 Binbin Xu , Wenbin Li , Dimos Tzoumanikas , Michael Bloesch , Andrew Davison , Stefan Leutenegger

We are working towards 3D reconstruction of indoor spaces using a pair of HDR cameras in a stereo vision configuration mounted on an indoor mobile floor robot that captures various textures and spatial features as 2D images and this data is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Kshitij Karnawat , Hritvik Choudhari , Abhimanyu Saxena , Mudit Singal , Raajith Gadam

Diffraction tomography is an inverse scattering technique used to reconstruct the spatial distribution of the material properties of a weakly scattering object. The object is exposed to radiation, typically light or ultrasound, and the…

Numerical Analysis · Mathematics 2024-03-26 Clemens Kirisits , Noemi Naujoks , Otmar Scherzer

In this paper, we present the development of a sensing system with the capability to compute multispectral point clouds in real-time. The proposed multi-eye sensor system effectively registers information from the visible, (long-wave)…

Robotics · Computer Science 2021-08-20 Tanhao Zhang , Luyin Hu , Lu Li , David Navarro-Alarcon

We present a novel approach for 3D indoor scene reconstruction that combines 3D Gaussian Splatting (3DGS) with mesh representations. We use meshes for the room layout of the indoor scene, such as walls, ceilings, and floors, while employing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Jiyeop Kim , Jongwoo Lim

Reconstructing compositional 3D representations of scenes, where each object is represented with its own 3D model, is a highly desirable capability in robotics and augmented reality. However, most existing methods rely heavily on strong…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Vincent van der Brugge , Marc Pollefeys , Joshua B. Tenenbaum , Ayush Tewari , Krishna Murthy Jatavallabhula

The bidirectional reflectance distribution function (BRDF) is an essential tool to capture the complex interaction of light and matter. Recently, several works have employed neural methods for BRDF modeling, following various strategies,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Florian Hofherr , Bjoern Haefner , Daniel Cremers

In this paper, we propose a novel end-to-end relightable neural inverse rendering system that achieves high-quality reconstruction of geometry and material properties, thus enabling high-quality relighting. The cornerstone of our method is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Deheng Zhang , Jingyu Wang , Shaofei Wang , Marko Mihajlovic , Sergey Prokudin , Hendrik P. A. Lensch , Siyu Tang

We present a method to reconstruct indoor and outdoor static scene geometry and appearance from an omnidirectional video moving in a small circular sweep. This setting is challenging because of the small baseline and large depth ranges,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Hakyeong Kim , Andreas Meuleman , Hyeonjoong Jang , James Tompkin , Min H. Kim

3D human reconstruction from RGB images achieves decent results in good weather conditions but degrades dramatically in rough weather. Complementary, mmWave radars have been employed to reconstruct 3D human joints and meshes in rough…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Anjun Chen , Xiangyu Wang , Kun Shi , Shaohao Zhu , Bin Fang , Yingfeng Chen , Jiming Chen , Yuchi Huo , Qi Ye

Learning-based methods for 3D scene reconstruction and object completion require large datasets containing partial scans paired with complete ground-truth geometry. However, acquiring such datasets using real-world scanning systems is…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari
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