English
Related papers

Related papers: A Tangible Volume for Portable 3D Interaction

200 papers

While tangible user interface has shown its power in naturally interacting with rigid or soft objects, users cannot conveniently use different types of granular materials as the interaction media. We introduce DipMe as a smart device to…

Human-Computer Interaction · Computer Science 2024-11-14 Xinkai Wang , Shuo Zhang , Ziyi Zhao , Lifeng Zhu , Aiguo Song

Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Yue Chen , Xuan Wang , Xingyu Chen , Qi Zhang , Xiaoyu Li , Yu Guo , Jue Wang , Fei Wang

We develop a real-time state estimation system to recover the pose and contact formation of an object relative to its environment. In this paper, we focus on the application of inserting an object picked by a suction cup into a tight space,…

Robotics · Computer Science 2018-03-22 Kuan-Ting Yu , Alberto Rodriguez

Deformable object manipulation remains a key challenge in developing autonomous robotic systems that can be successfully deployed in real-world scenarios. In this work, we explore the challenges of deformable object manipulation through the…

Robotics · Computer Science 2025-03-05 Alison Bartsch , Amir Barati Farimani

Previous classifications advanced research through a better understanding of the field and the variety of tangible user interfaces and related physical user interfaces, especially by discretizing a degree of tangibility based on the…

Human-Computer Interaction · Computer Science 2025-12-24 Guillaume Riviere

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

Human-Computer Interaction · Computer Science 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

In 3D user interfaces, reaching out to grab and manipulate something works great until it is out of reach. Indirect techniques like gaze and pinch offer an alternative for distant interaction, but do not provide the same immediacy or…

Human-Computer Interaction · Computer Science 2026-02-26 Yang Liu , Thorbjørn Mikkelsen , Zehai Liu , Gengchen Tian , Diako Mardanbegi , Qiushi Zhou , Hans Gellersen , Ken Pfeuffer

Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…

Robotics · Computer Science 2018-08-24 Masoud Baghbahari , Aman Behal

Given a demonstration of a complex manipulation task, such as pouring liquid from one container to another, we seek to generate a motion plan for a new task instance involving objects with different geometries. This is nontrivial since we…

Legged robots can have a unique role in manipulating objects in dynamic, human-centric, or otherwise inaccessible environments. Although most legged robotics research to date typically focuses on traversing these challenging environments,…

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Inspired by the role sound and friction play in interactions with everyday objects, this work aims to identify some of the ways in which kinetic surface friction rendering can complement interactive sonification controlled by movable…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong

Endowing robots with tactile capabilities opens up new possibilities for their interaction with the environment, including the ability to handle fragile and/or soft objects. In this work, we equip the robot gripper with low-cost…

Robotics · Computer Science 2023-06-12 Michael C. Welle , Martina Lippi , Haofei Lu , Jens Lundell , Andrea Gasparri , Danica Kragic

This paper addresses the challenges of vision-based manipulation for autonomous cutting and unpacking of transparent plastic bags in industrial setups, aligning with the Industry 4.0 paradigm. Industry 4.0, driven by data, connectivity,…

Immersive, stereoscopic viewing enables scientists to better analyze the spatial structures of visualized physical phenomena. However, their findings cannot be properly presented in traditional media, which lack these core attributes.…

Graphics · Computer Science 2016-11-29 Jacqueline Chu , Leonardo Ferrer , Min Shih , Kwan-Liu Ma

We present a planning and control approach for collaborative transportation of objects in space by a team of robots. Object and robots in microgravity environments are not subject to friction but are instead free floating. This property is…

Robotics · Computer Science 2025-04-29 Joris Verhagen , Jana Tumova

Over the past 30 years, the cell-centred finite volume method has developed to become a viable alternative to the finite element method in the field of computational solid mechanics. The current article presents an open-source toolbox for…

Numerical Analysis · Mathematics 2018-09-05 P. Cardiff , A. Karač , P. De Jaeger , H. Jasak , J. Nagy , A. Ivanković , Ž. Tuković

This paper introduces a framework for interactive navigation through adaptive non-prehensile mobile manipulation. A key challenge in this process is handling objects with unknown dynamics, which are difficult to infer from visual…

Robotics · Computer Science 2024-10-18 Cunxi Dai , Xiaohan Liu , Koushil Sreenath , Zhongyu Li , Ralph Hollis

Deformable objects often appear in unstructured configurations. Tracing deformable objects helps bringing them into extended states and facilitating the downstream manipulation tasks. Due to the requirements for object-specific modeling or…

This paper investigates the player's body as a system capable of unfamiliar interactive movement achieved through digital mediation in a playful environment. Body interactions in both digital and non-digital environments can be considered…

Human-Computer Interaction · Computer Science 2016-04-22 Matthew Martin , James Charlton , Andy M. Connor