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A streaming algorithm is adversarially robust if it is guaranteed to perform correctly even in the presence of an adaptive adversary. Recently, several sophisticated frameworks for robustification of classical streaming algorithms have been…
Prediction serving systems are designed to provide large volumes of low-latency inferences machine learning models. These systems mix data processing and computationally intensive model inference and benefit from multiple heterogeneous…
For data streaming applications, existing solutions are not yet able to close the gap between high data rates and low delay. This work considers the problem of data streaming under mixed delay constraints over a single communication channel…
Quality of Experience~(QoE)-driven adaptive bitrate (ABR) algorithms are typically optimized using QoE models that are based on the mean opinion score~(MOS), while such principles may not account for user heterogeneity on rating scales,…
Bitrate adaptation (also known as ABR) is a crucial technique to improve the quality of experience (QoE) for video streaming applications. However, existing ABR algorithms suffer from severe traffic wastage, which refers to the traffic cost…
In video streaming services, predicting the continuous user's quality of experience (QoE) plays a crucial role in delivering high quality streaming contents to the user. However, the complexity caused by the temporal dependencies in QoE…
Due to the soaring popularity of video applications and the consequent rise in video traffic on the Internet, technologies like HTTP Adaptive Streaming (HAS) are crucial for delivering high Quality of Experience (QoE) to consumers. HAS…
MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-based video streaming in which each client makes its own…
Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…
We present an end-to-end performance evaluation of MPEG-DASH video streaming over a Low-Earth Orbit (LEO) satellite-based 5G Integrated Access and Backhaul (IAB) network. Our objective is to investigate how modern transport protocols and…
Real-time, continuous understanding of visual signals is essential for real-world interactive AI applications, and poses a fundamental system-level challenge. Existing research on streaming video understanding, however, typically focuses on…
Real-time text-driven joint audio-video avatar generation requires jointly synthesizing portrait video and speech with high fidelity and precise synchronization, yet existing audio-visual diffusion models remain too slow for interactive use…
We consider streaming over a peer-to-peer network with homogeneous nodes in which a single source broadcasts a data stream to all the users in the system. Peers are allowed to enter or leave the system (adversarially) arbitrarily. Previous…
The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…
Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…
We present a framework for studying the problem of media streaming in technology and cost heterogeneous environments. We first address the problem of efficient streaming in a technology-heterogeneous setting. We employ random linear network…
In recent years, live streaming platforms have gained immense popularity as they allow users to broadcast their videos and interact in real-time with hosts and peers. Due to the dynamic changes of live content, accurate recommendation…
Efficient LLM serving must balance throughput and latency across diverse, bursty workloads. We introduce StreamServe, a disaggregated prefill decode serving architecture that combines metric aware routing across compute lanes with adaptive…
We present a straightforward, non-intrusive adaptive bit rate streaming segment quality selection policy which aims at extending battery lifetime during playback while limiting the impact on the user's quality of experience, thus benefiting…
In this paper we consider the problem of adaptive video streaming over an LTE-A network that utilizes Licensed Assisted Access (LAA) which is an instance of LTE Unlicensed. With LTE Unlicensed users of the LTE-A network opportunisti- cally…