Related papers: A workshop for high school students on naive set t…
Bubble Sort is simple. Yet, it seems a bit difficult for high school students. This paper presents a pedagogical methodology: Using Design Sketch to visualize the concepts in Bubble Sort, and to evaluate how this approach assists students…
In March of 2021, the Santa Fe Institute hosted a workshop as part of its Foundations of Intelligence in Natural and Artificial Systems project. This project seeks to advance the field of artificial intelligence by promoting…
This paper presents a educational workshop in Scratch that is proposed for the active participation of undergraduate students in contexts of Artificial Intelligence. The main objective of the activity is to demystify the complexity of…
After a primer on nanotechnology and a review of current educational practices in secondary schools, the concept of just-in-time education is proposed to integrate technosciences and humanities so that both future technoscientists and…
This book introduces to the theory of probabilities from the beginning. Assuming that the reader possesses the normal mathematical level acquired at the end of the secondary school, we aim to equip him with a solid basis in probability…
A learning algorithm based on primary school teaching and learning is presented. The methodology is to continuously evaluate a student and to give them training on the examples for which they repeatedly fail, until, they can correctly…
As generative AI (GenAI) emerges as a transformative force, clear understanding of high school students' perspectives is essential for GenAI's meaningful integration in high school environments. In this work, we draw insights from a…
In this paper we report on first insights from interviews with teachers and students on using social robots in computer science class in sixth grade. Our focus is on learning about requirements and potential applications. We are…
Younger generations are growing up in a world increasingly shaped by intelligent technologies, making early AI literacy crucial for developing the skills to critically understand and navigate them. However, education in this field often…
Implementation of a STEAM Makerspace to dynamize the teaching and learning processes of mathematics (with emphasis on geometry) of second-year students in the upper secondary level.
In the Italian education system, secondary students (ages 14-19) are confronted with the foundations of quantum physics during the final term of scientific high school (pre-university year). The Italian Ministry of Education, University and…
Understanding how children design and what they value in AI interfaces that allow them to explicitly train their models such as teachable machines, could help increase such activities' impact and guide the design of future technologies. In…
With the increasing importance of Computational Thinking (CT) at all levels of education, it is essential to have valid and reliable assessments. Currently, there is a lack of such assessments in upper primary school. That is why we present…
In this paper, we will discuss the design and implementation of three educational robotics workshops that focus on the use of robotics for addressing real-world societal problems. Through the workshops, we aimed to investigate how the…
Since 2006, forty students from high school are selected to attend a full immersion summer school of physics in the Pigelleto Natural Reserve, on the south east side of Mount Amiata in the province of Siena. Topics are chosen so that…
Professional development workshops are commonly used to promote the adoption of research-based instructional strategies among physics and astronomy faculty. After learning about such strategies, faculty are often motivated to modify and…
Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…
In recent years, ChatGPT \cite{openai_2023_gpt4} along with Microsoft Copilot have become subjects of great discourse, particularly in the field of education. Prior research has hypothesized on potential impacts these tools could have on…
Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…
We report a first year seminar course on nanoengineering, which provides a unique opportunity to get exposed to the bottom-up approach and novel nanotechnology applications in an informal small class setting early in the undergraduate…