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Sharing economy has become a socio-economic trend in transportation and housing sectors. It develops business models leveraging underutilized resources. Like those sectors, power grid is also becoming smarter with many flexible resources,…
We study Stackelberg games where a principal repeatedly interacts with a non-myopic long-lived agent, without knowing the agent's payoff function. Although learning in Stackelberg games is well-understood when the agent is myopic, dealing…
We consider pricing and selection with fading channels in a Stackelberg game framework. A channel server decides the channel prices and a client chooses which channel to use based on the remote estimation quality. We prove the existence of…
This paper explores the physical-layer security in a small cell network (SCN) with cooperative cache-enabled small base stations (SBSs) in the presence of randomly distributed eavesdroppers. We propose a joint design on the caching…
Stackelberg games are a classic example of bilevel optimization problems, which are often encountered in game theory and economics. These are complex problems with a hierarchical structure, where one optimization task is nested within the…
Crowdsourced mobile edge caching and sharing (Crowd-MECS) is emerging as a promising content delivery paradigm by employing a large crowd of existing edge devices (EDs) to cache and share popular contents. The successful technology adoption…
Electric vehicles face significant energy supply challenges due to long charging times and congestion at charging stations. Battery swapping stations (BSSs) offer a faster alternative for energy replenishment, but their deployment costs are…
Currently, explosive increase of smartphones with powerful built-in sensors such as GPS, accelerometers, gyroscopes and cameras has made the design of crowdsensing applications possible, which create a new interface between human beings and…
This paper studies an optimal allocation of demand response (DR) provisions among strategic photovoltaic (PV) prosumers, through third-party DR providers which operate within the territory of the regulated distribution utility. A game…
Mobile crowdsensing has shown a great potential to address large-scale data sensing problems by allocating sensing tasks to pervasive mobile users. The mobile users will participate in a crowdsensing platform if they can receive…
We consider a set of cellular users associated with a base station (BS) in a cellular network that employs Device-to-device (D2D) communication. A subset of the users request for some files from the BS. Now, some of the users can…
We propose a game theoretic framework for task allocation in mobile cloud computing that corresponds to offloading of compute tasks to a group of nearby mobile devices. Specifically, in our framework, a distributor node holds a…
Next generation wireless architectures are expected to enable slices of shared wireless infrastructure which are customized to specific mobile operators/services. Given infrastructure costs and the stochastic nature of mobile services'…
This paper considers the problem of security allocation in a networked control system under stealthy attacks. The system is comprised of interconnected subsystems represented by vertices. A malicious adversary selects a single vertex on…
Mobile users (or UEs, to use 3GPP terminology) served by small cells in dense urban settings may abruptly experience a significant deterioration in their channel to their serving base stations (BSs) in several scenarios, such as after…
In this paper, a novel approach for joint power control and user scheduling is proposed for optimizing energy efficiency (EE), in terms of bits per unit energy, in ultra dense small cell networks (UDNs). Due to severe coupling in…
We consider the problem of storing segments of encoded versions of content files in a set of base stations located in a communication cell. These base stations work in conjunction with the main base station of the cell. Users move randomly…
Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…
Wireless charging technology provides a solution to the insufficient battery life of electric vehicles (EVs). However, the conflict of interests between wireless charging lanes (WCLs) and EVs is difficult to resolve. In the day-ahead…
Network slicing is a proposing technology to support diverse services from mobile users (MUs) over a common physical network infrastructure. In this paper, we consider radio access network (RAN)-only slicing, where the physical RAN is…