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Mobile crowdsensing (MCS) is a new paradigm of sensing by taking advantage of the rich embedded sensors of mobile user devices. However, the traditional server-client MCS architecture often suffers from the high operational cost on the…

Computer Science and Game Theory · Computer Science 2017-05-16 Changkun Jiang , Lin Gao , Lingjie Duan , Jianwei Huang

Electric storage units constitute a key element in the emerging smart grid system. In this paper, the interactions and energy trading decisions of a number of geographically distributed storage units are studied using a novel framework…

Computer Science and Game Theory · Computer Science 2013-10-08 Yunpeng Wang , Walid Saad , Zhu Han , H. Vincent Poor , Tamer Başar

Caching at base stations (BSs) is a promising approach for supporting the tremendous traffic growth of content delivery over future small-cell wireless networks with limited backhaul. This paper considers exploiting spatial caching…

Signal Processing · Electrical Eng. & Systems 2018-08-09 Wei Han , An Liu , Wei Yu , Vincent K. N. Lau

Caching popular files in small base stations (SBSs) has been proved to be an effective way to reduce bandwidth pressure on the backhaul links of dense small cell networks (DSCNs). Many existing studies on cache-enabled DSCNs attempt to…

Networking and Internet Architecture · Computer Science 2018-03-13 Hao Wu , Hancheng Lu

Video semantic segmentation (VSS) plays a vital role in understanding the temporal evolution of scenes. Traditional methods often segment videos frame-by-frame or in a short temporal window, leading to limited temporal context, redundant…

Image and Video Processing · Electrical Eng. & Systems 2025-03-28 Syed Ariff Syed Hesham , Yun Liu , Guolei Sun , Henghui Ding , Jing Yang , Ender Konukoglu , Xue Geng , Xudong Jiang

A Stackelberg game is played between a leader and a follower. The leader first chooses an action, then the follower plays his best response. The goal of the leader is to pick the action that will maximize his payoff given the follower's…

Data Structures and Algorithms · Computer Science 2015-11-19 Aaron Roth , Jonathan Ullman , Zhiwei Steven Wu

In this paper, a novel cluster-based approach for maximizing the energy efficiency of wireless small cell networks is proposed. A dynamic mechanism is proposed to group locally-coupled small cell base stations (SBSs) into clusters based on…

Networking and Internet Architecture · Computer Science 2015-11-30 Sumudu Samarakoon , Mehdi Bennis , Walid Saad , Matti Latva-aho

The deployment of underlay small base stations (SBSs) is expected to significantly boost the spectrum efficiency and the coverage of next-generation cellular networks. However, the coexistence of SBSs underlaid to an existing macro-cellular…

Computer Science and Game Theory · Computer Science 2012-12-14 Francesco Pantisano , Mehdi Bennis , Walid Saad , Merouane Debbah , Matti Latva-aho

A Stackelberg duopoly model in which two firms compete to maximize their market share is considered. The firms offer a service/product to customers that are spread over several geographical regions (e.g., countries, provinces, or states).…

Computer Science and Game Theory · Computer Science 2023-07-06 Olivier Lindamulage De Silva , Vineeth Satheeskumar Varma , Ming Cao , Irinel-Constantin Morarescu , Samson Lasaulce

In heterogeneous cellular networks with caching capability, due to mobility of users and storage constraints of small-cell base stations (SBSs), users may not be able to download all of their requested content from the SBSs within the delay…

Information Theory · Computer Science 2017-11-22 Emre Ozfatura , Deniz Gündüz

We adopt a game theoretic approach for the design and analysis of distributed resource allocation algorithms in fading multiple access channels. The users are assumed to be selfish, rational, and limited by average power constraints. We…

Information Theory · Computer Science 2007-07-13 Lifeng Lai , Hesham El Gamal

In this work, we use a Stackelberg infinite discrete-time dynamic game model to study the optimal supply schedule and the optimal demand response under a market-driven dynamic price. A two-layer optimization framework is established. At the…

Systems and Control · Electrical Eng. & Systems 2019-11-19 Yunhan Huang

Interactions among selfish users sharing a common transmission channel can be modeled as a non-cooperative game using the game theory framework. When selfish users choose their transmission probabilities independently without any…

Computer Science and Game Theory · Computer Science 2009-05-31 Jaeok Park , Mihaela van der Schaar

Network slicing to enable resource sharing among multiple tenants --network operators and/or services-- is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for…

Computer Science and Game Theory · Computer Science 2017-02-21 Pablo Caballero , Albert Banchs , Gustavo de Veciana , Xavier Costa-Perez

In this paper, the problem of wireless virtual reality (VR) resource management is investigated for a wireless VR network in which VR contents are sent by a cloud to cellular small base stations (SBSs). The SBSs will collect tracking data…

Information Theory · Computer Science 2019-02-15 Mingzhe Chen , Walid Saad , Changchuan Yin , Mérouane Debbah

On-demand video accounts for the majority of wireless data traffic. Video distribution schemes based on caching combined with device-to-device (D2D) communications promise order-of-magnitude greater spectral efficiency for video delivery,…

Networking and Internet Architecture · Computer Science 2019-05-17 Ming-Chun Lee , Mingyue Ji , Andreas F. Molisch , Nishanth Sastry

Caching at small base stations (SBSs) has demonstrated significant benefits in alleviating the backhaul requirement in heterogeneous cellular networks (HetNets). While many existing works focus on what contents to cache at each SBS, an…

Information Theory · Computer Science 2016-11-15 Bo Zhou , Ying Cui , Meixia Tao

Fair cost allocation in community microgrids remains a significant challenge due to the complex interactions between multiple participants with varying load profiles, distributed energy resources, and storage systems. Traditional cost…

Systems and Control · Electrical Eng. & Systems 2025-02-14 K. Victor Sam Moses Babu , Pratyush Chakraborty , Mayukha Pal

In this paper, we consider a sequential stochastic Stackelberg game with two players, a leader and a follower. The follower has access to the state of the system while the leader does not. Assuming that the players act in their respective…

Optimization and Control · Mathematics 2021-02-08 Rajesh K Mishra , Deepanshu Vasal , Sriram Vishwanath

User dissatisfaction due to buffering pauses during streaming is a significant cost to the system, which we model as a non-decreasing function of the frequency of buffering pause. Minimization of total user dissatisfaction in a…

Networking and Internet Architecture · Computer Science 2022-01-20 Akhil Bhimaraju , Atul A. Zacharias , Avhishek Chatterjee