Related papers: One-Counter Automata with Counter Observability
Different classes of automata on infinite words have different expressive power. Deciding whether a given language $L \subseteq \Sigma^\omega$ can be expressed by an automaton of a desired class can be reduced to deciding a game between…
A data word is a sequence of pairs of a letter from a finite alphabet and an element from an infinite set, where the latter can only be compared for equality. Safety one-way alternating automata with one register on infinite data words are…
Finite automata (FA) are a fundamental computational abstraction that is widely used in practice for various tasks in computer science, linguistics, biology, electrical engineering, and artificial intelligence. Given an input word, an FA…
Automata with monitor counters, where the transitions do not depend on counter values, and nested weighted automata are two expressive automata-theoretic frameworks for quantitative properties. For a well-studied and wide class of…
Indexed languages are a classical notion in formal language theory, which has attracted attention in recent decades due to its role in higher-order model checking: They are precisely the languages accepted by order-2 pushdown automata. The…
The undecidability of basic decision problems for general FIFO machines such as reachability and unboundedness is well-known. In this paper, we provide an underapproximation for the general model by considering only runs that are…
For general input automata, there exist regular constraint languages such that asking if a given input automaton admits a synchronizing word in the constraint language is PSPACE-complete or NP-complete. Here, we investigate this problem for…
Finite automata whose computations can be reversed, at any point, by knowing the last k symbols read from the input, for a fixed k, are considered. These devices and their accepted languages are called k-reversible automata and k-reversible…
We propose One-counter Positive Negative Inference (OPNI), a passive learning algorithm for deterministic real-time one-counter automata (DROCA). Inspired by the RPNI algorithm for regular languages, OPNI constructs a DROCA consistent with…
We look at nondeterministic finite automata augmented with multiple reversal-bounded counters where, during an accepting computation, the behavior of the counters is specified by some fixed pattern. These patterns can serve as a useful…
The store language of a machine of some arbitrary type is the set of all store configurations (state plus store contents but not the input) that can appear in an accepting computation. New algorithms and characterizations of store languages…
We introduce homing vector automata, which are finite automata augmented by a vector that is multiplied at each step by a matrix determined by the current transition, and have to return the vector to its original setting in order to accept…
Parametric timed automata extend the standard timed automata with the possibility to use parameters in the clock guards. In general, if the parameters are real-valued, the problem of language emptiness of such automata is undecidable even…
We study counting-regular languages -- these are languages $L$ for which there is a regular language $L'$ such that the number of strings of length $n$ in $L$ and $L'$ are the same for all $n$. We show that the languages accepted by…
In this paper, we investigate the problem of synthesizing computable functions of infinite words over an infinite alphabet (data $\omega$-words). The notion of computability is defined through Turing machines with infinite inputs which can…
The downward closure of a language is the set of all (not necessarily contiguous) subwords of its members. It is well-known that the downward closure of every language is regular. Moreover, recent results show that downward closures are…
We answer two questions posed by Castro and Cucker, giving the exact complexities of two decision problems about cardinalities of omega-languages of Turing machines. Firstly, it is $D_2(\Sigma_1^1)$-complete to determine whether the…
In this paper, we introduce a novel method for active learning of deterministic real-time one-counter automata (DROCA). The existing techniques for learning DROCA rely on observing the behaviour of the DROCA up to exponentially large…
Higher-dimensional automata (HDA) are a model of concurrency that models simultaneous execution of events using higher dimensional cells. HDA recognize languages of pomsets, a generalization of finite words whose letters are partially…
This paper clarifies the picture about Dense-choice Counter Machines, which have been less studied than (discrete) Counter Machines. We revisit the definition of "Dense Counter Machines" so that it now extends (discrete) Counter Machines,…