Related papers: One-Counter Automata with Counter Observability
Deterministic one-way time-bounded multi-counter automata are studied with respect to their ability to perform reversible computations, which means that the automata are also backward deterministic and, thus, are able to uniquely step the…
We give an active learning algorithm for deterministic one-counter automata (DOCAs) where the learner can ask the teacher membership and minimal equivalence queries. The algorithm called OL* learns a DOCA in time polynomial in the size of…
One-counter nets (OCN) are finite automata equipped with a counter that can store non-negative integer values, and that cannot be tested for zero. Equivalently, these are exactly 1-dimensional vector addition systems with states. We show…
A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…
Deciding formulas mixing arithmetic and uninterpreted predicates is of practical interest, notably for applications in verification. Some decision procedures consist in building by structural induction an automaton that recognizes the set…
We show that deterministic finite automata equipped with $k$ two-way heads are equivalent to deterministic machines with a single two-way input head and $k-1$ linearly bounded counters if the accepted language is strictly bounded, i.e., a…
We study the (parameter) synthesis problem for one-counter automata with parameters. One-counter automata are obtained by extending classical finite-state automata with a counter whose value can range over non-negative integers and be…
We show that one-way quantum one-counter automaton with zero-error is more powerful than its probabilistic counterpart on promise problems. Then, we obtain a similar separation result between Las Vegas one-way probabilistic one-counter…
A deterministic finite automaton is said to be synchronizing if it has a reset word, i.e. a word that brings all states of the automaton to a particular one. We prove that it is a PSPACE-complete problem to check whether the language of…
A turn in a computation of a pushdown automaton is a switch from a phase in which the height of the pushdown store increases to a phase in which it decreases. Given a pushdown or one-counter automaton, we consider, for each string in its…
Condon and Lipton (FOCS 1989) showed that the class of languages having a space-bounded interactive proof system (IPS) is a proper subset of decidable languages, where the verifier is a probabilistic Turing machine. In this paper, we show…
We prove the equivalence of two classes of counter machines and one class of distributed automata. Our counter machines operate on finite words, which they read from left to right while incrementing or decrementing a fixed number of…
The minimum amount of resources to recognize a nonregular language is a fundamental research topic in theoretical computer science which has been examined for different kinds of resources and many different models. In this note, we focus on…
We define a class of languages of infinite words over infinite alphabets, and the corresponding automata. The automata used for recognition are a generalisation of deterministic Muller automata to the setting of nominal sets. Remarkably,…
This paper introduces deterministic weighted real-time one-counter automaton (DWROCA). A DWROCA is a deterministic real-time one-counter automaton whose transitions are assigned a weight from a field. Two DWROCAs are equivalent if every…
The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton A, are there words accepted by A with probability arbitrarily close to 1? This problem was proved undecidable recently.…
We study complexity of the model-checking problems for LTL with registers (also known as freeze LTL) and for first-order logic with data equality tests over one-counter automata. We consider several classes of one-counter automata (mainly…
We introduce layered automata, a subclass of alternating parity automata that generalises deterministic automata. Assuming a consistency property, these automata are history deterministic and 0-1 probabilistic. We show that every…
Higher-order counter automata (\HOCS) can be either seen as a restriction of higher-order pushdown automata (\HOPS) to a unary stack alphabet, or as an extension of counter automata to higher levels. We distinguish two principal kinds of…
We study the computational and descriptional complexity of the following transformation: Given a one-counter automaton (OCA) A, construct a nondeterministic finite automaton (NFA) B that recognizes an abstraction of the language L(A): its…