Related papers: Military Strategy in a Complex World
Control policies, trained using the Deep Reinforcement Learning, have been recently shown to be vulnerable to adversarial attacks introducing even very small perturbations to the policy input. The attacks proposed so far have been designed…
When users stand to gain from certain predictions, they are prone to act strategically to obtain favorable predictive outcomes. Whereas most works on strategic classification consider user actions that manifest as feature modifications, we…
This paper analyzes the macroeconomic consequences of military spending and militarization within a dynamic growth framework. Building on a Keynesian goods-market model, we examine how the allocation of government expenditure between…
We present a computational method to quantify the geopolitical impact of a space mission, based on the national budget and data logs of previous missions, and evidencing how even if some missions succeed, they can bring negative effects to…
The integration of Artificial Intelligence (AI) into weapon systems is one of the most consequential tactical and strategic decisions in the history of warfare. Current AI development is a remarkable combination of accelerating capability,…
Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by…
Military and economic strategic competitiveness between nation-states will increasingly be defined by the capability and cost of their frontier artificial intelligence models. Among the first areas of geopolitical advantage granted by such…
Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…
We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…
Strategic decisions are often made over multiple periods of time, wherein decisions made earlier impact a competitor's success in later stages. In this paper, we study these dynamics in General Lotto games, a class of models describing the…
The deterrent effect of military alliances is well documented and widely accepted. However, such work has typically assumed that alliances are exogenous. This is problematic as alliances may simultaneously influence the probability of…
We study a two-player discounted zero-sum stochastic game model for dynamic operational planning in military campaigns. At each stage, the players manage multiple commanders who order military actions on objectives that have an open line of…
We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…
The probability of a given candidate winning a future election is worked out in closed form as a function of (i) the current support rates for each candidate, (ii) the relative positioning of the candidates within the political spectrum,…
Turnkey technology has emerged as a game-changing tool in cyber warfare, offering state and non-state actors unprecedented access to advanced cyber capabilities. The advantages of turnkey technology include rapid deployment and…
We propose a general framework for strategic voting when a voter may lack knowledge about other votes or about other voters' knowledge about her own vote. In this setting we define notions of manipulation and equilibrium. We also model…
Adversarial examples are inputs to machine learning models that an attacker has intentionally designed to confuse the model into making a mistake. Such examples pose a serious threat to the applicability of machine-learning-based systems,…
It is well-known that in finite strategic games true common belief (or common knowledge) of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies. We…
Strategy Logic (SL) is a very expressive logic for specifying and verifying properties of multi-agent systems: in SL, one can quantify over strategies, assign them to agents, and express properties of the resulting plays. Such a powerful…
The rapid advancement of artificial intelligence (AI) technologies presents profound challenges to societal safety. As AI systems become more capable, accessible, and integrated into critical services, the dual nature of their potential is…