Related papers: Deterministic graph connectivity in the broadcast …
We study a Faulty Congested Clique model, in which an adversary may fail nodes in the network throughout the computation. We show that any task of $O(n\log{n})$-bit input per node can be solved in roughly $n$ rounds, where $n$ is the size…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
This paper addresses the cornerstone family of \emph{local problems} in distributed computing, and investigates the curious gap between randomized and deterministic solutions under bandwidth restrictions. Our main contribution is in…
We study graph realization problems from a distributed perspective and we study it in the node capacitated clique (NCC) model of distributed computing, recently introduced for representing peer-to-peer networks. We focus on two central…
In the vertex connectivity problem, given an undirected $n$-vertex $m$-edge graph $G$, we need to compute the minimum number of vertices that can disconnect $G$ after removing them. This problem is one of the most well-studied graph…
Let $G=(V,E)$ be a connected undirected graph with $k$ vertices. Suppose that on each vertex of the graph there is a player having an $n$-bit string. Each player is allowed to communicate with its neighbors according to an agreed…
In this paper, we show that the Minimum Spanning Tree problem can be solved \emph{deterministically}, in $\mathcal{O}(1)$ rounds of the $\mathsf{Congested}$ $\mathsf{Clique}$ model. In the $\mathsf{Congested}$ $\mathsf{Clique}$ model, there…
Network decomposition is a central tool in distributed graph algorithms. We present two improvements on the state of the art for network decomposition, which thus lead to improvements in the (deterministic and randomized) complexity of…
Much work has been developed for studying the classical broadcasting problem in the SINR (Signal-to-Interference-plus-Noise-Ratio) model for wireless device transmission. The setting typically studied is when all radio nodes transmit a…
We present a deterministic distributed algorithm that computes a $(2\Delta-1)$-edge-coloring, or even list-edge-coloring, in any $n$-node graph with maximum degree $\Delta$, in $O(\log^7 \Delta \log n)$ rounds. This answers one of the…
Let $G$ be a graph on $n$ nodes. In the stochastic population protocol model, a collection of $n$ indistinguishable, resource-limited nodes collectively solve tasks via pairwise interactions. In each interaction, two randomly chosen…
The All-Pairs Shortest Path problem (APSP) is one of the most central problems in distributed computation. In the CONGEST-CLIQUE model, in which $n$ nodes communicate with each other over a fully connected network by exchanging messages of…
In this paper, we present a new randomized $O(1)$-approximation algorithm for the All-Pairs Shortest Paths (APSP) problem in weighted undirected graphs that runs in just $O(\log \log \log n)$ rounds in the Congested-Clique model. Before our…
We settle the complexity of the $(\Delta+1)$-coloring and $(\Delta+1)$-list coloring problems in the CONGESTED CLIQUE model by presenting a simple deterministic algorithm for both problems running in a constant number of rounds. This…
In this paper we give fast distributed graph algorithms for detecting and listing small subgraphs, and for computing or approximating the girth. Our algorithms improve upon the state of the art by polynomial factors, and for girth, we…
We show that any one-round algorithm that computes a minimum spanning tree (MST) in the unicast congested clique must use a link bandwidth of $\Omega(\log^3 n)$ bits in the worst case. Consequently, computing an MST under the standard…
We study connected graphs with a fixed degree sequence, in the sparse setting where the number of edges grows linearly in the number of vertices. Using the relation to the configuration model, we identify the number of such connected graphs…
We present time-efficient distributed algorithms for decomposing graphs with large edge or vertex connectivity into multiple spanning or dominating trees, respectively. As their primary applications, these decompositions allow us to achieve…
We present a randomized distributed algorithm that in radio networks with collision detection broadcasts a single message in $O(D + \log^6 n)$ rounds, with high probability. This time complexity is most interesting because of its optimal…
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard…