Related papers: Deterministic graph connectivity in the broadcast …
In the distributed backup-placement problem each node of a network has to select one neighbor, such that the maximum number of nodes that make the same selection is minimized. This is a natural relaxation of the perfect matching problem, in…
We multiply two $n \times n$ matrices $S,T$ over semirings in the Congested Clique model, where $n$ fully connected nodes communicate synchronously using $O(\log n)$-bit messages, within $O(nz(S)^{1/3} nz(T)^{1/3}/n + 1)$ rounds of…
Motivated by the increasing need for fast processing of large-scale graphs, we study a number of fundamental graph problems in a message-passing model for distributed computing, called $k$-machine model, where we have $k$ machines that…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…
This paper gives simple distributed algorithms for the fundamental problem of computing graph distances in the Congested Clique model. One of the main components of our algorithms is fast matrix multiplication, for which we show an…
We design a deterministic compiler that makes any computation in the Congested Clique model robust to a constant fraction $\alpha<1$ of adversarial crash faults. In particular, we show how a network of $n$ nodes can compute any circuit of…
We consider the problems of deterministic broadcasting and gossiping in completely unknown ad-hoc radio networks. We assume that nothing is known to the nodes about the topology or even the size of the network, $n$, except that $n > 1$.…
We consider the problem of computing a maximal matching with a distributed algorithm in the presence of batch-dynamic changes to the graph topology. We assume that a graph of $n$ nodes is vertex-partitioned among $k$ players that…
We study distributed computation in synchronous dynamic networks where an omniscient adversary controls the unidirectional communication links. Its behavior is modeled as a sequence of directed graphs representing the active (i.e. timely)…
We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…
The problem of detecting network structures plays a central role in distributed computing. One of the fundamental problems studied in this area is to determine whether for a given graph $H$, the input network contains a subgraph isomorphic…
In this paper, we study systems of distributed entities that can actively modify their communication network. This gives rise to distributed algorithms that apart from communication can also exploit network reconfiguration in order to carry…
The Congested Clique model proposed by Lotker et al.[SICOMP'05] was introduced in order to provide a simple abstraction for overlay networks. Congested Clique is a model of distributed (or parallel) computing, in which there are $n$ players…
We present a deterministic near-linear time algorithm that computes the edge-connectivity and finds a minimum cut for a simple undirected unweighted graph G with n vertices and m edges. This is the first o(mn) time deterministic algorithm…
In the context of communication complexity, we explore protocols for graph coloring, focusing on the vertex and edge coloring problems in $n$-vertex graphs $G$ with a maximum degree $\Delta$. We consider a scenario where the edges of $G$…
We consider the fundamental problems of size discovery and topology recognition in radio networks modeled by simple undirected connected graphs. Size discovery calls for all nodes to output the number of nodes in the graph, called its size,…
Consider the following asynchronous, opportunistic communication model over a graph $G$: in each round, one edge is activated uniformly and independently at random and (only) its two endpoints can exchange messages and perform local…
We present a deterministic distributed algorithm to compute all-pairs shortest paths(APSP) in an edge-weighted directed or undirected graph. Our algorithm runs in $\tilde{O}(n^{3/2})$ rounds in the Congest model, where $n$ is the number of…
In this paper we study the problem of dynamically maintaining graph properties under batches of edge insertions and deletions in the massively parallel model of computation. In this setting, the graph is stored on a number of machines, each…
In the stochastic population protocol model, we are given a connected graph with $n$ nodes, and in every time step, a scheduler samples an edge of the graph uniformly at random and the nodes connected by this edge interact. A fundamental…