Related papers: Behavioural types for non-uniform memory accesses
We introduce AI Runtime Infrastructure, a distinct execution-time layer that operates above the model and below the application, actively observing, reasoning over, and intervening in agent behavior to optimize task success, latency, token…
In various real-world scenarios, interactions among agents often resemble the dynamics of general-sum games, where each agent strives to optimize its own utility. Despite the ubiquitous relevance of such settings, decentralized machine…
Large Language Models (LLMs) are increasingly being deployed as autonomous agents in real-world environments. As these deployments scale, multi-agent interactions become inevitable, making it essential to understand strategic behavior in…
We introduce a neural network with a recurrent attention model over a possibly large external memory. The architecture is a form of Memory Network (Weston et al., 2015) but unlike the model in that work, it is trained end-to-end, and hence…
Topological data analysis (TDA) approaches are becoming increasingly popular for studying the dependence patterns in multivariate time series data. In particular, various dependence patterns in brain networks may be linked to specific tasks…
An unaddressed challenge in multi-agent coordination is to enable AI agents to exploit the semantic relationships between the features of actions and the features of observations. Humans take advantage of these relationships in highly…
In multi-agent reinforcement learning, multiple agents learn simultaneously while interacting with a common environment and each other. Since the agents adapt their policies during learning, not only the behavior of a single agent becomes…
The article bridges between two major paradigms in computation, the functional, at basis computation from input to output, and the interactive, where computation reacts to its environment while underway. Central to any compositional theory…
Existing models for the analysis of concurrent processes tend to focus on fail-stop failures, where processes are either working or permanently stopped, and their state (working/stopped) is known. In fact, systems are often affected by grey…
The structure of social relations is fundamental for the construction of plausible simulation scenarios. It shapes the way actors interact and create their identity within overlapping social contexts. Each actor interacts in multiple…
Computers used for data analytics are often NUMA systems with multiple sockets per machine, multiple cores per socket, and multiple thread contexts per core. To get the peak performance out of these machines requires the correct number of…
In concurrent systems, some form of synchronisation is typically needed to achieve data-race freedom, which is important for correctness and safety. In actor-based systems, messages are exchanged concurrently but executed sequentially by…
Simulating the dynamics of open quantum systems with spatial structure and external control is an important challenge in quantum information science. Classical numerical solvers for such systems require integrating coupled master and field…
In this paper we address the question of how to render sequence-level networks better at handling structured input. We propose a machine reading simulator which processes text incrementally from left to right and performs shallow reasoning…
Detecting active users in a non-orthogonal multiple access (NOMA) network poses a significant challenge for 5G/6G applications. Traditional algorithms tackling this task, relying on classical processors, have to make a compromise between…
Multi-modality is an important feature of sensor based activity recognition. In this work, we consider two inherent characteristics of human activities, the spatially-temporally varying salience of features and the relations between…
Current approaches to memory in Large Language Models (LLMs) predominantly rely on static Retrieval-Augmented Generation (RAG), which often results in scattered retrieval and fails to capture the structural dependencies required for complex…
Mobile agents represent a new model for network computing. Many different languages have been used to implement mobile agents. The characteristics that make a language useful for writing mobile agents are: (1) their support of agent…
Language Model Agents (LMAs) are emerging as a powerful primitive for augmenting red-team operations. They can support attack planning, adversary emulation, and the orchestration of multi-step activity such as lateral movement, a core…
Accurately predicting opponents' behavior from interactions is a fundamental capability for large language model (LLM)-based agents in multi-agent and game-theoretic environments. Existing approaches often entangle opponent modeling with…