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Naming Game is a recently proposed model for describing how a multi-agent system can converge towards a consensus state in a self-organized way. In this paper, we investigate this model on the so-called homogeneous small-world networks and…

Data Analysis, Statistics and Probability · Physics 2007-05-23 Bo-Yu Lin , Jie Ren , Hui-Jie Yang , Bing-Hong Wang

Recent mainstream programming languages such as Erlang or Scala have renewed the interest on the Actor model of concurrency. However, the literature on the static analysis of actor systems is still lacking of mature formal methods. In this…

Programming Languages · Computer Science 2012-06-11 Silvia Crafa

Understanding how opinions spread through a community or how consensus emerges in noisy environments can have a significant impact on our comprehension of social relations among individuals. In this work a model for the dynamics of opinion…

Physics and Society · Physics 2009-11-13 V. Schwammle , M. C. Gonzalez , A. A. Moreira , J. S. Jr. Andrade , H. J. Herrmann

Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…

Machine Learning · Computer Science 2019-06-03 Matthew A. Wright , Roberto Horowitz

Complex tasks are increasingly delegated to ensembles of specialized LLM-based agents that reason, communicate, and coordinate actions-both among themselves and through interactions with external tools, APIs, and databases. While persistent…

Multiagent Systems · Computer Science 2025-05-27 Alireza Rezazadeh , Zichao Li , Ange Lou , Yuying Zhao , Wei Wei , Yujia Bao

Actor systems are a flexible model of concurrent and distributed programming, which are efficiently implementable, and avoid many classic concurrency bugs by construction. However actor systems must still deal with the challenge of messages…

Programming Languages · Computer Science 2025-09-16 Colin S. Gordon

Context Oriented Programming (COP) concerns the ability of programs to adapt to changes in their running environment. A number of programming languages endowed with COP constructs and features have been developed. However, some foundational…

Programming Languages · Computer Science 2013-02-27 Pierpaolo Degano , Gian-Luigi Ferrari , Letterio Galletta , Gianluca Mezzetti

We model actors based on truly concurrent process algebra, and capture the actor model in the following characteristics: (1) Concurrency: all actors execute concurrently; (2) Asynchrony: an actor receives and sends messages asynchronously;…

Logic in Computer Science · Computer Science 2021-10-29 Yong Wang

We address the problem of interaction topology identification in open multi-agent systems (OMAS) with dynamic node sets and fast switching interactions. In such systems, new agents join and interactions change rapidly, resulting in…

Systems and Control · Electrical Eng. & Systems 2026-04-16 Nana Wang , Pelin Sekercioglu , Dimos V. Dimarogonas

Turn-taking behaviour is simulated in a coupled agents system. Each agent is modelled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outputs and to hold the internal dynamics. Agents are developed…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Hiroyuki Iizuka , Takashi Ikegami

We investigate a game-theoretic model of a social system where both the rules of the game and the interaction structure are shaped by the behavior of the agents. We call this type of model, with several types of feedback couplings from the…

Populations and Evolution · Quantitative Biology 2016-11-25 Sungmin Lee , Petter Holme , Zhi-Xi Wu

Multicore CPU architectures have been established as a structure for general-purpose systems for high-performance processing of applications. Recent multicore CPU has evolved as a system architecture based on non-uniform memory…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-26 Geunsik Lim , Sang-Bum Suh

In AI research, synthesizing a plan of action has typically used descriptive models of the actions that abstractly specify what might happen as a result of an action, and are tailored for efficiently computing state transitions. However,…

Artificial Intelligence · Computer Science 2021-11-17 Sunandita Patra , James Mason , Malik Ghallab , Dana Nau , Paolo Traverso

In this paper, we present NEMO, a system that translates Natural-language descriptions of decision problems into formal Executable Mathematical Optimization implementations, operating collaboratively with users or autonomously. Existing…

Artificial Intelligence · Computer Science 2026-01-30 Yang Song , Anoushka Vyas , Zirui Wei , Sina Khoshfetrat Pakazad , Henrik Ohlsson , Graham Neubig

Inspired by the dual-process theory of human cognition, we introduce DUMA, a novel conversational agent framework that embodies a dual-mind mechanism through the utilization of two generative Large Language Models (LLMs) dedicated to fast…

Computation and Language · Computer Science 2023-11-27 Xiaoyu Tian , Liangyu Chen , Na Liu , Yaxuan Liu , Wei Zou , Kaijiang Chen , Ming Cui

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

Remote memory access (RMA) is an emerging high-performance programming model that uses RDMA hardware directly. Yet, accessing remote memories cannot invoke activities at the target which complicates implementation and limits performance of…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-20 Maciej Besta , Torsten Hoefler

Learning algorithms are often used to make decisions in sequential decision-making environments. In multi-agent settings, the decisions of each agent can affect the utilities/losses of the other agents. Therefore, if an agent is good at…

Computer Science and Game Theory · Computer Science 2024-07-09 Angelos Assos , Yuval Dagan , Constantinos Daskalakis

The Naming Game is a model of non-equilibrium dynamics for the self-organized emergence of a linguistic convention or a communication system in a population of agents with pairwise local interactions. We present an extensive study of its…

Physics and Society · Physics 2007-05-23 Luca Dall'Asta , Andrea Baronchelli , Alain Barrat , Vittorio Loreto

Control of multi-agent systems via game theory is investigated. Assume a system level object is given, the utility functions for individual agents are designed to convert a multi-agent system into a potential game. First, for fixed…

Optimization and Control · Mathematics 2016-08-02 Ting Liu , Jinhuan Wang , Daizhan Cheng