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In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Fangwei Zhong , Peng Sun , Wenhan Luo , Tingyun Yan , Yizhou Wang

We study an optimal targeting problem for super-modular games with binary actions and finitely many players. The considered problem consists in the selection of a subset of players of minimum size such that, when the actions of these…

Computer Science and Game Theory · Computer Science 2020-09-22 Giacomo Como , Stéphane Durand , Fabio Fagnani

In this paper, we investigate the noncooperative games of multi-agent systems. Different from existing noncooperative games, our formulation involves the high-order nonlinear dynamics of players, and the communication topologies among…

Systems and Control · Electrical Eng. & Systems 2021-12-17 Zhenhua Deng , Jin Luo

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

We are concerned with a distributed approach to solve multi-cluster games arising in multi-agent systems. In such games, agents are separated into distinct clusters. The agents belonging to the same cluster cooperate with each other to…

Systems and Control · Electrical Eng. & Systems 2022-03-14 Jan Zimmermann , Tatiana Tatarenko , Volker Willert , Jürgen Adamy

Whilst network coordination games and network anti-coordination games have received a considerable amount of attention in the literature, network games with coexisting coordinating and anti-coordinating players are known to exhibit more…

Computer Science and Game Theory · Computer Science 2021-10-26 Laura Arditti , Giacomo Como , Fabio Fagnani , Martina Vanelli

To achieve an optimal outcome in many situations, agents need to choose distinct actions from one another. This is the case notably in many resource allocation problems, where a single resource can only be used by one agent at a time. How…

Computer Science and Game Theory · Computer Science 2014-02-05 Ludek Cigler , Boi Faltings

With new applications for radar networks such as automotive control or indoor localization, the need for spectrum sharing and general interoperability is expected to rise. This paper describes the application of multi-player bandit…

Information Theory · Computer Science 2021-02-02 William W. Howard , Charles E. Thornton , Anthony F. Martone , R. Michael Buehrer

In this paper, we study the problem of the distributed Nash equilibrium seeking of N-player games over jointly strongly connected switching networks. The action of each player is governed by a class of uncertain nonlinear systems. Our…

Optimization and Control · Mathematics 2024-11-05 Jie Huang

Consider a target being tracked by a cognitive radar network. If the target can intercept some radar network emissions, how can it detect coordination among the radars? By 'coordination' we mean that the radar emissions satisfy Pareto…

Signal Processing · Electrical Eng. & Systems 2022-11-15 Luke Snow , Vikram Krishnamurthy , Brian M. Sadler

This paper presents a game theoretic solution for joint channel allocation and power control in cognitive radio networks analyzed under the physical interference model. The objective is to find a distributed solution that maximizes the…

Networking and Internet Architecture · Computer Science 2025-01-29 J. R. Gallego , M. Canales , J. Ortin

We study noncooperative games, in which each player's objective is composed of a sequence of ordered- and potentially conflicting-preferences. Problems of this type naturally model a wide variety of scenarios: for example, drivers at a busy…

Computer Science and Game Theory · Computer Science 2025-07-08 Dong Ho Lee , Lasse Peters , David Fridovich-Keil

In this paper, we consider a Nash equilibrium seeking problem for a class of high-order multi-agent systems with unknown dynamics. Different from existing results for single integrators, we aim to steer the outputs of this class of…

Systems and Control · Electrical Eng. & Systems 2021-01-11 Yutao Tang , Peng Yi

This paper introduces a consensus-based generalized multi-population aggregative game coordination approach with application to electric vehicles charging under transmission line constraints. The algorithm enables agents to seek an…

Systems and Control · Electrical Eng. & Systems 2023-10-19 Mahsa Ghavami , Babak Ghaffarzadeh Bakhshayesh , Mohammad Haeri , Giacomo Como , Hamed Kebriaei

In this work, a non-cooperative power control game for multi-carrier CDMA systems is proposed. In the proposed game, each user needs to decide how much power to transmit over each carrier to maximize its overall utility. The utility…

Information Theory · Computer Science 2016-11-17 Farhad Meshkati , Mung Chiang , Stuart C. Schwartz , H. Vincent Poor , Narayan B. Mandayam

This paper studies optimal consensus tracking problem of heterogeneous linear multi-agent systems. By introducing tracking error dynamics, the optimal tracking problem is reformulated as finding a Nash-equilibrium solution of a multi-player…

Optimization and Control · Mathematics 2019-05-21 Jilie Zhang , Zhanshan Wang , Hongwei Zhang

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…

Computer Science and Game Theory · Computer Science 2026-03-19 Mahdis Rabbani , Navid Mojahed , Shima Nazari

This paper investigates the application of game-theoretic principles combined with advanced Kalman filtering techniques to enhance maritime target tracking systems. Specifically, the paper presents a two-player, imperfect information,…

Computer Science and Game Theory · Computer Science 2024-10-18 Daniel Leal , Ngoc Hung Nguyen , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan

In multi-hop ad hoc networks, selfish nodes may unduly acquire high quality of service (QoS) by assigning higher priority to source packets and lower priority to transit packets. Such traffic remapping attacks (TRAs) are cheap to launch,…

Networking and Internet Architecture · Computer Science 2018-03-09 Jerzy Konorski , Szymon Szott

Consider a target being tracked by a cognitive radar network. If the target can intercept noisy radar emissions, how can it detect coordination in the radar network? By 'coordination' we mean that the radar emissions satisfy Pareto…

Signal Processing · Electrical Eng. & Systems 2023-04-19 Luke Snow , Vikram Krishnamurthy