Related papers: On the Construction of High Dimensional Simple Gam…
We propose and study a new class of polynomial voting rules for a general decentralized decision/consensus system, and more specifically for the PoS (Proof of Stake) protocol. The main idea, inspired by the Penrose square-root law and the…
Secure multi-party computation using a physical deck of cards, often called card-based cryptography, has been extensively studied during the past decade. Card-based protocols to compute various Boolean functions have been developed. As each…
Traditional coding theory guarantees valid decoding only if a minority of symbols are adversarially manipulated. In contrast, the game of coding framework ensures reliable decoding, even in the presence of an adversarial majority. This…
Voting is a simple mechanism to aggregate the preferences of agents. Many voting rules have been shown to be NP-hard to manipulate. However, a number of recent theoretical results suggest that this complexity may only be in the worst-case…
In the celebrated stable-matching problem, there are two sets of agents M and W, and the members of M only have preferences over the members of W and vice versa. It is usually assumed that each member of M and W is a single entity. However,…
We analyze Assessment Voting, a new two-round voting procedure that can be applied to binary decisions in democratic societies. In the first round, a randomly-selected number of citizens cast their vote on one of the two alternatives at…
This article aims to present a unified framework for grading-based voting processes. The idea is to represent the grades of each voter on d candidates as a point in R^d and to define the winner of the vote using the deepest point of the…
We give conditions for equilibria in the following Voronoi game on the discrete hypercube. Two players position themselves in $\{0,1\}^d$ and each receives payoff equal to the measure (under some probability distribution) of their Voronoi…
The Nearest Neighbor (NN) Representation is an emerging computational model that is inspired by the brain. We study the complexity of representing a neuron (threshold function) using the NN representations. It is known that two anchors (the…
In the Orthogonal Vectors (OV) problem, we wish to determine if there is an orthogonal pair of vectors among $n$ Boolean vectors in $d$ dimensions. The OV Conjecture (OVC) posits that OV requires $n^{2-o(1)}$ time to solve, for all…
We consider a simple and altruistic multiagent system in which the agents are eager to perform a collective task but where their real engagement depends on the willingness to perform the task of other influential agents. We model this…
We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…
Cooperation in the form of vote trading, also known as logrolling, is central for law-making processes, shaping the development of democratic societies. Empirical evidence of logrolling is scarce and limited to highly specific situations…
Voting is a general method for aggregating the preferences of multiple agents. Each agent ranks all the possible alternatives, and based on this, an aggregate ranking of the alternatives (or at least a winning alternative) is produced.…
We exhibit the hidden beauty of weighted voting and voting power by applying a generalization of the Penrose-Banzhaf index to social choice rules. Three players who have multiple votes in a committee decide between three options by…
Electing a committee of size k from m alternatives (k < m) is an interesting problem under the multi-winner voting rules. However, very few committee selection rules found in the literature consider the coalitional possibilities among the…
The guarantee of an anonymous mechanism is the worst case welfare an agent can secure against unanimously adversarial others. How high can such a guarantee be, and what type of mechanism achieves it? We address the worst case design…
This paper considers elections in which voters choose one candidate each, independently according to known probability distributions. A candidate receiving a strict majority (absolute or relative, depending on the version) wins. After the…
A natural measure of smoothness of a Boolean function is its sensitivity (the largest number of Hamming neighbors of a point which differ from it in function value). The structure of smooth or equivalently low-sensitivity functions is still…
Weighted voting games (WVG) are coalitional games in which an agent's contribution to a coalition is given by his it weight, and a coalition wins if its total weight meets or exceeds a given quota. These games model decision-making in…