Related papers: Combining ConvNets with Hand-Crafted Features for …
RGB-D semantic segmentation has attracted increasing attention over the past few years. Existing methods mostly employ homogeneous convolution operators to consume the RGB and depth features, ignoring their intrinsic differences. In fact,…
Automated real-time prediction of the ergonomic risks of manipulating objects is a key unsolved challenge in developing effective human-robot collaboration systems for logistics and manufacturing applications. We present a foundational…
Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…
Currently, video behavior recognition is one of the most foundational tasks of computer vision. The 2D neural networks of deep learning are built for recognizing pixel-level information such as images with RGB, RGB-D, or optical flow…
Developing a technique for the automatic analysis of surveillance videos in order to identify the presence of violence is of broad interest. In this work, we propose a deep neural network for the purpose of recognizing violent videos. A…
Recent approaches in depth-based human activity analysis achieved outstanding performance and proved the effectiveness of 3D representation for classification of action classes. Currently available depth-based and RGB+D-based action…
Despite the growing discriminative capabilities of modern deep learning methods for recognition tasks, the inner workings of the state-of-art models still remain mostly black-boxes. In this paper, we propose a systematic interpretation of…
Human action video recognition has recently attracted more attention in applications such as video security and sports posture correction. Popular solutions, including graph convolutional networks (GCNs) that model the human skeleton as a…
Understanding human activities and object affordances are two very important skills, especially for personal robots which operate in human environments. In this work, we consider the problem of extracting a descriptive labeling of the…
Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…
Spatiotemporal graph convolutional networks (STGCNs) have emerged as a desirable model for skeleton-based human action recognition. Despite achieving state-of-the-art performance, there is a limited understanding of the representations…
This paper strives for action recognition and detection in video modalities like RGB, depth maps or 3D-skeleton sequences when only limited modality-specific labeled examples are available. For the RGB, and derived optical-flow, modality…
Human action recognition is an important task in computer vision. Extracting discriminative spatial and temporal features to model the spatial and temporal evolutions of different actions plays a key role in accomplishing this task. In this…
Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. In GCNs, graph topology dominates feature aggregation and therefore is the key to extracting representative…
Nowadays, hand gesture recognition has become an alternative for human-machine interaction. It has covered a large area of applications like 3D game technology, sign language interpreting, VR (virtual reality) environment, and robotics. But…
In video-based action recognition, viewpoint variations often pose major challenges because the same actions can appear different from different views. We use the complementary RGB and Depth information from the RGB-D cameras to address…
Deep learning approaches have achieved highly accurate face recognition by training the models with very large face image datasets. Unlike the availability of large 2D face image datasets, there is a lack of large 3D face datasets available…
This paper presents a new deep learning approach for video-based scene classification. We design a Heterogeneous Deep Discriminative Model (HDDM) whose parameters are initialized by performing an unsupervised pre-training in a layer-wise…
Recognition of surgical gesture is crucial for surgical skill assessment and efficient surgery training. Prior works on this task are based on either variant graphical models such as HMMs and CRFs, or deep learning models such as Recurrent…
With the prevalence of accessible depth sensors, dynamic human body skeletons have attracted much attention as a robust modality for action recognition. Previous methods model skeletons based on RNN or CNN, which has limited expressive…