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Human action recognition is one of the challenging tasks in computer vision. The current action recognition methods use computationally expensive models for learning spatio-temporal dependencies of the action. Models utilizing RGB channels…
Classifying videos according to content semantics is an important problem with a wide range of applications. In this paper, we propose a hybrid deep learning framework for video classification, which is able to model static spatial…
Skeleton-based action recognition has attracted considerable attention in computer vision since skeleton data is more robust to the dynamic circumstance and complicated background than other modalities. Recently, many researchers have used…
Although well-known large-scale datasets, such as ImageNet, have driven image understanding forward, most of these datasets require extensive manual annotation and are thus not easily scalable. This limits the advancement of image…
Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…
Multimodal fusion frameworks for Human Action Recognition (HAR) using depth and inertial sensor data have been proposed over the years. In most of the existing works, fusion is performed at a single level (feature level or decision level),…
In this paper we address the problem of human action recognition from video sequences. Inspired by the exemplary results obtained via automatic feature learning and deep learning approaches in computer vision, we focus our attention towards…
In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…
Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image…
Human action recognition from well-segmented 3D skeleton data has been intensively studied and has been attracting an increasing attention. Online action detection goes one step further and is more challenging, which identifies the action…
In this paper, we propose a new approach to under-stand actions in egocentric videos that exploits the semantics of object interactions at both frame and temporal levels. At the frame level, we use a region-based approach that takes as…
Action recognition has become a rapidly developing research field within the last decade. But with the increasing demand for large scale data, the need of hand annotated data for the training becomes more and more impractical. One way to…
Human activities comprise several sub-activities performed in a sequence and involve interactions with various objects. This makes reasoning about the object affordances a central task for activity recognition. In this work, we consider the…
Gesture is an important mean of non-verbal communication, with visual modality allows human to convey information during interaction, facilitating peoples and human-machine interactions. However, it is considered difficult to automatically…
In this work, we present the depth-adaptive deep neural network using a depth map for semantic segmentation. Typical deep neural networks receive inputs at the predetermined locations regardless of the distance from the camera. This fixed…
This paper proposes a simple yet effective method for human action recognition in video. The proposed method separately extracts local appearance and motion features using state-of-the-art three-dimensional convolutional neural networks…
Temporal action localization is an important yet challenging problem. Given a long, untrimmed video consisting of multiple action instances and complex background contents, we need not only to recognize their action categories, but also to…
Gesture recognition is getting more and more popular due to various application possibilities in human-machine interaction. Existing multi-modal gesture recognition systems take multi-modal data as input to improve accuracy, but such…
Previous methods for skeleton-based gesture recognition mostly arrange the skeleton sequence into a pseudo picture or spatial-temporal graph and apply deep Convolutional Neural Network (CNN) or Graph Convolutional Network (GCN) for feature…
Vision-based human activity recognition has emerged as one of the essential research areas in video analytics domain. Over the last decade, numerous advanced deep learning algorithms have been introduced to recognize complex human actions…