Related papers: Symbolic Optimal Reachability in Weighted Timed Au…
Priced timed games are optimal-cost reachability games played between two players---the controller and the environment---by moving a token along the edges of infinite graphs of configurations of priced timed automata. The goal of the…
Weighted automata is a basic tool for specification in quantitative verification, which allows to express quantitative features of analysed systems such as resource consumption. Quantitative specification can be assisted by automata…
When designing a motion planner for autonomous robots there are usually multiple objectives to be considered. However, a cost function that yields the desired trade-off between objectives is not easily obtainable. A common technique across…
Timed automata (TAs) are an efficient formalism to model and verify systems with hard timing constraints, and concurrency. While TAs assume exact timing constants with infinite precision, parametric TAs (PTAs) leverage this limitation and…
We propose a new abstract formalism for probabilistic timed systems, Parametric Interval Probabilistic Timed Automata, based on an extension of Parametric Timed Automata and Interval Markov Chains. In this context, we consider the…
Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. The synthesized strategies rely on a perfect measure of time elapse, which is not realistic in…
Probabilistic timed automata are a suitable formalism to model systems with real-time, nondeterministic and probabilistic behaviour. We study two-player zero-sum games on such automata where the objective of the game is specified as the…
Probabilistic automata are an extension of nondeterministic finite automata in which transitions are annotated with probabilities. Despite its simplicity, this model is very expressive and many of the associated algorithmic questions are…
Timing information leakage occurs whenever an attacker successfully deduces confidential internal information by observing some timed information such as events with timestamps. Timed automata are an extension of finite-state automata with…
Ensuring the correctness of critical real-time systems, involving concurrent behaviours and timing requirements, is crucial. Timed automata extend finite-state automata with clocks, compared in guards and invariants with integer constants.…
We consider pushdown timed automata (PTAs) that are timed automata (with dense clocks) augmented with a pushdown stack. A configuration of a PTA includes a control state, dense clock values and a stack word. By using the pattern technique,…
In this paper, we define the class of hourglass automata, which are timed automata with bounded clocks that can be made to progress backwards as well as forwards at a constant rate. We then introduce a new clock update for timed automata…
The parameter synthesis problem for parametric timed automata is undecidable in general even for very simple reachability properties. In this paper we introduce restrictions on parameter valuations under which the parameter synthesis…
Temporal graphs represent graph evolution over time, and have been receiving considerable research attention. Work on expressing temporal graph patterns or discovering temporal motifs typically assumes relatively simple temporal…
We study approximation algorithms for scheduling problems with the objective of minimizing total weighted completion time, under identical and related machine models with job precedence constraints. We give algorithms that improve upon many…
Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the cumulative weight while reaching a target. Used in a reactive synthesis perspective, this…
Clock-dependent probabilistic timed automata extend classical timed automata with discrete probabilistic choice, where the probabilities are allowed to depend on the exact values of the clocks. Previous work has shown that the quantitative…
Reachable set computation is an important tool for analyzing control systems. Simulating a control system can show general trends, but a formal tool like reachability analysis can provide guarantees of correctness. Reachability analysis for…
Sampled semantics of timed automata is a finite approximation of their dense time behavior. While the former is closer to the actual software or hardware systems with a fixed granularity of time, the abstract character of the latter makes…
In recent years, there has been increasing interest in using formal methods-based techniques to safely achieve temporal tasks, such as timed sequence of goals, or patrolling objectives. Such tasks are often expressed in real-time logics…