Related papers: Chromatic Nim finds a game for your solution
We are given $n$ balls and an unknown coloring of them with two colors. Our goal is to find a ball that belongs to the larger color class, or show that the color classes have the same size. We can ask sets of $k$ balls as queries, and the…
This paper introduces a variant of the impartial combinatorial game nim, called tree nim, as well as a particular case of tree nim called tripod nim. A certain existence-uniqueness result and a periodicity result are proven about the…
One of the essential issues in decision problems and preference modeling is the number of comparisons and their pattern to ask from the decision maker. We focus on the optimal patterns of pairwise comparisons and the sequence including the…
We introduce a guessing game, permutation Wordle, in which a guesser attempts to recover a hidden permutation in $S_n$. In each round, the guesser guesses a permutation (using information from previous rounds) and is told which entries of…
In this article, we study directed graphs (digraphs) with a coloring constraint due to Von Neumann and related to Nim-type games. This is equivalent to the notion of kernels of digraphs, which appears in numerous fields of research such as…
Consider a randomly shuffled deck of $2n$ cards with $n$ red cards and $n$ black cards. We study the average number of moves it takes to go from a randomly shuffled deck to a deck that alternates in color by performing the following move:…
We consider the graph coloring game, a game in which two players take turns properly coloring the vertices of a graph, with one player attempting to complete a proper coloring, and the other player attempting to prevent a proper coloring.…
A $P_m$ path in a graph is a path on $m$ vertices. A $P_m$ system of order $n>1$ is a partition of the edges of the complete graph $K_n$ into $P_m$ paths. A $P_m$ system is said to be $k$-colourable if the vertex set of $K_n$ can be…
In this paper, we study a colorful, impartial combinatorial game played on a two-dimensional grid, Transverse Wave. We are drawn to this game because of its apparent simplicity, contrasting intractability, and intrinsic connection to two…
We define a $P$-compelling coloring as a proper coloring of the vertices of a graph such that every subset consisting of one vertex of each color has property $P$. The $P$-compelling chromatic number is the minimum number of colors in such…
For a given number of colors, $s$, the guessing number of a graph is the (base $s$) logarithm of the cardinality of the largest family of colorings of the vertex set of the graph such that the color of each vertex can be determined from the…
List colouring is an NP-complete decision problem even if the total number of colours is three. It is hard even on planar bipartite graphs. We give a polynomial-time algorithm for solving list colouring of permutation graphs with a bounded…
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n by n board of tiles where each tile is allocated one of c colours. The goal is to make the colours of all tiles…
Indicated coloring is a graph coloring game in which two players collectively color the vertices of a graph in the following way. In each round the first player (Ann) selects a vertex, and then the second player (Ben) colors it properly,…
A notion of combinatorial game over a partially ordered set of atomic outcomes was recently introduced by Selinger. These games are appropriate for describing the value of positions in Hex and other monotone set coloring games. It is…
A combinatorial game is a two-player game without hidden information or chance elements. One of the major approaches to analyzing games in combinatorial game theory is to break down a given game position into a disjunctive sum of multiple…
Our goal is to prove new results in graph theory and combinatorics thanks to the speed of computers, used with smart algorithms. We tackle four problems. The four-colour theorem states that any map whose countries are connected can be…
Our purpose is to show that complements of line graphs enjoy nice coloring properties. We show that for all graphs in this class the local and usual chromatic numbers are equal. We also prove a sufficient condition for the chromatic number…
Set-coloring a graph means giving each vertex a subset of a fixed color set so that no two adjacent subsets have the same cardinality. When the graph is complete one gets a new distribution problem with an interesting generating function.…
Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…