Related papers: Odyssey: A Public GPU-Based Code for General-Relat…
X-ray reflection spectroscopy is a powerful tool for testing the Kerr hypothesis and probing the strong gravity regime around accreting black holes. Most tests of General Relativity (GR) assume that the spacetime around a black hole is…
We construct a general relativistic radiative transfer (RT) formulation, applicable to particles with or without mass in astrophysical settings. Derived from first principles, the formulation is manifestly covariant. Absorption and…
We describe a Monte Carlo radiative transport code intended for calculating spectra of hot, optically thin plasmas in full general relativity. The version we describe here is designed to model hot accretion flows in the Kerr metric and…
As virtual and augmented reality applications gain popularity, omnidirectional image (ODI) super-resolution has become increasingly important. Unlike 2D plain images that are formed on a plane, ODIs are projected onto spherical surfaces.…
The role of radiation in general relativistic magnetohydrodynamic (GRMHD) accretion simulations is discussed through axisymmetric simulations of the evolution of an initial torus seeded with a weak magnetic field. The paper compares and…
We present a full 360 degree (i.e., 4$\pi$ steradian) general-relativistic ray-tracing and radiative transfer calculations of accreting supermassive black holes. We perform state-of-the-art three-dimensional general relativistic…
Hotspots, often characterized as pointlike emissions, frequently appear near black holes with significantly enhanced luminosity compared to the surrounding accretion flow. Notably, such hotspots are regularly observed near the black hole at…
The numerical integration of particle trajectories in curved spacetimes is fundamental for obtaining realistic models of the particle dynamics around massive compact objects such as black holes and neutron stars. Generalized algorithms…
The ability to address sub-picosecond events of weak optical signals is essential for progress in quantum science, nonlinear optics, and ultrafast spectroscopy. While up-conversion and optical Kerr gating (OKG) offer femtosecond resolution,…
We propose a framework for active mapping and exploration that leverages Gaussian splatting for constructing dense maps. Further, we develop a GPU-accelerated motion planning algorithm that can exploit the Gaussian map for real-time…
Recent advances in general relativistic magnetohydrodynamic simulations have expanded and improved our understanding of the dynamics of black-hole accretion disks. However, current simulations do not capture the thermodynamics of electrons…
The images of supermassive black holes surrounded by optically-thin, radiatively-inefficient accretion flows, like those observed with the Event Horizon Telescope, are characterized by a bright ring of emission surrounding the black-hole…
Accretion of magnetized gas on compact astrophysical objects such as black holes has been successfully modeled using general relativistic magnetohydrodynamic (GRMHD) simulations. These simulations have largely been performed in the Kerr…
Despite the popularity of the Graphics Processing Unit (GPU) for general purpose computing, one should not forget about the practicality of the GPU for fast scientific visualisation. As astronomers have increasing access to three…
Recent observations by the Event Horizon Telescope (EHT) of supermassive black holes M87* and Sgr A* offer valuable insights into their spacetime properties and astrophysical conditions. Utilizing a library of model images (~2 million for…
We study time evolution of sub-Keplerian transonic accretion flows onto black holes using a general relativistic numerical simulation code. We perform simulations around the black holes having non-zero rotation. We first compare…
We present the methodology of a photon-conserving, spatially-adaptive, ray-tracing radiative transfer algorithm, designed to run on multiple parallel Graphic Processing Units (GPUs). Each GPU has thousands computing cores, making them…
GYOTO, a general relativistic ray-tracing code, is presented. It aims at computing images of astronomical bodies in the vicinity of compact objects, as well as trajectories of massive bodies in relativistic environments. This code is…
Gravitational radiation of binary systems can be studied by using the adiabatic approximation in General Relativity. In this approach a small astrophysical object follows a trajectory consisting of a chained series of bounded geodesics…
Penetration depth calculation quantifies the extent of overlap between two objects and is crucial in fields like simulations, the metaverse, and robotics. Recognizing its significance, efforts have been made to accelerate this computation…