Related papers: Greedy online colouring with buffering
We consider the online minimum cost matching problem on the line, in which there are $n$ servers and, at each of $n$ time steps, a request arrives and must be irrevocably matched to a server that has not yet been matched to, with the goal…
We propose distributed algorithms for two well-established problems that operate efficiently under extremely harsh conditions. Our algorithms achieve state-of-the-art performance in a simple and novel way. Our algorithm for maximal…
MapReduce has become the de facto standard model for designing distributed algorithms to process big data on a cluster. There has been considerable research on designing efficient MapReduce algorithms for clustering, graph optimization, and…
Rainbow coloring is a special case of edge coloring, where there must be at least one path between every distinct pair of vertices that consists of different color edges. Here, we may use the same color for the adjacent edges of a graph…
We propose a new yet natural algorithm for learning the graph structure of general discrete graphical models (a.k.a. Markov random fields) from samples. Our algorithm finds the neighborhood of a node by sequentially adding nodes that…
Vertex coloring and multicoloring of graphs are a well known subject in graph theory, as well as their applications. In vertex multicoloring, each vertex is assigned some subset of a given set of colors. Here we propose a new kind of vertex…
In this paper, we explicitly study the online vertex cover problem, which is a natural generalization of the well-studied ski-rental problem. In the online vertex cover problem, we are required to maintain a monotone vertex cover in a graph…
Colouring sparse graphs under various restrictions is a theoretical problem of significant practical relevance. Here we consider the problem of maximizing the number of different colours available at the nodes and their neighbourhoods,…
We introduce a dynamic version of the graph coloring problem and prove its fixed-parameter tractability with respect to the edit-parameter. This is used to present a {\em turbo-charged} heuristic for the problem that works by combining the…
We show a method how to convert any graph into the binary number and vice versa. We derive upper bound for maximum number of graphs, that, have fixed number of vertices and can be colored with n colors (n is any given number). Proof for the…
We study several basic problems about colouring the $p$-random subgraph $G_p$ of an arbitrary graph $G$, focusing primarily on the chromatic number and colouring number of $G_p$. In particular, we show that there exist infinitely many…
The problem of finding the densest subgraph in a given graph has several applications in graph mining, particularly in areas like social network analysis, protein and gene analyses etc. Depending on the application, finding dense subgraphs…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. We begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed…
We study a graph coloring problem that is otherwise easy but becomes quite non-trivial in the one-pass streaming model. In contrast to previous graph coloring problems in streaming that try to find an assignment of colors to vertices, our…
We define and study greedy matchings in vertex-ordered bipartite graphs. It is shown that each vertex-ordered bipartite graph has a unique greedy matching. The proof uses (a weak form of) Newman's lemma. The vertex ordering is called a…
For a positive integer $k$, a $k$-colouring of a graph $G=(V,E)$ is a mapping $c: V\rightarrow\{1,2,...,k\}$ such that $c(u)\neq c(v)$ whenever $uv\in E$. The Colouring problem is to decide, for a given $G$ and $k$, whether a $k$-colouring…
Coloring is used in wireless networks to improve communication efficiency, mainly in terms of bandwidth, energy and possibly end-to-end delays. In this research report, we define the h-hop node coloring problem, with h any positive integer.…
The greedy algorithm for approximating dominating sets is a simple method that is known to compute an $(\ln n+1)$-approximation of a minimum dominating set on any graph with $n$ vertices. We show that a small modification of the greedy…
Higher dimensional graphs can be used to colour two-dimensional geometric graphs. If G the boundary of a three dimensional graph H for example, we can refine the interior until it is colourable with 4 colours. The later goal is achieved if…
Graph coloring has been broadly used to discover concurrency in parallel computing. To speedup graph coloring for large-scale datasets, parallel algorithms have been proposed to leverage modern GPUs. Existing GPU implementations either have…