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In the evolving landscape of education, robotics has emerged as a powerful tool for fostering creativity, critical thinking, and problem-solving skills among students of all ages. This innovative approach to learning seamlessly integrates…

Robotics · Computer Science 2023-12-12 Athanasios Karagounis

Computation is becoming an increasingly important part of physics education. However, there are currently few theories of learning that can be used to help explain and predict the unique challenges and affordances associated with…

Physics Education · Physics 2020-01-01 Tor Ole B. Odden , Elise Lockwood , Marcos D. Caballero

This article describes a curricular innovation designed to help students experience authentic physics inquiry with an emphasis on computational modeling and scientific communication. The educational design centers on a new type of…

Physics Education · Physics 2020-06-19 Tor Ole Odden , Anders Malthe-Sørenssen

Data-art exhibitions offer a unique and real-world setting to foster creative visualisation skills among students. They serve as real-world platform for students to display their work, bridging the gap between classroom learning and…

Human-Computer Interaction · Computer Science 2024-08-30 Jonathan C. Roberts

Recent advancements in artificial intelligence (AI) have broadened the applicability of AI-generated images across various sectors, including the creative industry and design. However, their utilization in educational contexts, particularly…

Computers and Society · Computer Science 2024-11-26 Aung Pyae

Evaluation is essential to understanding the value that digital creativity brings to people's experience, for example in terms of their enjoyment, creativity, and engagement. There is a substantial body of research on how to design and…

Human-Computer Interaction · Computer Science 2023-11-14 Nick Bryan-Kinns , Courtney N. Reed

The paper discusses relationships between aesthetics theory and mathematical models of mind. Mathematical theory describes abilities for concepts, emotions, instincts, imagination, adaptation, learning, cognition, language, approximate…

Neurons and Cognition · Quantitative Biology 2010-12-20 Leonid Perlovsky

Animation, which is basically a form of pictorial presentation, has become the most prominent feature of technology-based learning environments. It refers to simulated motion pictures showing movement of drawn objects. Recently, educational…

Graphics · Computer Science 2013-12-09 Sajid Musa , Rushan Ziatdinov , Carol Griffiths

This paper emphasizes a determinant aim of identifying different approaches, as comparing to the education and democracy ways specific to e-government system. Introducing the information technology should offer the possibility by which…

Computers and Society · Computer Science 2010-05-24 Bostan I

Justice-centered approaches to equitable computer science (CS) education frame CS learning as a means for advancing peace, antiracism, and social justice rather than war, empire, and corporations. However, most research in justice-centered…

Computers and Society · Computer Science 2021-12-09 Kevin Lin

While specific aesthetic philosophies may differ across cultures, all human societies have used aesthetics to support communication and learning. Within the fields of usability and usable security, aesthetics have been deployed for such…

Computers and Society · Computer Science 2023-06-16 Mark Quinlan , Aaron Cross , Andrew Simpson

Developing competency in artificial intelligence is becoming increasingly crucial for computer science (CS) students at all levels of the CS curriculum. However, most previous research focuses on advanced CS courses, as traditional…

Computers and Society · Computer Science 2025-03-26 Tahiya Chowdhury

Artificial Intelligence (AI) in Education has been said to have the potential for building more personalised curricula, as well as democratising education worldwide and creating a Renaissance of new ways of teaching and learning. Millions…

Computers and Society · Computer Science 2021-12-06 Sahan Bulathwela , María Pérez-Ortiz , Catherine Holloway , John Shawe-Taylor

The article deals with the problem of intellectual development of students in learning of physics by means of computer simulation. The main objectives of teaching computer simulation in learning of physics is the general outlook…

Physics Education · Physics 2018-12-04 Yu. V. Yechkalo

Computational Thinking (CT) has emerged as a critical component in modern education, essential to equip students with the skills necessary to thrive in a technology-driven world. This survey provides a comprehensive analysis of the presence…

Computers and Society · Computer Science 2025-10-21 Roberto Massi De Oliveira , M^onica Cristina Garbin , Rodolfo Azevedo

As belief around the potential of computational social science grows, fuelled by recent advances in machine learning, data scientists are ostensibly becoming the new experts in education. Scholars engaged in critical studies of education…

Computers and Society · Computer Science 2025-09-04 Rebecca Eynon , Nabeel Gillani

Developing students as well-rounded professionals is increasingly important for our modern society. Although there is a great consensus that technical and professional ("soft") skills should be developed and intertwined in the core of…

Understanding and modeling consumers' stylistic taste such as "sporty" is crucial for creating designs that truly connect with target audiences. However, capturing taste during the design process remains challenging because taste is…

Human-Computer Interaction · Computer Science 2026-01-27 Matthew K. Hong , Joey Li , Alexandre Filipowicz , Monica Van , Kalani Murakami , Yan-Ying Chen , Shiwali Mohan , Shabnam Hakimi , Matthew Klenk

This paper revises aesthetics theory through the lens of authenticity and investigates practical applications using a co-design approach. We encourage designers to include ordinary clients as co-creators in the co-design process, guiding…

Human-Computer Interaction · Computer Science 2025-03-27 Jingrui An

Scientific research involves mathematical modelling in the context of an interactive balance between theory, experiment and computation. However, computational methods and tools are still far from being appropriately integrated in the high…

Physics Education · Physics 2016-08-14 Rui Gomes Neves , Jorge Carvalho Silva , Vítor Duarte Teodoro