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We present the open-source computer program JETSPIN, specifically designed to simulate the electrospinning process of nanofibers. Its capabilities are shown with proper reference to the underlying model, as well as a description of the…

Computational Physics · Physics 2015-08-28 Marco Lauricella , Giuseppe Pontrelli , Ivan Coluzza , Dario Pisignano , Sauro Succi

Worked examples (solutions to typical programming problems presented as a source code in a certain language and are used to explain the topics from a programming class) are among the most popular types of learning content in programming…

Human-Computer Interaction · Computer Science 2023-12-05 Mohammad Hassany , Peter Brusilovsky , Jiaze Ke , Kamil Akhuseyinoglu , Arun Balajiee Lekshmi Narayanan

Instant e-Teaching is a new concept that supplements e-Teaching and e-Learning environment in providing a full and comprehensive modern education styles. The e-Learning technology depicts the concept of enabling self-learning among students…

Computers and Society · Computer Science 2011-07-26 Suhailan Safei , Mat Atar Mat Amin , Ahmad Nazari Mohd Rose , Mohd Nordin Abdul Rahman

Mobile Learning (M-Learning) is an emerging discipline in the area of education and educational technology. So researchers are trying to optimize and expanding its application in the field of education. The aim of this paper is to…

Computers and Society · Computer Science 2013-04-18 Hossein Movafegh Ghadirli , Maryam Rastgarpour

Electronic exams (e-exams) have the potential to substantially reduce the effort required for conducting an exam through automation. Yet, care must be taken to sacrifice neither task complexity nor constructive alignment nor grading…

Computers and Society · Computer Science 2023-08-17 Ole Lübke , Konrad Fuger , Fin Hendrik Bahnsen , Katrin Billerbeck , Sibylle Schupp

Affective computing with Electroencephalogram (EEG) is a challenging task that requires cumbersome models to effectively learn the information contained in large-scale EEG signals, causing difficulties for real-time smart-device deployment.…

Machine Learning · Computer Science 2021-05-04 Guangyi Zhang , Ali Etemad

Learning technology was used as standalone software to install in a particular system, which needs to buy learning software of a particular subject. It was costly and difficult to search CD/DVD of the particular program in the market.…

Human-Computer Interaction · Computer Science 2019-09-27 Awais Khan Jumani , Anware Ali Sanjrani , Fida Hussain Khoso , Mashooque Ahmed Memon , Mumtaz Hussain Mahar , Vishal Kumar

Technological advances offer the possibility of using mobile devices to enrich learning environments with multimedia content. Although physical experiments play a key role in science learning, little is known about integrating multimedia…

Physics Education · Physics 2019-08-30 Sebastian Becker , Pascal Klein , Alexander Gößling , Jochen Kuhn

InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…

This work presents a novel interactive system for simple garment composition and surface patterning. Our approach makes it easier for casual users to customize machine-knitted garments, while enabling more advanced users to design their own…

Human-Computer Interaction · Computer Science 2019-08-02 Alexandre Kaspar , Liane Makatura , Wojciech Matusik

JISA is a software library, written in Java, aimed at providing an easy, flexible and standardised means of creating experimental control software for physical sciences researchers. Specifically, with an emphasis on enabling measurement…

Instrumentation and Detectors · Physics 2023-08-28 William Alexander Wood , Thomas Marsh , Henning Sirringhaus

Building on successful work on studying and transforming our senior-level Advanced Lab course, we have transformed our junior-level Electronics course to engage students in a variety of authentic scientific practices, including…

Physics Education · Physics 2015-07-15 H. J. Lewandowski , Noah Finkelstein

In our days, the necessity of laboratory apparatus accustoming by building up specific software objects for studying the virtual evolution of physical phenomena is a major request. In this respect, the aim of the present paper is to present…

Physics Education · Physics 2007-05-23 Gabriel Murariu

We present the design of a framework to automatically generate a large range of different exercise tasks on Haskell-I/O programming. Automatic task generation is useful in many different ways. Manual task creating is a time consuming…

Software Engineering · Computer Science 2023-07-25 Oliver Westphal

Recently, introducing computer science and educational robots in compulsory education has received increasing attention. However, the use of screens in classrooms is often met with resistance, especially in primary school. To address this…

Recording lectures is a normal task for online educators, and a graphics tablet is a great tool for that. However, it is very expensive for many instructors. In this paper, we propose an alternative called "DIY Graphics Tab" that functions…

Human-Computer Interaction · Computer Science 2022-09-30 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

Seemingly we are not so far from Star Trek's food replicator. Generative artificial intelligence is rapidly becoming an integral part of both science and education, offering not only automation of processes but also the dynamic creation of…

Physics Education · Physics 2024-12-11 Yossi Ben-Zion , Roi Einhorn Zarzecki , Joshua Glazer , Noah D. Finkelstein

Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…

Methodology · Statistics 2025-04-29 Anita Shahrokhian , Xinwei Deng , C. Devon Lin

This article describes a curricular innovation designed to help students experience authentic physics inquiry with an emphasis on computational modeling and scientific communication. The educational design centers on a new type of…

Physics Education · Physics 2020-06-19 Tor Ole Odden , Anders Malthe-Sørenssen

Online Learning Management Systems (LMSs), such as Blackboard and Canvas, have existed for decades. Yet, course readings, when provided at all, consistently exist as simple digital twins to their real-life counterparts. While online tools…

Human-Computer Interaction · Computer Science 2025-01-08 Audrey Olson , Pratyusha Maiti , Ashok Goel