Related papers: Lattice Surfaces and smallest triangles
A marked lattice is a $d$-dimensional Euclidean lattice, where each lattice point is assigned a mark via a given random field on ${\mathbb Z}^d$. We prove that, if the field is strongly mixing with a faster-than-logarithmic rate, then for…
Given a set of alternatives to be ranked, and some pairwise comparison data, ranking is a least squares computation on a graph. The vertices are the alternatives, and the edge values comprise the comparison data. The basic idea is very…
We establish a lower bound for the surface area of a closed, convex hypersurface in Euclidean space in terms of its displacement under continuous maps. As a result, a hypothesized lower bound for the volume of a Riemannian $n$-sphere,…
We characterize the first min-max width of real projective spaces of any dimension. The width is the minimum area over the Clifford hypersurfaces. We also compute the Morse index of the Clifford hypersurfaces in the complex and quaternionic…
Let \Sigma be a k-dimensional minimal surface in the unit ball B^n which meets the unit sphere orthogonally. We show that the area of \Sigma is bounded from below by the volume of the unit ball in R^k. This answers a question posed by R.…
We classify perimeter dominant triangles whose side lengths are in $\sqrt3\mathbb N$ and whose area is in $\frac{\sqrt3}4\mathbb N$. There is one exceptional example, which is equilateral, and three infinite families determined by certain…
We give an overview of theoretical and practical aspects of finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of n points in the plane. Both problems are known to be NP-hard and were the…
The triangle covering number of a graph is the minimum number of vertices that hit all triangles. Given positive integers $s,t$ and an $n$-vertex graph $G$ with $\lfloor n^2/4 \rfloor +t$ edges and triangle covering number $s$, we determine…
We provide a list of conjectured surface-area-minimizing n-hedral tiles of space for n from 4 to 14, previously known only for n equal to 5 or 6. We find the optimal "orientation-preserving" tetrahedral tile (n=4), and we give a nice proof…
In this paper we compute upper bounds for the number of ordinary triple points on a hypersurface in $P^3$ and give a complete classification for degree six (degree four or less is trivial, and five is elementary). But the real purpose is to…
A triangulation of a surface is \emph{irreducible} if there is no edge whose contraction produces another triangulation of the surface. We prove that every irreducible triangulation of a surface with Euler genus $g\geq1$ has at most $13g-4$…
The lattice stick number of knots is defined to be the minimal number of straight sticks in the cubic lattice required to construct a lattice stick presentation of the knot. We similarly define the lattice stick number $s_{L}(G)$ of spatial…
We propose a hybrid image-space/object-space solution to the classical hidden surface removal problem: Given n disjoint triangles in Real^3 and p sample points (``pixels'') in the xy-plane, determine the first triangle directly behind each…
A terrain is an $x$-monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in $O(n \log n)$ time, where $n$ is the number of vertices defining the terrain. The…
Starting from any given rational-sided, right triangle, for example the $(3,4,5)$-triangle with area $6$, we use Euclidean geometry to show that there are infinitely many other rational-sided, right triangles of the same area. We show…
We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces for input objects that are compact and convex. These two problems link and unify a series of fundamental problems in…
This note concerns the area growth and bottom spectrum of complete stable minimal surfaces in a three-dimensional manifold with scalar curvature bounded from below. When the ambient manifold is the Euclidean space, by an elementary…
We study two simple modifications of self-avoiding polygons. Osculating polygons are a super-set in which we allow the perimeter of the polygon to touch at a vertex. Neighbour-avoiding polygons are only allowed to have nearest neighbour…
In three-dimensional computational topology, the theory of normal surfaces is a tool of great theoretical and practical significance. Although this theory typically leads to exponential time algorithms, very little is known about how these…
We discuss different approaches for the enumeration of triangulated surfaces. In particular, we enumerate all triangulated surfaces with 9 and 10 vertices. We also show how geometric realizations of orientable surfaces with few vertices can…