Related papers: Self-Healing Audio System
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…
This work reviews the human auditory system, elucidating some of the specialized mechanisms and non-linear pathways along the chain of events between physical sound and its perception. Customary relationships between frequency, time, and…
Whether animal or speech communication, environmental sounds, or music -- all sounds carry some information. Sound sources are embedded in acoustic environments that contain any number of additional sources that emit sounds that reach the…
We consider the problem of audio voice separation for binaural applications, such as earphones and hearing aids. While today's neural networks perform remarkably well (separating $4+$ sources with 2 microphones) they assume a known or fixed…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…
The Internet of Things supports various industrial applications. The cooperation and coordination of smart things are a promising strategy for satisfying requirements that are beyond the capacity of a single smart thing. One of the major…
Apparatus and methods are disclosed for performing object-based audio rendering on a plurality of audio objects which define a sound scene, each audio object comprising at least one audio signal and associated metadata. The apparatus…
Music rearrangement involves reshuffling, deleting, and repeating sections of a music piece with the goal of producing a standalone version that has a different duration. It is a creative and time-consuming task commonly performed by an…
While it is often critical for indoor-location- and proximity-aware applications to know whether a user is in a space or not (e.g., a specific room or office), a key challenge is that the difference between standing on one side or another…
Automatic speaker verification, like every other biometric system, is vulnerable to spoofing attacks. Using only a few minutes of recorded voice of a genuine client of a speaker verification system, attackers can develop a variety of…
This article presents an interactive system for stage acoustics experimentation including considerations for hearing one's own and others' instruments. The quality of real-time auralization systems for psychophysical experiments on music…
In general, self help systems are being increasingly deployed by service based industries because they are capable of delivering better customer service and increasingly the switch is to voice based self help systems because they provide a…
Constructing a dataset for replay spoofing detection requires a physical process of playing an utterance and re-recording it, presenting a challenge to the collection of large-scale datasets. In this study, we propose a self-supervised…
The deployment of AI models in clinical practice faces a critical challenge: models achieving expert-level performance on benchmarks can fail catastrophically when confronted with real-world variations in medical imaging. Minor shifts in…
We describe a private audio messaging system that uses echoes to unscramble messages at a few predetermined locations in a room. The system works by splitting the audio into short chunks and emitting them from different loudspeakers. The…
Recent progress in auditory intelligence has yielded high-performing systems for sound event detection (SED), acoustic scene classification (ASC), automated audio captioning (AAC), and audio question answering (AQA). Yet these tasks remain…
During the performance of sound source localization which uses both visual and aural information, it presently remains unclear how much either image or sound modalities contribute to the result, i.e. do we need both image and sound for…
Systems for synthesizer sound matching, which automatically set the parameters of a synthesizer to emulate an input sound, have the potential to make the process of synthesizer programming faster and easier for novice and experienced…
Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this approach, this study investigated the interaction between…