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Stochastic two-player games model systems with an environment that is both adversarial and stochastic. In this paper, we study the expected value of bounded quantitative prefix-independent objectives in the context of stochastic games. We…

Computer Science and Game Theory · Computer Science 2025-08-01 Laurent Doyen , Pranshu Gaba , Shibashis Guha

Sensitivity, block sensitivity and certificate complexity are basic complexity measures of Boolean functions. The famous sensitivity conjecture claims that sensitivity is polynomially related to block sensitivity. However, it has been…

Computational Complexity · Computer Science 2015-06-09 Andris Ambainis , Krišjānis Prūsis , Jevgēnijs Vihrovs

Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience…

Computer Science and Game Theory · Computer Science 2020-02-14 Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Nicola Gatti

We consider a randomized algorithm for the unique games problem, using independent multinomial probabilities to assign labels to the vertices of a graph. The expected value of the solution obtained by the algorithm is expressed as a…

Computational Complexity · Computer Science 2015-08-10 Rajeev Kohli , Ramesh Krishnamurti

In a two-player zero-sum graph game, the players move a token throughout a graph to produce an infinite play, which determines the winner of the game. Bidding games are graph games in which in each turn, an auction (bidding) determines…

Formal Languages and Automata Theory · Computer Science 2025-07-02 Guy Avni , Suman Sadhukhan

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

Computer Science and Game Theory · Computer Science 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

The GKS game was formulated by Justin Gilmer, Michal Koucky, and Michael Saks in their research of the sensitivity conjecture. Mario Szegedy invented a protocol for the game with the cost of $O(n^{0.4732})$. Then a protocol with the cost of…

Computational Complexity · Computer Science 2020-01-14 Ivan Petrenko

We prove a general lower bound on the bounded-error entanglement-assisted quantum communication complexity of Boolean functions. The bound is based on the concept that any classical or quantum protocol to evaluate a function on distributed…

Quantum Physics · Physics 2011-11-09 Ashley Montanaro , Andreas Winter

We establish novel connections between magic in quantum circuits and communication complexity. In particular, we show that functions computable with low magic have low communication cost. Our first result shows that the $\mathsf{D}\|$…

Quantum Physics · Physics 2025-10-09 Uma Girish , Alex May , Natalie Parham , Henry Yuen

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

The approximate degree of a Boolean function is the minimum degree of real polynomial that approximates it pointwise. For any Boolean function, its approximate degree serves as a lower bound on its quantum query complexity, and generically…

Computational Complexity · Computer Science 2023-05-23 Mark Bun , Nadezhda Voronova

We prove the existence of (one-way) communication tasks with a subconstant versus superconstant asymptotic gap, which we call "doubly infinite," between their quantum information and communication complexities. We do so by studying the…

Quantum Physics · Physics 2016-05-09 Zi-Wen Liu , Christopher Perry , Yechao Zhu , Dax Enshan Koh , Scott Aaronson

A natural measure of smoothness of a Boolean function is its sensitivity (the largest number of Hamming neighbors of a point which differ from it in function value). The structure of smooth or equivalently low-sensitivity functions is still…

Computational Complexity · Computer Science 2015-08-12 Parikshit Gopalan , Noam Nisan , Rocco A. Servedio , Kunal Talwar , Avi Wigderson

For a constant $\epsilon$, we prove a poly(N) lower bound on the (randomized) communication complexity of $\epsilon$-Nash equilibrium in two-player NxN games. For n-player binary-action games we prove an exp(n) lower bound for the…

Computer Science and Game Theory · Computer Science 2016-09-14 Yakov Babichenko , Aviad Rubinstein

Brouwer's fixed point theorem states that any continuous function from a compact convex space to itself has a fixed point. Roughgarden and Weinstein (FOCS 2016) initiated the study of fixed point computation in the two-player communication…

Computational Complexity · Computer Science 2022-05-27 Anat Ganor , Karthik C. S. , Dömötör Pálvölgyi

The process of state preparation, its transmission and subsequent measurement can be classically simulated through the communication of some amount of classical information. Recently, we proved that the minimal communication cost is the…

Quantum Physics · Physics 2014-01-17 Alberto Montina , Stefan Wolf

We consider the problem of testing whether an unknown Boolean function $f$ is monotone versus $\epsilon$-far from every monotone function. The two main results of this paper are a new lower bound and a new algorithm for this well-studied…

Computational Complexity · Computer Science 2014-12-19 Xi Chen , Rocco A. Servedio , Li-Yang Tan

We consider a multilevel network game, where nodes can improve their communication costs by connecting to a high-speed network. The $n$ nodes are connected by a static network and each node can decide individually to become a gateway to the…

Computer Science and Game Theory · Computer Science 2014-09-19 Sebastian Abshoff , Andreas Cord-Landwehr , Daniel Jung , Alexander Skopalik

We consider the classical problem of maximizing a monotone submodular function subject to a cardinality constraint, which, due to its numerous applications, has recently been studied in various computational models. We consider a clean…

Data Structures and Algorithms · Computer Science 2020-03-31 Moran Feldman , Ashkan Norouzi-Fard , Ola Svensson , Rico Zenklusen

Stackelberg Pricing Games is a two-level combinatorial pricing problem studied in the Economics, Operation Research, and Computer Science communities. In this paper, we consider the decade-old shortest path version of this problem which is…

Computer Science and Game Theory · Computer Science 2009-10-05 Parinya Chalermsook , Bundit Laekhanukit , Danupon Nanongkai