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The widespread availability of superhuman AI engines is changing how we play the ancient game of Go. The open-source software packages developed after the AlphaGo series shifted focus from producing strong playing entities to providing…

Artificial Intelligence · Computer Science 2020-11-16 Attila Egri-Nagy , Antti Törmänen

Generative Artificial Intelligence (GAI) can be seen as a double-edged weapon in education. Indeed, it may provide personalized, interactive and empowering pedagogical sequences that could favor students' intrinsic motivation, active…

Computers and Society · Computer Science 2023-11-13 Rania Abdelghani , Hélène Sauzéon , Pierre-Yves Oudeyer

Games and simulators can be a valuable platform to execute complex multi-agent, multiplayer, imperfect information scenarios with significant parallels to military applications: multiple participants manage resources and make decisions that…

Generative artificial intelligence (GenAI) holds the potential to transform the delivery, cultivation, and evaluation of human learning. This Perspective examines the integration of GenAI as a tool for human learning, addressing its…

Human-Computer Interaction · Computer Science 2024-09-06 Lixiang Yan , Samuel Greiff , Ziwen Teuber , Dragan Gašević

What do we want from machine intelligence? We envision machines that are not just tools for thought, but partners in thought: reasonable, insightful, knowledgeable, reliable, and trustworthy systems that think with us. Current artificial…

This is the study that presents an AI-Python-based chatbot that helps students to learn programming by demonstrating solutions to such problems as debugging errors, solving syntax problems or converting abstract theoretical concepts to…

Software Engineering · Computer Science 2025-09-26 Sayed Mahbub Hasan Amiri , Md Mainul Islam

The Arcade Learning Environment ("ALE") is a widely used library in the reinforcement learning community that allows easy programmatic interfacing with Atari 2600 games, via the Stella emulator. We introduce a publicly available extension…

Machine Learning · Computer Science 2021-11-17 J. K. Terry , Benjamin Black , Luis Santos

General Video Game Artificial Intelligence is a general game playing framework for Artificial General Intelligence research in the video-games domain. In this paper, we propose for the first time a screen capture learning agent for General…

Artificial Intelligence · Computer Science 2017-04-25 Kamolwan Kunanusont , Simon M. Lucas , Diego Perez-Liebana

This chapter provides an overview of the different Artificial Intelligence (AI) systems that are being used in contemporary digital tools for Mathematics Education (ME). It is aimed at researchers in AI and Machine Learning (ML), for whom…

Computers and Society · Computer Science 2021-10-22 Steven Van Vaerenbergh , Adrián Pérez-Suay

To make AI systems broadly useful for challenging real-world tasks, we need them to learn complex human goals and preferences. One approach to specifying complex goals asks humans to judge during training which agent behaviors are safe and…

Machine Learning · Statistics 2018-10-23 Geoffrey Irving , Paul Christiano , Dario Amodei

People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an…

Artificial Intelligence · Computer Science 2016-10-12 Michael Cook , Mirjam Eladhari , Andy Nealen , Mike Treanor , Eddy Boxerman , Alex Jaffe , Paul Sottosanti , Steve Swink

DeepMind Lab is a first-person 3D game platform designed for research and development of general artificial intelligence and machine learning systems. DeepMind Lab can be used to study how autonomous artificial agents may learn complex…

In this unprecedented era of technology-driven transformation, it becomes more critical than ever that we aggressively invest in developing robust artificial intelligence (AI) for wargaming in support of decision-making. By advancing…

Machine Learning · Computer Science 2024-02-12 Scotty Black , Christian Darken

Background: Stress has become a widespread phenomenon, and serious games are increasingly recognized as engaging tools for stress relief. However, despite the rapid advancement of Generative Artificial Intelligence (Gen-AI), its integration…

Human-Computer Interaction · Computer Science 2026-05-25 Ting-Chen Hsu

In recent years, the fields of artificial intelligence and web-based programming have seen tremendous advancements, enabling developers to create dynamic and interactive websites and applications. At the forefront of these advancements,…

Human-Computer Interaction · Computer Science 2023-08-24 Benjamin Kenwright

Artificial General Intelligence (AGI) has been a long-standing goal of humanity, with the aim of creating machines capable of performing any intellectual task that humans can do. To achieve this, AGI researchers draw inspiration from the…

Artificial Intelligence · Computer Science 2023-03-29 Lin Zhao , Lu Zhang , Zihao Wu , Yuzhong Chen , Haixing Dai , Xiaowei Yu , Zhengliang Liu , Tuo Zhang , Xintao Hu , Xi Jiang , Xiang Li , Dajiang Zhu , Dinggang Shen , Tianming Liu

Artificial intelligence commonly refers to the science and engineering of artificial systems that can carry out tasks generally associated with requiring aspects of human intelligence, such as playing games, translating languages, and…

Artificial Intelligence · Computer Science 2025-02-11 Andreas Krause , Jonas Hübotter

Generative artificial intelligence (AI) is increasingly being integrated into education, where it can boost learners' performance. However, these uses do not promote the deep cognitive and metacognitive processing that are required for…

Machine Learning · Computer Science 2026-05-14 Lixiang Yan , Samuel Greiff , Jason M. Lodge , Dragan Gašević

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn…

Computers and Society · Computer Science 2026-02-20 Yasmin Kafai , Shuchi Grover

Using artificial intelligence (AI) to automatically test a game remains a critical challenge for the development of richer and more complex game worlds and for the advancement of AI at large. One of the most promising methods for achieving…

Artificial Intelligence · Computer Science 2022-09-02 Matthew Barthet , Ahmed Khalifa , Antonios Liapis , Georgios N. Yannakakis
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