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4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

Efficient and scalable 3D occupancy mapping is essential for autonomous robot applications in unknown environments. However, traditional occupancy grid representations suffer from two fundamental limitations. First, explicitly storing all…

Robotics · Computer Science 2026-04-15 Benxu Tang , Yixi Cai , Fanze Kong , Longji Yin , Fu Zhang

Traditional analysis techniques may not be sufficient for astronomers to make the best use of the data sets that current and future instruments, such as the Square Kilometre Array and its Pathfinders, will produce. By utilizing the…

Instrumentation and Methods for Astrophysics · Physics 2010-01-14 Amr H. Hassan , Christopher J. Fluke , David G. Barnes

The task of capturing and rendering 3D dynamic scenes from 2D images has become increasingly popular in recent years. However, most conventional cameras are bandwidth-limited to 30-60 FPS, restricting these methods to static or slowly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 David Novikov , Eilon Vaknin , Narek Tumanyan , Mark Sheinin

We propose an end-to-end real time framework to generate high resolution graphics grade textured 3D map of urban environment. The generated detailed map finds its application in the precise localization and navigation of autonomous…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , James R. McBride , Gaurav Pandey

The advent of generalist Large Language Models (LLMs) and Large Vision Models (VLMs) have streamlined the construction of semantically enriched maps that can enable robots to ground high-level reasoning and planning into their…

Robotics · Computer Science 2024-11-06 Emilio Olivastri , Jonathan Francis , Alberto Pretto , Niko Sünderhauf , Krishan Rana

We consider the problem of human pose estimation. While much recent work has focused on the RGB domain, these techniques are inherently under-constrained since there can be many 3D configurations that explain the same 2D projection. To this…

Computer Vision and Pattern Recognition · Computer Science 2019-11-19 Ren Li , Changjiang Cai , Georgios Georgakis , Srikrishna Karanam , Terrence Chen , Ziyan Wu

Autonomous agents that rely purely on perception to make real-time control decisions require efficient and robust architectures. In this work, we demonstrate that augmenting RGB input with depth information significantly enhances our…

Robotics · Computer Science 2025-11-14 Mihaela-Larisa Clement , Mónika Farsang , Felix Resch , Mihai-Teodor Stanusoiu , Radu Grosu

RGB-D cameras supply rich and dense visual and spatial information for various robotics tasks such as scene understanding, map reconstruction, and localization. Integrating depth and visual information can aid robots in localization and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ali Tourani , Saad Ejaz , Hriday Bavle , Jose Luis Sanchez-Lopez , Holger Voos

We introduce MIPS-Fusion, a robust and scalable online RGB-D reconstruction method based on a novel neural implicit representation -- multi-implicit-submap. Different from existing neural RGB-D reconstruction methods lacking either…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yijie Tang , Jiazhao Zhang , Zhinan Yu , He Wang , Kai Xu

The real-time dynamic environment perception has become vital for autonomous robots in crowded spaces. Although the popular voxel-based mapping methods can efficiently represent 3D obstacles with arbitrarily complex shapes, they can hardly…

Robotics · Computer Science 2024-01-17 Zhefan Xu , Xiaoyang Zhan , Baihan Chen , Yumeng Xiu , Chenhao Yang , Kenji Shimada

The latest developments in 3D capturing, processing, and rendering provide means to unlock novel 3D application pathways. The main elements of an integrated platform, which target tele-immersion and future 3D applications, are described in…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Dimitrios S. Alexiadis , Anargyros Chatzitofis , Nikolaos Zioulis , Olga Zoidi , Georgios Louizis , Dimitrios Zarpalas , Petros Daras

Existing real-time RGB-D reconstruction approaches, like Kinect Fusion, lack real-time photo-realistic visualization. This is due to noisy, oversmoothed or incomplete geometry and blurry textures which are fused from imperfect depth maps…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Laura Fink , Darius Rückert , Linus Franke , Joachim Keinert , Marc Stamminger

Achieving efficient remote teleoperation is particularly challenging in unknown environments, as the teleoperator must rapidly build an understanding of the site's layout. Online 3D mapping is a proven strategy to tackle this challenge, as…

Robotics · Computer Science 2025-09-16 Ian Page , Pierre Susbielle , Olivier Aycard , Pierre-Brice Wieber

Diffusion-based methods have achieved prominent success in generating 2D media. However, accomplishing similar proficiencies for scene-level mesh texturing in 3D spatial applications, e.g., XR/VR, remains constrained, primarily due to the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-23 Bangbang Yang , Wenqi Dong , Lin Ma , Wenbo Hu , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Robots operating in unstructured environments require a comprehensive understanding of their surroundings, necessitating geometric and semantic information from sensor data. Traditional RGB-D processing pipelines focus primarily on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Zhiwu Zheng , Lauren Mentzer , Berk Iskender , Michael Price , Colm Prendergast , Audren Cloitre

We propose an efficient and scalable method for incrementally building a dense, semantically annotated 3D map in real-time. The proposed method assigns class probabilities to each region, not each element (e.g., surfel and voxel), of the 3D…

Computer Vision and Pattern Recognition · Computer Science 2018-03-08 Yoshikatsu Nakajima , Keisuke Tateno , Federico Tombari , Hideo Saito

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

Glass surfaces are becoming increasingly ubiquitous as modern buildings tend to use a lot of glass panels. This, however, poses substantial challenges to the operations of autonomous systems such as robots, self-driving cars, and drones, as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Jiaying Lin , Yuen-Hei Yeung , Shuquan Ye , Rynson W. H. Lau

This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Sungho Jo , Soohwan Song