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We present a mapping system capable of constructing detailed instance-level semantic models of room-sized indoor environments by means of an RGB-D camera. In this work, we integrate deep-learning-based instance segmentation and…

Robotics · Computer Science 2019-11-22 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

Interactive volume visualization using a mixed reality (MR) system helps provide users with an intuitive spatial perception of volumetric data. Due to sophisticated requirements of user interaction and vision when using MR head-mounted…

Graphics · Computer Science 2023-09-06 Haojie Cheng , Chunxiao Xu , Xujing Chen , Zhenxin Chen , Jiajun Wang , Lingxiao Zhao

For robotic interaction in environments shared with other agents, access to volumetric and semantic maps of the scene is crucial. However, such environments are inevitably subject to long-term changes, which the map needs to account for. We…

For intelligent robotics applications, extending 3D mapping to 3D semantic mapping enables robots to, not only localize themselves with respect to the scene's geometrical features but also simultaneously understand the higher level meaning…

Computer Vision and Pattern Recognition · Computer Science 2017-10-06 Cheng Zhao , Li Sun , Pulak Purkait , Rustam Stolkin

Multi-view capture systems are complex systems to engineer. They require technical knowledge to install and intricate processes to setup related mainly to the sensors' spatial alignment (i.e. external calibration). However, with the ongoing…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Vladimiros Sterzentsenko , Antonis Karakottas , Alexandros Papachristou , Nikolaos Zioulis , Alexandros Doumanoglou , Dimitrios Zarpalas , Petros Daras

In robotic applications, a key requirement for safe and efficient motion planning is the ability to map obstacle-free space in unknown, cluttered 3D environments. However, commodity-grade RGB-D cameras commonly used for sensing fail to…

Colorization involves the synthesis of colors on a target image while preserving structural content as well as the semantics of the target image. This is a well-explored problem in 2D with many state-of-the-art solutions. We propose a novel…

Image and Video Processing · Electrical Eng. & Systems 2020-04-27 Aradhya Neeraj Mathur , Apoorv Khattar , Ojaswa Sharma

Neural volumetric representations have become a widely adopted model for radiance fields in 3D scenes. These representations are fully implicit or hybrid function approximators of the instantaneous volumetric radiance in a scene, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Yuval Bahat , Yuxuan Zhang , Hendrik Sommerhoff , Andreas Kolb , Felix Heide

Mapping and localization are essential capabilities of robotic systems. Although the majority of mapping systems focus on static environments, the deployment in real-world situations requires them to handle dynamic objects. In this paper,…

Robotics · Computer Science 2019-08-30 Emanuele Palazzolo , Jens Behley , Philipp Lottes , Philippe Giguère , Cyrill Stachniss

We present 3DMV, a novel method for 3D semantic scene segmentation of RGB-D scans in indoor environments using a joint 3D-multi-view prediction network. In contrast to existing methods that either use geometry or RGB data as input for this…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Angela Dai , Matthias Nießner

UAV missions often require specific geometric constraints to be satisfied between ground locations and the vehicle location. Such requirements are typical for contexts where line-of-sight must be maintained between the vehicle location and…

Robotics · Computer Science 2024-02-06 Andrew Willis , Collin Hague , Artur Wolek , Kevin Brink

We present RGB-D-Fusion, a multi-modal conditional denoising diffusion probabilistic model to generate high resolution depth maps from low-resolution monocular RGB images of humanoid subjects. RGB-D-Fusion first generates a low-resolution…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Sascha Kirch , Valeria Olyunina , Jan Ondřej , Rafael Pagés , Sergio Martin , Clara Pérez-Molina

In this paper, we propose a method for generating a hierarchical, volumetric topological map from 3D point clouds. There are three basic hierarchical levels in our map: $storey - region - volume$. The advantages of our method are reflected…

Robotics · Computer Science 2021-11-25 Zhenpeng He , Hao Sun , Jiawei Hou , Yajun Ha , Sören Schwertfeger

Latent diffusion models have proven to be state-of-the-art in the creation and manipulation of visual outputs. However, as far as we know, the generation of depth maps jointly with RGB is still limited. We introduce LDM3D-VR, a suite of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Gabriela Ben Melech Stan , Diana Wofk , Estelle Aflalo , Shao-Yen Tseng , Zhipeng Cai , Michael Paulitsch , Vasudev Lal

Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in mobile devices, rendering a virtual object with high-quality,…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Rafael Monroy , Matis Hudon , Aljosa Smolic

Modern-day display systems demand high-quality rendering. However, rendering at higher resolution requires a large number of data samples and is computationally expensive. Recent advances in deep learning-based image and video…

Graphics · Computer Science 2022-10-18 Sudarshan Devkota , Sumanta Pattanaik

To autonomously navigate and plan interactions in real-world environments, robots require the ability to robustly perceive and map complex, unstructured surrounding scenes. Besides building an internal representation of the observed scene…

We propose a learning-based approach for novel view synthesis for multi-camera 360$^{\circ}$ panorama capture rigs. Previous work constructs RGBD panoramas from such data, allowing for view synthesis with small amounts of translation, but…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Kai-En Lin , Zexiang Xu , Ben Mildenhall , Pratul P. Srinivasan , Yannick Hold-Geoffroy , Stephen DiVerdi , Qi Sun , Kalyan Sunkavalli , Ravi Ramamoorthi

Direct volume rendering using ray-casting is widely used in practice. By using GPUs and applying acceleration techniques as empty space skipping, high frame rates are possible on modern hardware. This enables performance-critical use-cases…

Graphics · Computer Science 2025-01-09 Michael Rauter , Lukas Zimmermann , Markus Zeilinger

Simultaneous Localization and Mapping using RGB-D cameras has been a fertile research topic in the latest decade, due to the suitability of such sensors for indoor robotics. In this paper we propose a direct RGB-D SLAM algorithm with…

Robotics · Computer Science 2017-08-11 Alejo Concha , Javier Civera
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