Related papers: JSPAM: A restricted three-body code for simulating…
We propose a novel visual SLAM method that integrates text objects tightly by treating them as semantic features via fully exploring their geometric and semantic prior. The text object is modeled as a texture-rich planar patch whose…
We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…
GANDALF is a new hydrodynamics and N-body dynamics code designed for investigating planet formation, star formation and star cluster problems. GANDALF is written in C++, parallelised with both OpenMP and MPI and contains a python library…
We consider the question of interactive communication, in which two remote parties perform a computation while their communication channel is (adversarially) noisy. We extend here the discussion into a more general and stronger class of…
An adaptation of the Particle-Particle/Particle-Mesh (P3M) code to the special purpose hardware GRAPE is presented. The short range force is calculated by a four chip GRAPE-3A board, while the rest of the calculation is performed on a Sun…
This paper presents a new language called APSL for formally describing protocols to facilitate automated testing. Many real world communication protocols exchange messages whose structures are not trivial, e.g. they may consist of multiple…
This paper presents a novel strategy for high-fidelity image restoration by characterizing both local smoothness and nonlocal self-similarity of natural images in a unified statistical manner. The main contributions are three-folds. First,…
In this talk I shall discuss some regularities of many-body systems in the presence of random interactions and regularities of a single-$j$ shell for the $J$ pairing interaction which works only when two particles are coupled to spin $J$. I…
We present a new, simple, fast algorithm to numerically evolve disks of inelastically colliding particles surrounding a central star. Our algorithm adds negligible computational cost to the fastest existing collisionless N-body codes, and…
The simulation code has been developed to investigate possible electron multi- pacting in the 3D RF cavities using preliminary calculated field components. The code provides different options of numerical study of the electron multi-…
We study the accumulation of errors in cosmological N-body algorithms that are caused by representing the continuous distribution of matter by massive particles, comparing the PPPM and Adaptive Multigrid codes. We use for this a new measure…
In this paper, we propose an enhanced physical layer security approach, named joint secrecy and covert communication (JSACC), which aims to improve the performance of physical layer security (PLS). The JSACC system can dynamically switch…
We have developed a parallel Particle-Particle, Particle-Mesh (P3M) simulation code for the Cray T3E parallel supercomputer that is well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in…
A non-orthogonal multiple access (NOMA)-aided joint communication, sensing, and multi-tier computing (JCSMC) framework is proposed. In this framework, a multi-functional base station (BS) carries out target sensing, while providing edge…
A new scheme that tightly couples kinetic turbulence codes across a spatial interface is introduced. This scheme evolves from considerations of competing strategies and down-selection. It is found that the use of a composite kinetic…
The elliptic restricted three body problem has been well studied. However, the previous formulations of the problem have used a rotating coordinate system to keep the positions of the primary and secondary on the x-axis. This requires the…
We introduce JAX MD, a software package for performing differentiable physics simulations with a focus on molecular dynamics. JAX MD includes a number of physics simulation environments, as well as interaction potentials and neural networks…
JETSPIN is an open-source computer program specifically designed to simulate the electrospinning process of nanofibers. This manual provides an overview of JETSPIN, focusing primarily on its structure, parallel implementations,…
This paper implements Simultaneous Localization and Mapping (SLAM) technique to construct a map of a given environment. A Real Time Appearance Based Mapping (RTAB-Map) approach was taken for accomplishing this task. Initially, a 2d…
We make available to the public 4 dark matter simulations that cover 4 CDM cosmological models and were run with the AP^3M code (Couchamn 1991). These simulations are described in Colin et al. (ApJ, 523, 32, 1999). There are about 20 epochs…