English
Related papers

Related papers: SAT as a game

200 papers

By considering probability distributions over the set of assignments the expected truth values assignment to propositional variables are extended through linear operators, and the expected truth values of the clauses at any given…

Logic in Computer Science · Computer Science 2010-07-07 Guillermo Morales-Luna

In this small scale study we demonstrate how a gamified teaching setup can be used effectively to support student learning in a quantum mechanics course. The quantum mechanics games were research games, which were played during lectures and…

Physics Education · Physics 2015-06-29 Ole Eggers Bjælde , Mads Kock Pedersen , Jacob Sherson

Many procedures for SAT-related problems, in particular for those requiring the complete enumeration of satisfying truth assignments, rely their efficiency and effectiveness on the detection of (possibly small) partial assignments…

Logic in Computer Science · Computer Science 2025-05-27 Roberto Sebastiani

We identify the (filter representation of the) logic behind the recent theory of coherent sets of desirable (sets of) things, which generalise coherent sets of desirable (sets of) gambles as well as coherent choice functions, and show that…

Logic · Mathematics 2024-06-21 Gert de Cooman , Arthur Van Camp , Jasper De Bock

We attempt to make superdeterminism more intuitive, notably by simulating a deterministic model system, a billiard game. In this system an initial 'bang' correlates all events, just as in the superdeterministic universe. We introduce the…

Quantum Physics · Physics 2023-01-04 Vitaly Nikolaev , Louis Vervoort

Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. This paper presents a serious game, called MiBoard, currently…

Computers and Society · Computer Science 2010-09-14 Kyle B. Dempsey , Justin F. Brunelle , G. Tanner Jackson , Chutima Boonthum , Irwin B. Levinstein , Danielle S. McNamara

An experience of fun can be an important factor for validating the value of games. Research on non-game HCI has been attempted to measure the enjoyment of work. However, a majority of the studies do not discuss the importance and value of…

Human-Computer Interaction · Computer Science 2022-09-07 Michinari Kono , Koichi Araake

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

The present article is a brief informal survey of computability logic --- the game-semantically conceived formal theory of computational resources and tasks. This relatively young nonclassical logic is a conservative extension of classical…

Logic in Computer Science · Computer Science 2019-02-15 Giorgi Japaridze

A simple and general formulation of the quantum game theory is presented, accommodating all possible strategies in the Hilbert space for the first time. The theory is solvable for the two strategy quantum game, which is shown to be…

Quantum Physics · Physics 2016-09-08 Taksu Cheon , Izumi Tsutsui

The goal of this article is to introduce some beautiful known riddles in intuitive topology; hoping to make at least some fun for the reader.

General Topology · Mathematics 2010-05-21 Ruhollah Tavakoli

We present here a SAT-based framework for LTLf (Linear Temporal Logic on Finite Traces) satisfiability checking. We use propositional SAT-solving techniques to construct a transition system for the input LTLf formula; satisfiability…

Logic in Computer Science · Computer Science 2018-11-09 Jianwen Li , Kristin Y. Rozier , Geguang Pu , Yueling Zhang , Moshe Y. Vardi

We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…

General Finance · Quantitative Finance 2009-02-09 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

Computer Science and Game Theory · Computer Science 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

We propose in this paper a polynomial representation of TU-games, fuzzy measures, capacities, and more generally set functions. Our representation needs a countably infinite set of players and the natural ordering of finite sets of…

Combinatorics · Mathematics 2024-01-24 Ulrich Faigle , Michel Grabisch

We present the linear algebraic definition of QSAT and propose a direct logical characterization of such a definition. We then prove that this logical version of QSAT is not an extension of classical satisfiability problem (SAT). This shows…

Computational Complexity · Computer Science 2012-03-29 Anderson de Araújo , Marcelo Finger

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

In this paper, some new criteria for detecting whether a finite game is potential are proposed by solving potential equations. The verification equations with the minimal number for checking a potential game are obtained for the first time.…

Computer Science and Game Theory · Computer Science 2015-04-29 Xinyun Liu , Jiandong Zhu

Phishing continues to be a difficult problem for individuals and organisations. Educational games and simulations have been increasingly acknowledged as enormous and powerful teaching tools, yet little work has examined how to engage users…

Computers and Society · Computer Science 2019-03-08 Matt Dixon , Nalin Asanka Gamagedara Arachchilage , James Nicholson

We propose a generalization of positional games, supplementing them with a restriction on the order in which the elements of the board are allowed to be claimed. We introduce poset positional games, which are positional games with an…