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Related papers: SAT as a game

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Regular signed SAT is a variant of the well-known satisfiability problem in which the variables can take values in a fixed set V \subset [0,1], and the `literals' have the form "x \le a" or "x \ge a". We answer some open question regarding…

Discrete Mathematics · Computer Science 2011-12-08 Christian Laus , Dirk Oliver Theis

Many sophisticated tools exist to help researchers find the academic literature they are searching for, but what about finding work that you aren't looking for? We promote joyful discovery of visualization research through two games (Colon…

Human-Computer Interaction · Computer Science 2025-09-23 Devin Lange , Zach Cutler , Maxim Lisnic

While the solution counting problem for propositional satisfiability (#SAT) has received renewed attention in recent years, this research trend has not affected other AI solving paradigms like answer set programming (ASP). Although ASP…

Logic in Computer Science · Computer Science 2016-12-23 Johannes Fichte , Markus Hecher , Michael Morak , Stefan Woltran

This entry introduces educational games in secondary schools. Educational games include three main types of educational activities with a playful learning intention supported by digital technologies: educational serious games, educational…

Physics Education · Physics 2020-04-14 Margarida Romero

This paper addresses complexity problems in rational verification and synthesis for multi-player games played on weighted graphs, where the objective of each player is to minimize the cost of reaching a specific set of target vertices. In…

Computer Science and Game Theory · Computer Science 2025-02-11 Véronique Bruyère , Christophe Grandmont , Jean-François Raskin

The interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An…

History and Overview · Mathematics 2007-05-23 Denis V. Juriev

We present various analytic and number theoretic results concerning the #SAT problem as reflected when reduced into a #PART problem. As an application we propose a heuristic to probabilistically estimate the solution of #SAT problems.

Computational Complexity · Computer Science 2016-01-11 Ohad Asor

When using security questions most users still trade-off security for the convenience of memorability. This happens because most users find strong answers to security questions difficult to remember. Previous research in security education…

Cryptography and Security · Computer Science 2017-10-12 Nicholas Micallef , Nalin Asanka Gamagedara Arachchilage

This article of mathematical education reflects author's experience with job applications and teaching methods and procedures to employ in the American Higher Education. It is organized as a standard questionnaire.

General Mathematics · Mathematics 2007-05-23 Florentin Smarandache

The following paper proposes a new approach to determine whether a logical (CNF) formula is satisfiable or not using probability theory methods. Furthermore, we will introduce an algorithm that speeds up the standard solution for (CNF-SAT)…

Logic in Computer Science · Computer Science 2021-04-26 Hazem J. Alkhatib , Majd N. Bohssas , Rawad H. Hatem , Odey N. Kassam Alhennawi

Scholastic trivia competitions test knowledge and intelligence through mastery of question answering. Modern question answering benchmarks are one variant of the Turing test. Specifically, answering a set of questions as well as a human is…

Computation and Language · Computer Science 2021-02-15 Pedro Rodriguez , Shi Feng , Mohit Iyyer , He He , Jordan Boyd-Graber

This article presents an overview of computability logic -- the game-semantically constructed logic of interactive computational tasks and resources. There is only one non-overview, technical section in it, devoted to a proof of the…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

Human-Computer Interaction · Computer Science 2018-11-27 Heinrich Söbke , Maria Reichelt

On the one hand, Constraint Satisfaction Problems allow one to declaratively model problems. On the other hand, propositional satisfiability problem (SAT) solvers can handle huge SAT instances. We thus present a technique to declaratively…

Artificial Intelligence · Computer Science 2014-07-01 Frédéric Lardeux , Eric Monfroy , Broderick Crawford , Ricardo Soto

The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…

Computational Complexity · Computer Science 2013-09-26 Michael Lampis , Valia Mitsou

Answer-set programming (ASP) paradigm is a way of using logic to solve search problems. Given a search problem, to solve it one designs a theory in the logic so that models of this theory represent problem solutions. To compute a solution…

Logic in Computer Science · Computer Science 2007-05-23 Deborah East , Miroslaw Truszczynski

Over the last two decades, propositional satisfiability (SAT) has become one of the most successful and widely applied techniques for the solution of NP-complete problems. The aim of this paper is to investigate theoretically how Sat can be…

Logic in Computer Science · Computer Science 2013-05-06 Johannes Klaus Fichte , Stefan Szeider

Positional games are a branch of combinatorics, researching a variety of two-player games, ranging from popular recreational games such as Tic-Tac-Toe and Hex, to purely abstract games played on graphs and hypergraphs. It is closely…

Combinatorics · Mathematics 2014-04-11 Michael Krivelevich

State-of-the-art Boolean satisfiability (SAT) solvers constitute a practical and competitive approach for solving various real-world problems. To encourage their widespread adoption, the relatively high barrier of entry following from the…

Logic in Computer Science · Computer Science 2025-05-22 Christoph Jabs

Dialogue games are two-player logic games between a Proponent who puts forward a logical formula A as valid or true and an Opponent who disputes this. An advantage of the dialogical approach is that it is a uniform framework from which…

Logic · Mathematics 2014-01-07 Jesse Alama , Sara Uckelman