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We study the $(p,q)$-Maker Breaker Crossing game introduced by Day and Falgas Ravry in 'Maker-Breaker percolation games I: crossing grids'. The game described in their paper involves two players Maker and Breaker who take turns claiming p…

Combinatorics · Mathematics 2022-01-07 Freddie Wallwork

We study the Maker-Breaker tournament game played on the edge set of a given graph $G$. Two players, Maker and Breaker claim unclaimed edges of $G$ in turns, and Maker wins if by the end of the game she claims all the edges of a pre-defined…

Combinatorics · Mathematics 2015-09-23 Dennis Clemens , Mirjana Mikalački

Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised…

We introduce and study Maker/Breaker-type positional games on random graphs. Our main concern is to determine the threshold probability $p_{F}$ for the existence of Maker's strategy to claim a member of $F$ in the unbiased game played on…

Combinatorics · Mathematics 2007-05-23 Milos Stojakovic , Tibor Szabo

A class of graphs is bridge-addable if given a graph $G$ in the class, any graph obtained by adding an edge between two connected components of $G$ is also in the class. We prove a conjecture of McDiarmid, Steger, and Welsh, that says that…

Combinatorics · Mathematics 2023-06-23 Guillaume Chapuy , Guillem Perarnau

We introduce a new positional game called `Toucher-Isolator', which is a quantitative version of a Maker-Breaker type game. The playing board is the set of edges of a given graph G, and the two players, Toucher and Isolator, claim edges…

Combinatorics · Mathematics 2019-03-28 Chris Dowden , Mihyun Kang , Mirjana Mikalački , Miloš Stojaković

A large class of Positional Games are defined on the complete graph on $n$ vertices. The players, Maker and Breaker, take the edges of the graph in turns, and Maker wins iff his subgraph has a given -- usually monotone -- property. Here we…

Combinatorics · Mathematics 2016-05-24 József Balogh , Ryan R. Martin , András Pluhár

With the advance of complex large-scale networks, it is becoming increasingly important to understand how selfish and spatially distributed individuals will share network resources without centralized coordinations. In this paper, we…

Networking and Internet Architecture · Computer Science 2012-06-05 Richard Southwell , Jianwei Huang , Biying Shou

We define an algorithm k which takes a connected graph G on a totally ordered vertex set and returns an increasing tree R (which is not necessarily a subtree of G). We characterize the set of graphs G such that k(G)=R. Because this set has…

Combinatorics · Mathematics 2007-05-23 Gus Wiseman

Connectivity query processing is a fundamental problem in graph processing. Given an undirected graph and two query vertices, the problem aims to identify whether they are connected via a path. Given frequent edge updates in real graph…

Databases · Computer Science 2026-01-27 Lantian Xu , Junhua Zhang , Dong Wen , Lu Qin , Ying Zhang , Xuemin Lin

We introduce a model involving two adversaries Buster and Fixer taking turns modifying a connected graph, where each round consists of Buster deleting a subset of edges and Fixer responding by adding edges from a finite reserve set of…

Combinatorics · Mathematics 2026-03-31 Daniel C. McDonald

Let $n, k$ be positive integers. The $(k+1)$-star avoidance game on $K_n$ is played as follows. Two players take it in turn to claim a (previously unclaimed) edge of the complete graph on $n$ vertices. The first player to claim all edges of…

Combinatorics · Mathematics 2020-01-22 Adrian Beker

A set of vertices $W$ of a graph $G$ is a resolving set if every vertex of $G$ is uniquely determined by its vector of distances to $W$. In this paper, the Maker-Breaker resolving game is introduced. The game is played on a graph $G$ by…

Combinatorics · Mathematics 2020-05-28 Cong X. Kang , Sandi Klavžar , Ismael G. Yero , Eunjeong Yi

The paper introduces two player connectivity games played on finite bipartite graphs. Algorithms that solve these connectivity games can be used as subroutines for solving M\"uller games. M\"uller games constitute a well established class…

Computer Science and Game Theory · Computer Science 2025-01-16 Zihui Liang , Bakh Khoussainov , Toru Takisaka , Mingyu Xiao

Consider the following Maker-Breaker type game played by Toucher and Isolator on the edges of a graph $G$ with first move given to Toucher. The aim of Isolator is to maximise the number of vertices which are not incident to any edges…

Combinatorics · Mathematics 2020-01-29 Eero Raty

Mixed connectivity is a generalization of vertex and edge connectivity. A graph is $(p,0)$-connected, $p>0$, if the graph remains connected after removal of any $p-1$ vertices. A graph is $(p,q)$-connected, $p\geq 0$, $q>0$, if it remains…

Combinatorics · Mathematics 2010-02-15 Rija Erves , Janez Zerovnik

In classical Maker-Breaker games on graphs, Maker and Breaker take turns claiming edges; Maker's goal is to claim all of some structure (e.g., a spanning tree, Hamilton cycle, etc.), while Breaker aims to stop her. The standard question…

Combinatorics · Mathematics 2025-05-28 Wesley Pegden , Francesca Yu

In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…

Discrete Mathematics · Computer Science 2015-07-19 Asaf Ferber , Pascal Pfister

Strengthening the classical concept of Steiner trees, West and Wu [J. Combin. Theory Ser. B 102 (2012), 186--205] introduced the notion of a $T$-connector in a graph $G$ with a set $T$ of terminals. They conjectured that if the set $T$ is…

Combinatorics · Mathematics 2023-08-16 Roman Čada , Adam Kabela , Tomáš Kaiser , Petr Vrána

The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…

Combinatorics · Mathematics 2018-10-09 Soogang Eoh , Jihoon Choi