Related papers: The Physical Web in Smart Cities
Over the past decade, we have witnessed the Internet becoming increasingly centralized in the hands of a small number of giant technology firms, that control many of the most popular applications and the content they host on their…
Privacy and security in Smart Cities remain at constant risk due to the vulnerabilities introduced by Internet of Things (IoT) devices. The limited computational resources of these devices make them especially susceptible to attacks, while…
Spatial computing is a technological advancement that facilitates the seamless integration of devices into the physical environment, resulting in a more natural and intuitive digital world user experience. Spatial computing has the…
World population growing in conjunction with the preference to live in the cities; make the city management a challenging issue. Traditional Cities with their common features will not be able to handle the human needs. As a result, smart…
Spatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we…
Learning-based analysis of images is commonly used in the fields of mobility and robotics for safe environmental motion and interaction. This requires not only object recognition but also the assignment of certain properties to them. With…
In this work, we study the target detection and tracking problem in mobile sensor networks, where the performance metrics of interest are probability of detection and tracking coverage, when the target can be stationary or mobile and its…
The problem of mapping human close-range proximity networks has been tackled using a variety of technical approaches. Wearable electronic devices, in particular, have proven to be particularly successful in a variety of settings relevant…
Physical representations of data offer physical and spatial ways of looking at, navigating, and interacting with data. While digital fabrication has facilitated the creation of objects with data-driven geometry, rendering data as a…
The Internet of Things (IoT) is a paradigm characterized by a network of embedded sensors and services. These sensors are incorporated to collect various information, track physical conditions, e.g., waste bins' status, and exchange data…
This article presents a vision where \textit{real-time} digital twins of the physical wireless environments are continuously updated using multi-modal sensing data from the distributed infrastructure and user devices, and are used to make…
A smart contract is a computer program which allows users to automate their actions on the blockchain platform. Given the significance of smart contracts in supporting important activities across industry sectors including supply chain,…
It is known that internet have been widespread in many areas of life and enabled machines to communicate each other. The terms of Internet of Things (IoT) has emerged as a result of networks consist of machines and equipment that work…
Modern cities and metropolitan areas all over the world face new management challenges in the 21st century primarily due to increasing demands on living standards by the urban population. These challenges range from climate change,…
Human behaviors exhibit ubiquitous correlations in many aspects, such as individual and collective levels, temporal and spatial dimensions, content, social and geographical layers. With rich Internet data of online behaviors becoming…
Humans have always been seeking greater control over their surrounding objects. Today, with the help of Internet of Things (IoT), we can fulfill this goal. In order for objects to be connected to the internet, they should have an address,…
Emergence of massive dynamic objects will diversify spatial structures when robots navigate in urban environments. Therefore, the online removal of dynamic objects is critical. In this paper, we introduce a novel online removal framework…
The Internet of Things describes a network of physical devices interacting and producing vast streams of sensor data. At present there are a number of general challenges which exist while developing solutions for use cases involving the…
We present an IoT home network visualizer that utilizes virtual reality (VR). This prototype demonstrates the potential that VR has to aid in the understanding of home IoT networks. This is particularly important due the increased number of…
This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…