Related papers: The Physical Web in Smart Cities
In this chapter, we discuss urban mobility from a complexity science perspective. First, we give an overview of the datasets that enable this approach, such as mobile phone records, location-based social network traces, or GPS trajectories…
Citizen Science aims to engage people in research activities on important issues related to their well-being. Smart Cities aim to provide them with services that improve the quality of their life. Both concepts have seen significant growth…
Smart cities are being planned for several advanced applications and services for the inhabitants. Smart cities initiative promise many new services which are not possible in the traditional city frameworks. In the smart city framework, the…
The IoT is described as a smart interactive environment where devices communicate together ubiquitously sometimes in the background, performing functions on behalf of the users and offering many advanced services to them. Examples range…
Real-time monitoring of various structural behaviors, particularly displacement and acceleration, serves important and valuable information for people; for example, they can be used for active control or damage warning. With recent…
The definition of the augmented reality concept is based on the analysis of scientific publications. It is noted that online experiments with augmented reality provide students with the opportunity to observe and describe the operation with…
Contemporary software systems, such as the Internet of Things, Industry 4.0 and Intelligent Cities, present challenges for their engineering, since they question our traditional form of software development. They represent a promising…
Materials and machines are often designed with particular goals in mind, so that they exhibit desired responses to given forces or constraints. Here we explore an alternative approach, namely physical coupled learning. In this paradigm, the…
With the tremendous growth in the information communication sector, the mobile phones have become the prime information communication devices. The convergence of traditional telephony with the modern web enabled communication in the mobile…
Reflecting upon the sustainability challenges cities will be facing in the near future and the recent technological developments allowing cities to become "smart", we introduce IDEAL-CITIES; a framework aiming to provide an architecture for…
We propose a system that uses video as the input to track the position of objects relative to their surrounding environment in real-time. The neural network employed is trained on a 100% synthetic dataset coming from our own automated…
Ubiquitous sensing enabled by Wireless Sensor Network (WSN) technologies cuts across many areas of modern day living. This offers the ability to measure, infer and understand environmental indicators, from delicate ecologies and natural…
This position paper explores how to support the Web's evolution through an underlying data-centric approach that better matches the data-orientedness of modern and emerging applications. We revisit the original vision of the Web as a…
With the Internet of Things (IoT), Things are expected to live in different "domains" and "contexts" during their lifetime. Information generated by and associated with Things should be manageable by multiple, diverse stakeholders…
Exploring large virtual environments, such as cities, is a central task in several domains, such as gaming and urban planning. VR systems can greatly help this task by providing an immersive experience; however, a common issue with viewing…
Enabling the Internet of things in remote areas without traditional communication infrastructure requires a multi-layer network architecture. The devices in the overlay network are required to provide coverage to the underlay devices as…
Despite the earlier claim of "Death of Distance", recent studies revealed that geographical proximity still greatly influences link formation in online social networks. However, it is unclear how physical distances are intertwined with…
A map is an abstract visual representation of a region, taken from a given space, usually designed for final human consumption. Traditional cartography focuses on the mapping of Euclidean spaces by using some distance metric. In this paper…
The paper considers a new quantitative-qualitative proximity measure for the features of information objects, where data enters a common information resource from several sources independently. The goal is to determine the possibility of…
The concept of `proximity-based cities' has gained attention as a new urban organizational model. Most prominently, the 15-minute city contends that cities can function more effectively, equitably and sustainably if essential, everyday…