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Related papers: The Physical Web in Smart Cities

200 papers

The aim of this paper is to introduce the idea of the Semantic Web to the Complexity community and set a basic ground for a project resulting in creation of Internet-based semantic network of Complexity-related information providers.…

Networking and Internet Architecture · Computer Science 2007-05-23 M. Marko , M. A. Porter , A. Probst , C. Gershenson , A. Das

This paper deals with the problem of properly simulating the Internet of Things (IoT). Simulating an IoT allows evaluating strategies that can be employed to deploy smart services over different kinds of territories. However, the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-21 Gabriele D'Angelo , Stefano Ferretti , Vittorio Ghini

Internet of things (IoT) constitutes one of the most important technology that has the potential to affect deeply our way of life, after mobile phones and Internet. The basic idea is that every objet that is around us will be part of the…

Computers and Society · Computer Science 2014-01-28 Riad Abdmeziem , Djamel Tandjaoui

Complex networks can be used for modeling street meshes and urban agglomerates. With such a model, many aspects of a city can be investigated to promote a better quality of life to its citizens. Along these lines, this paper proposes a set…

Computational Engineering, Finance, and Science · Computer Science 2018-12-31 Gabriel Spadon , Bruno B. Machado , Danilo M. Eler , Jose Fernando Rodrigues-Jr

Objects are entities we act upon, where the functionality of an object is determined by how we interact with it. In this work we propose a Dual Attention Network model which reasons about human-object interactions. The dual-attentional…

Computer Vision and Pattern Recognition · Computer Science 2019-09-12 Tete Xiao , Quanfu Fan , Dan Gutfreund , Mathew Monfort , Aude Oliva , Bolei Zhou

In the ten years after the Smart City was put forward, there are still problems like unclear concept, lack of top-down design and information island. With the further development of the Internet, the brain-like architecture of the Internet…

Computers and Society · Computer Science 2018-03-19 Feng Liu

One of the fundamental aspects of ubiquitous computing is the instrumentation of the real world by smart devices. This instrumentation constitutes an opportunity to rethink the interactions between human beings and their environment on the…

Human-Computer Interaction · Computer Science 2015-06-08 Sakyoud Zakaria , Gaëtan Rey , Eladnani Mohamed , Stéphane Lavirotte , El Fazziki Abdelaziz , Jean-Yves Tigli

The goal of the Internet of Things (IoT) is to transform any thing around us, such as a trash can or a street light, into a smart thing. A smart thing has the ability of sensing, processing, communicating and/or actuating. In order to…

Artificial Intelligence · Computer Science 2018-01-16 Nathalia Moraes do Nascimento , Carlos Jose Pereira de Lucena

In the Internet of Things era, an increasing number of household devices and everyday objects are able to send to and retrieve information from the Internet, offering innovative services to the user. However, most of these devices provide…

Human-Computer Interaction · Computer Science 2017-08-10 Leonardo Angelini , Nadine Couture , Omar Abou Khaled , Elena Mugellini

We examine a class of techniques for 3D object manipulation on mobile devices, in which the device's physical motion is applied to 3D objects displayed on the device itself. This "local coupling" between input and display creates specific…

Human-Computer Interaction · Computer Science 2024-04-25 Paul Issartel , Florimond Guéniat , Tobias Isenberg , Mehdi Ammi

This paper is devoted to mobile cloud services in Smart City projects. As per mobile cloud computing paradigm, the data processing and storage are moved from the mobile device to a cloud. In the same time, Smart City services typically…

Networking and Internet Architecture · Computer Science 2016-05-11 Manfred Sneps-Sneppe , Dmitry Namiot

We discuss a methodology to dynamically generate links among digital objects by means of an unsupervised learning mechanism which analyzes user link traversal patterns. We performed an experiment with a test bed of 150 complex data objects,…

Digital Libraries · Computer Science 2007-05-23 Aravind Elango , Johan Bollen , Michael L. Nelson

Micro-location is the process of locating any entity with high accuracy (possibly in centimeters), while geofencing is the process of creating a virtual fence around a so-called Point of Interest (PoI). In this paper, we present an insight…

Other Computer Science · Computer Science 2017-05-26 Faheem Zafari , Ioannis Papapanagiotou , Konstantinos Christidis

In our connected world, services are expected to be delivered at speed through multiple means with seamless communication. To put it in day to day conversational terms, 'there is an app for it' attitude prevails. Several technologies are…

Computers and Society · Computer Science 2019-06-27 Aladdin Ayesh

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

Human-Computer Interaction · Computer Science 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

This paper introduces PORTAL (POrtal widget for Remote Target Acquisition and controL) that allows the user to interact with out-of-reach objects in a virtual environment. We describe the PORTAL interaction technique for placing a portal…

Human-Computer Interaction · Computer Science 2022-10-04 Dongyun Han , Donghoon Kim , Isaac Cho

The Physical Internet (PI) puts high emphasis on enabling logistics to reliably perform at the speed mandated by and promised to customers, and to do so efficiently and sustainably. To do so, goods to be moved are encapsulated in modular…

Optimization and Control · Mathematics 2021-11-16 Sahrish Jaleel Shaikh , Benoit Montreuil , Moussa Hodjat-Shamami , Ashish Gupta

The phrase Internet of Things (IoT) heralds a vision of the future Internet where connecting physical things, from banknotes to bicycles, through a network will let them take an active part in the Internet, exchanging information about…

Computers and Society · Computer Science 2011-05-10 Debasis Bandyopadhyay , Jaydip Sen

The focus of this article is on the detection and classification of patterns based on groupoids. The approach hinges on descriptive proximity of points in a set based on the neighborliness property. This approach lends support to image…

Computer Vision and Pattern Recognition · Computer Science 2016-03-08 Enoch A-iyeh , James F. Peters

Microlocation plays a key role in the transformation of traditional buildings into smart infrastructure. Microlocation is the process of locating any entity with a very high accuracy, possibly in centimeters. Such technologies require high…

Networking and Internet Architecture · Computer Science 2021-04-07 Petros Spachos , Ioannis Papapanagiotou , Konstantinos Plataniotis