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Andreae (1986) proved that the cop number of connected $H$-minor-free graphs is bounded for every graph $H$. In particular, the cop number is at most $|E(H-h)|$ if $H-h$ contains no isolated vertex, where $h\in V(H)$. The main result of…
We consider a variant of Cops and Robbers in which both the cops and the robber are allowed to traverse up to $s$ edges on each of their turns, where $s \ge 2$. We give several general for this new model as well as establish bounds for the…
For a graph $G$, denote by $t(G)$ (resp. $b(G)$) the maximum size of a triangle-free (resp. bipartite) subgraph of $G$. Of course $t(G) \geq b(G)$ for any $G$, and a classic result of Mantel from 1907 (the first case of Tur\'an's Theorem)…
A path in an edge-colored graph is called proper if no two consecutive edges of the path receive the same color. For a connected graph $G$, the proper connection number $pc(G)$ of $G$ is defined as the minimum number of colors needed to…
The all-terminal reliability of a graph $G$ is the probability that $G$ remains connected when each edge fails independently with probability $p$. For fixed $n$ and $m$, the uniformly most reliable problem asks which graph with $n$ vertices…
A simple graph more often than not contains adjacent vertices with equal degrees. This in particular holds for all pairs of neighbours in regular graphs, while a lot such pairs can be expected e.g. in many random models. Is there a…
We investigate the computational complexity of deciding whether k cops can capture a robber on a graph G. In 1995, Goldstein and Reingold conjectured that the problem is EXPTIME-complete when both G and k are part of the input; we prove…
We consider the problem of decomposing the edges of a directed graph into as few paths as possible. There is a natural lower bound for the number of paths needed in an edge decomposition of a directed graph $D$ in terms of its degree…
The distinguishing number $D(G)$ of a graph $G$ is the smallest number of colors that is needed to color $G$ such that the only color preserving automorphism is the identity. We give a complete classification for all connected graphs $G$ of…
We say that a vertex $v$ in a connected graph $G$ is decisive if the numbers of walks from $v$ of each length determine the graph $G$ rooted at $v$ up to isomorphism among all connected rooted graphs with the same number of vertices. On the…
We consider a variation of the Cops and Robber game where the cops can only see the robber when the distance between them is at most a fixed parameter $\ell$. We consider the basic consequences of this definition for some simple graph…
The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…
The traditional game of cops and robbers is played on undirected graph. Recently, the same game played on directed graph is getting attention by more and more people. We knew that if we forbid some subgraph we can bound the cop number of…
We show that the cop number of toroidal graphs is at most 3. This resolves a conjecture by Schroeder from 2001 which is implicit in a question by Andreae from 1986.
A graph is called $d$-rigid if there exists a generic embedding of its vertex set into $\mathbb{R}^d$ such that every continuous motion of the vertices that preserves the lengths of all edges actually preserves the distances between all…
In 1979 Frankl conjectured that in a finite non-trivial union-closed collection of sets there has to be an element that belongs to at least half the sets. We show that this is equivalent to the conjecture that in a finite non-trivial graph…
We study the localization number of incidence graphs of designs. In the localization game played on a graph, the cops attempt to determine the location of an invisible robber via distance probes. The localization number of a graph $G$,…
The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…
We investigate multiple variants of the game Cops and Robbers. Playing it on an $n \times n$ toroidal chess graph, the game is varied by defining moves for cops and robbers differently, always mimicking moves of certain chess pieces. In…
We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…