Related papers: Controlled Matching Game for Resource Allocation a…
The emergence of new communication technologies allows us to expand our understanding of distributed control and consider collaborative decision-making paradigms. With collaborative algorithms, certain local decision-making entities (or…
In this paper we design and implement a resource management scheme based on cooperative association, where the STAs can share useful information in order to improve the performance of the association/handoff procedures. The cooperative…
Coordination in multiplayer games enables players to avoid the lose-lose outcome that often arises at Nash equilibria. However, designing a coordination mechanism typically requires the consideration of the joint actions of all players,…
In this paper, we propose a novel user-cell association approach for wireless small cell networks that exploits previously unexplored context information extracted from users' devices, i.e., user equipments (UEs). Beyond characterizing…
Traditional random access schemes are designed based on the aggregate process of user activation, which is created on the basis of independent activations of the users. However, in Machine-Type Communications (MTC), some users are likely to…
Game theory's prescriptive power typically relies on full rationality and/or self-play interactions. In contrast, this work sets aside these fundamental premises and focuses instead on heterogeneous autonomous interactions between two or…
In this work, the cross-layer design problem of joint multiuser detection and power control is studied using a game-theoretic approach. The uplink of a direct-sequence code division multiple access (DS-CDMA) data network is considered and a…
With the blasting increase of wireless data traffic, incumbent wireless service providers (WSPs) face critical challenges in provisioning spectrum resource. Given the permission of unlicensed access to TV white spaces, WSPs can alleviate…
This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…
In this paper, we investigate a practical demand side management scenario where the selfish consumers compete to minimize their individual energy cost through scheduling their future energy consumption profiles. We propose an instantaneous…
This paper develops a distributed resource allocation game to study countries' pursuit of targets such as self-survival in the networked international environment. The contributions are two. First, the game formalizes countries' power…
Bargaining networks model the behavior of a set of players that need to reach pairwise agreements for making profits. Nash bargaining solutions are special outcomes of such games that are both stable and balanced. Kleinberg and Tardos…
We consider a one-sided assignment market or exchange network with transferable utility and propose a model for the dynamics of bargaining in such a market. Our dynamical model is local, involving iterative updates of 'offers' based on…
In real-life complex systems, individuals often encounter multiple social dilemmas that cannot be effectively captured using a single-game model. Furthermore, the environment and limited resources both play a crucial role in shaping…
With high scalability, high video streaming quality, and low bandwidth requirement, peer-to-peer (P2P) systems have become a popular way to exchange files and deliver multimedia content over the internet. However, current P2P systems are…
We consider a resource management problem in a multi-cell downlink OFDMA network, whereby the goal is to find the optimal per base station resource allocation and user-base station assignment. The users are assumed to be strategic/selfish…
We consider selfish sources that send updates to a monitor over a shared wireless access. The sources would like to minimize the age of their information at the monitor. Our goal is to devise strategies that incentivize such sources to use…
Interactions among selfish users sharing a common transmission channel can be modeled as a non-cooperative game using the game theory framework. When selfish users choose their transmission probabilities independently without any…
In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…
In this paper, an energy efficiency (EE) game in a MIMO multiple access channel (MAC) communication system is considered. The existence and the uniqueness of the Nash Equilibrium (NE) is affirmed. A bisection search algorithm is designed to…