Related papers: Controlled Matching Game for Resource Allocation a…
According to FCC's ruling for white-space spectrum access, white-space devices are required to query a database to determine the spectrum availability. In this paper, we study the database-assisted distributed white-space access point (AP)…
We propose a new method for opportunistic power control in multi-carrier interference channels for delay-tolerant data services. In doing so, we utilize a game theoretic framework with novel constraints, where each user tries to maximize…
This paper considers a multi-user single-relay wireless network, where the relay gets paid for helping the users forward signals, and the users pay to receive the relay service. We study the relay power allocation and pricing problems, and…
A game-theoretic model is presented to study the management of transmission power in a wireless data network. We propose a power game for a multiuser multicarrier setting where all the users are assumed to transmit at equal rate. At…
The proliferation of overlapping, always-on IEEE 802.11 Access Points (APs) in urban areas can cause spectrum sharing conflicts, inefficient bandwidth usage and power waste. Cooperation among APs could address these problems (i) by allowing…
Wireless local area networks (WLANs) based on IEEE 802.11 standards are becoming ubiquitous today and typically support multiple data rates. In such multi-rate WLANs, distributed medium access and rate adaptation are two key elements to…
In this paper, a salary-plus-bonus incentive mechanism is proposed to motivate WiFi Access Points (APs) to provide data offloading service for mobile network operators (MNOs). Under the proposed salary-plus-bonus scheme, WiFi APs are…
Information-centric networking extensively uses universal in-network caching. However, developing an efficient and fair collaborative caching algorithm for selfish caches is still an open question. In addition, the communication overhead…
In cost sharing games, the existence and efficiency of pure Nash equilibria fundamentally depends on the method that is used to share the resources' costs. We consider a general class of resource allocation problems in which a set of…
In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG). In a classical congestion game, multiple users share the same…
Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems,…
For multi-band wireless ad hoc networks of multiple users, an anti-jamming game between the users and a jammer is studied. In this game, the users (resp. jammer) want to maximize (resp. minimize) the expected rewards of the users taking…
The deployment of small cell networks is seen as a major feature of the next generation of wireless networks. In this paper, a novel approach for cell association in small cell networks is proposed. The proposed approach exploits new types…
This paper introduces a consensus-based generalized multi-population aggregative game coordination approach with application to electric vehicles charging under transmission line constraints. The algorithm enables agents to seek an…
In this paper, we analyze the problem of power control in a multiuser MIMO network, where the optimal linear precoder is employed in each user to achieve maximum point- to-point information rate. We design a distributed power control…
We consider the problem of two wireless networks operating on the same (presumably unlicensed) frequency band. Pairs within a given network cooperate to schedule transmissions, but between networks there is competition for spectrum. To make…
We consider the framework of average aggregative games, where the cost function of each agent depends on his own strategy and on the average population strategy. We focus on the case in which the agents are coupled not only via their cost…
Bargaining can be used to resolve mixed-motive games in multi-agent systems. Although there is an abundance of negotiation strategies implemented in automated negotiating agents, most agents are based on single fixed strategies, while it is…
Dynamic spectrum access allows the unlicensed wireless users (secondary users) to dynamically access the licensed bands from legacy spectrum holders (primary users) either on an opportunistic or a cooperative basis. In this paper, we focus…
We formulate two versions of the power control problem for wireless networks with latency constraints arising from duty cycle allocations In the first version, strategic power optimization, wireless nodes are modeled as rational agents in a…