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Related papers: The VCG Mechanism for Bayesian Scheduling

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We consider the semi-random graph model of [Makarychev, Makarychev and Vijayaraghavan, STOC'12], where, given a random bipartite graph with $\alpha$ edges and an unknown bipartition $(A, B)$ of the vertex set, an adversary can add arbitrary…

Data Structures and Algorithms · Computer Science 2024-06-10 Vincent Cohen-Addad , Tommaso d'Orsi , Aida Mousavifar

We consider the Pm || Cmax scheduling problem where the goal is to schedule n jobs on m identical parallel machines to minimize makespan. We revisit the famous Longest Processing Time (LPT) rule proposed by Graham in 1969. LPT requires to…

Data Structures and Algorithms · Computer Science 2018-01-18 Federico Della Croce , Rosario Scatamacchia

We describe a new dependent-rounding algorithmic framework for bipartite graphs. Given a fractional assignment $\vec x$ of values to edges of graph $G = (U \cup V, E)$, the algorithms return an integral solution $\vec X$ such that each…

Data Structures and Algorithms · Computer Science 2025-12-11 David G. Harris

Suppose that a set of $m$ tasks are to be shared as equally as possible amongst a set of $n$ resources. A game-theoretic mechanism to find a suitable allocation is to associate each task with a ``selfish agent'', and require each agent to…

Computer Science and Game Theory · Computer Science 2007-05-23 Petra Berenbrink , Tom Friedetzky , Leslie Ann Goldberg , Paul Goldberg , Zengjian Hu , Russell Martin

Two non-intrusive uncertainty propagation approaches are proposed for the performance analysis of engineering systems described by expensive-to-evaluate deterministic computer models with parameters defined as interval variables. These…

Signal Processing · Electrical Eng. & Systems 2022-02-15 Alice Cicirello , Filippo Giunta

Coordination mechanisms aim to mitigate the impact of selfishness when scheduling jobs to different machines. Such a mechanism defines a scheduling policy within each machine and naturally induces a game among the selfish job owners. The…

Computer Science and Game Theory · Computer Science 2016-05-17 Ioannis Caragiannis , Angelo Fanelli

We provide a reduction from revenue maximization to welfare maximization in multi-dimensional Bayesian auctions with arbitrary (possibly combinatorial) feasibility constraints and independent bidders with arbitrary (possibly combinatorial)…

Computer Science and Game Theory · Computer Science 2012-07-25 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

Consider the problem in which n jobs that are classified into k types are to be scheduled on m identical machines without preemption. A machine requires a proper setup taking s time units before processing jobs of a given type. The…

Data Structures and Algorithms · Computer Science 2015-04-28 Alexander Mäcker , Manuel Malatyali , Friedhelm Meyer auf der Heide , Sören Riechers

In this paper we consider the problem of scheduling on parallel machines with a presence of incompatibilities between jobs. The incompatibility relation can be modeled as a complete multipartite graph in which each edge denotes a pair of…

Data Structures and Algorithms · Computer Science 2021-09-17 Tytus Pikies , Krzysztof Turowski , Marek Kubale

Markov Chain Monte Carlo (MCMC) methods have a drawback when working with a target distribution or likelihood function that is computationally expensive to evaluate, specially when working with big data. This paper focuses on…

Machine Learning · Computer Science 2019-10-22 Asif J. Chowdhury , Gabriel Terejanu

Due to the ubiquity of batch data processing in cloud computing, the related problem of scheduling malleable batch tasks and its extensions have received significant attention recently. In this paper, we consider a fundamental model where a…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-02-06 Xiaohu Wu , Patrick Loiseau

Scheduling jobs with precedence constraints on a set of identical machines to minimize the total processing time (makespan) is a fundamental problem in combinatorial optimization. In practical settings such as cloud computing, jobs are…

Data Structures and Algorithms · Computer Science 2014-04-29 Konstantin Makarychev , Debmalya Panigrahi

This paper revisits the well known single machine scheduling problem to minimize total weighted completion times. The twist is that job sizes are stochastic from unknown distributions, and the scheduler has access to only a single sample…

Data Structures and Algorithms · Computer Science 2023-08-23 Puck te Rietmole , Marc Uetz

We develop efficient algorithms to construct utility maximizing mechanisms in the presence of risk averse players (buyers and sellers) in Bayesian settings. We model risk aversion by a concave utility function, and players play…

Computer Science and Game Theory · Computer Science 2012-06-28 Anand Bhalgat , Tanmoy Chakraborty , Sanjeev Khanna

Scheduling of constrained deadline sporadic task systems on multiprocessor platforms is an area which has received much attention in the recent past. It is widely believed that finding an optimal scheduler is hard, and therefore most…

Operating Systems · Computer Science 2020-04-07 Arvind Easwaran , Insik Shin , Insup Lee

We introduce a parallel machine scheduling problem in which the processing times of jobs are not given in advance but are determined by a system of linear constraints. The objective is to minimize the makespan, i.e., the maximum job…

Data Structures and Algorithms · Computer Science 2015-10-30 Kameng Nip , Zhenbo Wang , Zizhuo Wang

We consider the provision of an abstract service to single-dimensional agents. Our model includes position auctions, single-minded combinatorial auctions, and constrained matching markets. When the agents' values are drawn from a…

Computer Science and Game Theory · Computer Science 2012-12-18 Nikhil R. Devanur , Jason D. Hartline , Qiqi Yan

We present and discuss general techniques for proving inapproximability results for truthful mechanisms. We make use of these techniques to prove lower bounds on the approximability of several non-utilitarian multi-parameter problems. In…

Computer Science and Game Theory · Computer Science 2017-02-16 Ahuva Mu'alem , Michael Schapira

A very well-known machine model in scheduling allows the machines to be unrelated, modelling jobs that might have different characteristics on each machine. Due to its generality, many optimization problems of this form are very difficult…

Data Structures and Algorithms · Computer Science 2012-05-07 Vincenzo Bonifaci , Andreas Wiese

Malleable scheduling is a model that captures the possibility of parallelization to expedite the completion of time-critical tasks. A malleable job can be allocated and processed simultaneously on multiple machines, occupying the same time…

Discrete Mathematics · Computer Science 2022-03-29 Dimitris Fotakis , Jannik Matuschke , Orestis Papadigenopoulos
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