English
Related papers

Related papers: A GPU accelerated Barnes-Hut Tree Code for FLASH4

200 papers

The emergence of artificial intelligence (AI) accelerators like NVIDIA Tensor Cores offers new opportunities to speed up tensor-heavy scientific computations. However, applying them to quantum chemistry is challenging due to strict accuracy…

Chemical Physics · Physics 2026-04-20 Hua Huang , Wenkai Shao , Jeff Hammond

In this paper, we develop a highly efficient molecular dynamics code fully implemented on graphics processing units for thermal conductivity calculations using the Green-Kubo formula. We compare two different schemes for force evaluation, a…

Materials Science · Physics 2013-03-14 Zheyong Fan , Topi Siro , Ari Harju

We revisit the generation of balanced octrees for adaptive mesh refinement (AMR) of Cartesian domains with immersed complex geometries. In a recent short note [Hasbestan and Senocak, J. Comput. Phys. vol. 351:473-477 (2017)], we showed that…

Computational Engineering, Finance, and Science · Computer Science 2018-05-23 Jaber J. Hasbestan , Inanc Senocak

This paper presents the design and evaluation of a GPU-accelerated inference pipeline for transformer models using NVIDIA TensorRT with mixed-precision optimization. We evaluate BERT-base (110M parameters) and GPT-2 (124M parameters) across…

Machine Learning · Computer Science 2026-03-31 Soutrik Mukherjee , Sangwhan Cha

GPUs and other accelerators are increasingly used for scientific computing. In the future, we want to add GPU support to parallel adaptive mesh refinement (AMR) codes written in Fortran. To understand which changes are necessary to obtain…

This paper presents a novel approach, named the Group Marching Tree (GMT*) algorithm, to planning on GPUs at rates amenable to application within control loops, allowing planning in real-world settings via repeated computation of…

Robotics · Computer Science 2017-05-09 Brian Ichter , Edward Schmerling , Marco Pavone

We describe a parallel version of our tree-code for the simulation of self-gravitating systems in Astrophysics. It is based on a dynamic and adaptive method for the domain decomposition, which exploits the hierarchical data arrangement used…

Astrophysics · Physics 2007-05-23 P. Miocchi , R. Capuzzo-Dolcetta

We present an alternative GPU acceleration for plane waves pseudopotentials electronic structure codes designed for systems that have small unit cells but require a large number of k points to sample the Brillouin zone as happens, for…

Materials Science · Physics 2025-07-31 Xuejun Gong , Andrea Dal Corso

Graphics processing units have been extensively used to accelerate classical molecular dynamics simulations. However, there is much less progress on the acceleration of force evaluations for many-body potentials compared to pairwise ones.…

Computational Physics · Physics 2017-06-27 Zheyong Fan , Wei Chen , Ville Vierimaa , Ari Harju

We present a new hybrid paradigm for parallel adaptive mesh refinement (AMR) that combines the scalability and lightweight architecture of tree-based AMR with the computational efficiency of patch-based solvers for hyperbolic conservation…

Mathematical Software · Computer Science 2014-06-06 Carsten Burstedde , Donna Calhoun , Kyle Mandli , Andy R. Terrel

We compare the performance of two very different parallel gravitational $N$-body codes for astrophysical simulations on large GPU clusters, both pioneer in their own fields as well as in certain mutual scales - NBODY6++ and Bonsai. We carry…

Instrumentation and Methods for Astrophysics · Physics 2016-01-20 Siyi Huang , Rainer Spurzem , Peter Berczik

Similarity search, the task of identifying objects most similar to a given query object under a specific metric, has gathered significant attention due to its practical applications. However, the absence of coordinate information to…

Databases · Computer Science 2024-05-14 Yifan Zhu , Ruiyao Ma , Baihua Zheng , Xiangyu Ke , Lu Chen , Yunjun Gao

This work provides a proof of concept for the computation of pure gluonic amplitudes in quantum chromodynamics (QCD) on graphics processing units (GPUs). The implementation relies on the Berends-Giele recursion algorithm and, for the first…

High Energy Physics - Phenomenology · Physics 2025-08-04 Juan M. Cruz-Martinez , Giuseppe De Laurentis , Mathieu Pellen

We have implemented a parallel version of the Barnes-Hut 3-D N-body tree algorithm under PVM 3.2.5, adopting an SPMD paradigm. We parallelize the problem by decomposing the physical domain by means of the {\bf Orthogonal Recursive…

Astrophysics · Physics 2007-05-23 V. Antonuccio-Delogu , U. Becciani

This paper presents a deeply pipelined and massively parallel Binary Search Tree (BST) accelerator for Field Programmable Gate Arrays (FPGAs). Our design relies on the extremely parallel on-chip memory, or Block RAMs (BRAMs) architecture of…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-12-04 Oyku Melikoglu , Oguz Ergin , Behzad Salami , Julian Pavon , Osman Unsal , Adrian Cristal

In view of the large amount of calculation and long calculation time of convolutional neural network (CNN), this paper proposes a convolutional neural network hardware accelerator based on field programmable logic gate array (FPGA). First,…

Hardware Architecture · Computer Science 2020-12-08 Xiong Jun

We present a new implementation of the SFUMATO code, called SFUMATO#, for solving self-gravitational radiation hydrodynamics problems using adaptive mesh refinement (AMR) with the CUDA/HIP programming frameworks. The code incorporates a…

Astrophysics of Galaxies · Physics 2026-05-22 Hajime Fukushima , Tomoaki Matsumoto

N-body codes to perform simulations of the origin and evolution of the Large Scale Structure of the Universe have improved significantly over the past decade both in terms of the resolution achieved and of reduction of the CPU time.…

Astrophysics · Physics 2009-10-31 U. Becciani , V. Antonuccio-Delogu , M. Gambera

We present the results of gravitational direct $N$-body simulations using the Graphics Processing Unit (GPU) on a commercial NVIDIA GeForce 8800GTX designed for gaming computers. The force evaluation of the $N$-body problem is implemented…

Astrophysics · Physics 2008-11-26 Robert G. Belleman , Jeroen Bedorf , Simon Portegies Zwart

We present an improvement of our implementation of the Correlation Technique for the Fourier Domain Acceleration Search (FDAS) algorithm on Graphics Processor Units (GPUs) (Dimoudi & Armour 2015; Dimoudi et al. 2017). Our new improved…

Instrumentation and Methods for Astrophysics · Physics 2017-11-30 Karel Adámek , Sofia Dimoudi , Mike Giles , Wesley Armour