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This work analyzes the minimum tollbooth problem in atomic network congestion games with unsplittable flows. The goal is to place tolls on edges, such that there exists a pure Nash equilibrium in the tolled game that is a social optimum in…

Computer Science and Game Theory · Computer Science 2021-04-01 Julian Nickerl

Wardrop equilibria in nonatomic congestion games are in general inefficient as they do not induce an optimal flow that minimizes the total travel time. Network tolls are a prominent and popular way to induce an optimum flow in equilibrium.…

Computer Science and Game Theory · Computer Science 2019-01-03 Riccardo Colini-Baldeschi , Max Klimm , Marco Scarsini

We revisit a classical problem in transportation, known as the continuous (bilevel) network design problem, CNDP for short. We are given a graph for which the latency of each edge depends on the ratio of the edge flow and the capacity…

Computer Science and Game Theory · Computer Science 2013-11-13 Martin Gairing , Tobias Harks , Max Klimm

The analysis of network routing games typically assumes, right at the onset, precise and detailed information about the latency functions. Such information may, however, be unavailable or difficult to obtain. Moreover, one is often…

Computer Science and Game Theory · Computer Science 2014-08-08 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman , Chaitanya Swamy

The network pricing problem (NPP) is a bilevel problem, where the leader optimizes its revenue by deciding on the prices of certain arcs in a graph, while expecting the followers (also known as the commodities) to choose a shortest path…

Optimization and Control · Mathematics 2024-01-31 Quang Minh Bui , Margarida Carvalho , José Neto

Following [21, 23], the present work investigates a new relative entropy-regularized algorithm for solving the optimal transport on a graph problem within the randomized shortest paths formalism. More precisely, a unit flow is injected into…

Machine Learning · Computer Science 2021-09-21 Sylvain Courtain , Guillaume Guex , Ilkka Kivimaki , Marco Saerens

The minimum linear ordering problem (MLOP) generalizes well-known combinatorial optimization problems such as minimum linear arrangement and minimum sum set cover. MLOP seeks to minimize an aggregated cost $f(\cdot)$ due to an ordering…

Data Structures and Algorithms · Computer Science 2023-10-30 Majid Farhadi , Swati Gupta , Shengding Sun , Prasad Tetali , Michael C. Wigal

In routing games, agents pick their routes through a network to minimize their own delay. A primary concern for the network designer in routing games is the average agent delay at equilibrium. A number of methods to control this average…

Computer Science and Game Theory · Computer Science 2013-11-12 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman

Under the Markov decision process (MDP) congestion game framework, we study the problem of enforcing population distribution constraints on a population of players with stochastic dynamics and coupled congestion costs. Existing research…

Computer Science and Game Theory · Computer Science 2022-08-16 Sarah H. Q. Li , Yue Yu , Nicolas Miguel , Dan Calderone , Lillian J. Ratliff , Behcet Acikmese

When selfish users share a road network and minimize their individual travel costs, the equilibrium they reach can be worse than the socially optimal routing. Tolls are often used to mitigate this effect in traditional congestion games,…

Optimization and Control · Mathematics 2020-09-02 Daniel A. Lazar , Ramtin Pedarsani

Finding shortest paths in a given network (e.g., a computer network or a road network) is a well-studied task with many applications. We consider this task under the presence of an adversary, who can manipulate the network by perturbing its…

Social and Information Networks · Computer Science 2021-07-08 Benjamin A. Miller , Zohair Shafi , Wheeler Ruml , Yevgeniy Vorobeychik , Tina Eliassi-Rad , Scott Alfeld

In this work, we develop a new framework for dynamic network flow problems based on optimal transport theory. We show that the dynamic multi-commodity minimum-cost network flow problem can be formulated as a multi-marginal optimal transport…

Optimization and Control · Mathematics 2021-06-29 Isabel Haasler , Axel Ringh , Yongxin Chen , Johan Karlsson

The bottleneck network flow problem (BNFP) is a generalization of several well-studied bottleneck problems such as the bottleneck transportation problem (BTP), bottleneck assignment problem (BAP), bottleneck path problem (BPP), and so on.…

Data Structures and Algorithms · Computer Science 2007-12-27 Abraham P. Punnen , Ruonan Zhang

How can we design mechanisms to promote efficient use of shared resources? Here, we answer this question in relation to the well-studied class of atomic congestion games, used to model a variety of problems, including traffic routing.…

Computer Science and Game Theory · Computer Science 2021-03-12 Dario Paccagnan , Rahul Chandan , Bryce L Ferguson , Jason R Marden

Given a connected, undirected graph whose edges are labelled (or coloured), the minimum labelling spanning tree (MLST) problem seeks a spanning tree whose edges have the smallest number of distinct labels (or colours). In recent work, the…

Optimization and Control · Mathematics 2014-03-05 Sergio Consoli , Nenad Mladenovic , Jose Andres Moreno-Perez

Input to the Load Balanced Demand Distribution (LBDD) consists of the following: (a) a set of service centers; (b) a set of demand nodes and; (c) a cost matrix containing the cost of assignment for each (demand node, service center) pair.…

Data Structures and Algorithms · Computer Science 2020-09-04 Sarnath Ramnath , Venkata M. V. Gunturi

An instance of the tollbooth problem consists of an undirected network and a collection of single-minded customers, each of which is interested in purchasing a fixed path subject to an individual budget constraint. The objective is to…

Data Structures and Algorithms · Computer Science 2010-02-11 Iftah Gamzu , Danny Segev

We study a network design problem (NDP) where the planner aims at selecting the optimal single-link intervention on a transportation network to minimize the travel time under Wardrop equilibrium flows. Our first result is that, if the delay…

Computer Science and Game Theory · Computer Science 2022-11-15 Leonardo Cianfanelli , Giacomo Como , Asuman Ozdaglar , Francesca Parise

In this paper, we study a set of combinatorial optimization problems on weighted graphs: the shortest path problem with negative weights, the weighted perfect bipartite matching problem, the unit-capacity minimum-cost maximum flow problem…

Data Structures and Algorithms · Computer Science 2016-07-15 Michael B. Cohen , Aleksander Madry , Piotr Sankowski , Adrian Vladu

We consider the problem of maximizing the revenue raised from tolls set on the arcs of a transportation network, under the constraint that users are assigned to toll-compatible shortest paths. We first prove that this problem is strongly…

Computer Science and Game Theory · Computer Science 2017-07-24 S. Roch , P. Marcotte , G. Savard
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